"D3DLIGHT_POINT",
"D3DLIGHT_SPOT",
"D3DLIGHT_DIRECTIONAL",
- "D3DLIGHT_FORCE_DWORD",
])
D3DLIGHT8 = Struct("D3DLIGHT8", [
"D3DSHADE_FLAT",
"D3DSHADE_GOURAUD",
"D3DSHADE_PHONG",
- "D3DSHADE_FORCE_DWORD",
])
D3DFILLMODE = Enum("D3DFILLMODE", [
"D3DFILL_POINT",
"D3DFILL_WIREFRAME",
"D3DFILL_SOLID",
- "D3DFILL_FORCE_DWORD",
])
D3DLINEPATTERN = Struct("D3DLINEPATTERN", [
"D3DBLEND_SRCALPHASAT",
"D3DBLEND_BOTHSRCALPHA",
"D3DBLEND_BOTHINVSRCALPHA",
- "D3DBLEND_FORCE_DWORD",
])
D3DBLENDOP = Enum("D3DBLENDOP", [
"D3DBLENDOP_REVSUBTRACT",
"D3DBLENDOP_MIN",
"D3DBLENDOP_MAX",
- "D3DBLENDOP_FORCE_DWORD",
])
D3DTEXTUREADDRESS = Enum("D3DTEXTUREADDRESS", [
"D3DTADDRESS_CLAMP",
"D3DTADDRESS_BORDER",
"D3DTADDRESS_MIRRORONCE",
- "D3DTADDRESS_FORCE_DWORD",
])
D3DCULL = Enum("D3DCULL", [
"D3DCULL_NONE",
"D3DCULL_CW",
"D3DCULL_CCW",
- "D3DCULL_FORCE_DWORD",
])
D3DCMPFUNC = Enum("D3DCMPFUNC", [
"D3DCMP_NOTEQUAL",
"D3DCMP_GREATEREQUAL",
"D3DCMP_ALWAYS",
- "D3DCMP_FORCE_DWORD",
])
D3DSTENCILOP = Enum("D3DSTENCILOP", [
"D3DSTENCILOP_INVERT",
"D3DSTENCILOP_INCR",
"D3DSTENCILOP_DECR",
- "D3DSTENCILOP_FORCE_DWORD",
])
D3DFOGMODE = Enum("D3DFOGMODE", [
"D3DFOG_EXP",
"D3DFOG_EXP2",
"D3DFOG_LINEAR",
- "D3DFOG_FORCE_DWORD",
])
D3DZBUFFERTYPE = Enum("D3DZBUFFERTYPE", [
"D3DZB_FALSE",
"D3DZB_TRUE",
"D3DZB_USEW",
- "D3DZB_FORCE_DWORD",
])
D3DPRIMITIVETYPE = Enum("D3DPRIMITIVETYPE", [
"D3DPT_TRIANGLELIST",
"D3DPT_TRIANGLESTRIP",
"D3DPT_TRIANGLEFAN",
- "D3DPT_FORCE_DWORD",
])
D3DTRANSFORMSTATETYPE = Enum("D3DTRANSFORMSTATETYPE", [
"D3DTS_TEXTURE5",
"D3DTS_TEXTURE6",
"D3DTS_TEXTURE7",
- "D3DTS_FORCE_DWORD",
])
D3DTS = Flags(DWORD, [
"D3DRS_BLENDOP",
"D3DRS_POSITIONORDER",
"D3DRS_NORMALORDER",
- "D3DRS_FORCE_DWORD",
])
D3DMATERIALCOLORSOURCE = Enum("D3DMATERIALCOLORSOURCE", [
"D3DMCS_MATERIAL",
"D3DMCS_COLOR1",
"D3DMCS_COLOR2",
- "D3DMCS_FORCE_DWORD",
])
D3DWRAP = Flags(DWORD, [
"D3DTSS_COLORARG0",
"D3DTSS_ALPHAARG0",
"D3DTSS_RESULTARG",
- "D3DTSS_FORCE_DWORD",
])
D3DTSS = Flags(DWORD, [
"D3DTOP_DOTPRODUCT3",
"D3DTOP_MULTIPLYADD",
"D3DTOP_LERP",
- "D3DTOP_FORCE_DWORD",
])
D3DTA = Flags(DWORD, [
"D3DTEXF_ANISOTROPIC",
"D3DTEXF_FLATCUBIC",
"D3DTEXF_GAUSSIANCUBIC",
- "D3DTEXF_FORCE_DWORD",
])
D3DPV = Flags(DWORD, [
"D3DVSD_TOKEN_CONSTMEM",
"D3DVSD_TOKEN_EXT",
"D3DVSD_TOKEN_END",
- "D3DVSD_FORCE_DWORD",
])
D3DVSDT = Flags(DWORD, [
"D3DSIO_PHASE",
"D3DSIO_COMMENT",
"D3DSIO_END",
- "D3DSIO_FORCE_DWORD",
])
D3DSP = Flags(DWORD, [
D3DSHADER_PARAM_DSTMOD_TYPE = Enum("D3DSHADER_PARAM_DSTMOD_TYPE", [
"D3DSPDM_NONE",
"D3DSPDM_SATURATE",
- "D3DSPDM_FORCE_DWORD",
])
D3DSHADER_PARAM_REGISTER_TYPE = Enum("D3DSHADER_PARAM_REGISTER_TYPE", [
"D3DSPR_RASTOUT",
"D3DSPR_ATTROUT",
"D3DSPR_TEXCRDOUT",
- "D3DSPR_FORCE_DWORD",
])
D3DVS_RASTOUT_OFFSETS = Enum("D3DVS_RASTOUT_OFFSETS", [
"D3DSRO_POSITION",
"D3DSRO_FOG",
"D3DSRO_POINT_SIZE",
- "D3DSRO_FORCE_DWORD",
])
D3DVS_ADDRESSMODE_TYPE = Enum("D3DVS_ADDRESSMODE_TYPE", [
"D3DVS_ADDRMODE_ABSOLUTE",
"D3DVS_ADDRMODE_RELATIVE",
- "D3DVS_ADDRMODE_FORCE_DWORD",
])
D3DVS = Flags(DWORD, [
"D3DSPSM_X2NEG",
"D3DSPSM_DZ",
"D3DSPSM_DW",
- "D3DSPSM_FORCE_DWORD",
])
D3DBASISTYPE = Enum("D3DBASISTYPE", [
"D3DBASIS_BEZIER",
"D3DBASIS_BSPLINE",
"D3DBASIS_INTERPOLATE",
- "D3DBASIS_FORCE_DWORD",
])
D3DORDERTYPE = Enum("D3DORDERTYPE", [
"D3DORDER_QUADRATIC",
"D3DORDER_CUBIC",
"D3DORDER_QUINTIC",
- "D3DORDER_FORCE_DWORD",
])
D3DPATCHEDGESTYLE = Enum("D3DPATCHEDGESTYLE", [
"D3DPATCHEDGE_DISCRETE",
"D3DPATCHEDGE_CONTINUOUS",
- "D3DPATCHEDGE_FORCE_DWORD",
])
D3DSTATEBLOCKTYPE = Enum("D3DSTATEBLOCKTYPE", [
"D3DSBT_ALL",
"D3DSBT_PIXELSTATE",
"D3DSBT_VERTEXSTATE",
- "D3DSBT_FORCE_DWORD",
])
D3DVERTEXBLENDFLAGS = Enum("D3DVERTEXBLENDFLAGS", [
"D3DVBF_3WEIGHTS",
"D3DVBF_TWEENING",
"D3DVBF_0WEIGHTS",
- "D3DVBF_FORCE_DWORD",
])
D3DTEXTURETRANSFORMFLAGS = Enum("D3DTEXTURETRANSFORMFLAGS", [
"D3DTTFF_COUNT3",
"D3DTTFF_COUNT4",
"D3DTTFF_PROJECTED",
- "D3DTTFF_FORCE_DWORD",
])
D3DDEVTYPE = Enum("D3DDEVTYPE", [
"D3DDEVTYPE_HAL",
"D3DDEVTYPE_REF",
"D3DDEVTYPE_SW",
- "D3DDEVTYPE_FORCE_DWORD",
])
D3DMULTISAMPLE_TYPE = Enum("D3DMULTISAMPLE_TYPE", [
"D3DMULTISAMPLE_14_SAMPLES",
"D3DMULTISAMPLE_15_SAMPLES",
"D3DMULTISAMPLE_16_SAMPLES",
- "D3DMULTISAMPLE_FORCE_DWORD",
])
D3DFORMAT = Enum("D3DFORMAT", [
"D3DFMT_VERTEXDATA",
"D3DFMT_INDEX16",
"D3DFMT_INDEX32",
- "D3DFMT_FORCE_DWORD",
])
D3DDISPLAYMODE = Struct("D3DDISPLAYMODE", [
"D3DSWAPEFFECT_FLIP",
"D3DSWAPEFFECT_COPY",
"D3DSWAPEFFECT_COPY_VSYNC",
- "D3DSWAPEFFECT_FORCE_DWORD",
])
D3DPOOL = Enum("D3DPOOL", [
"D3DPOOL_MANAGED",
"D3DPOOL_SYSTEMMEM",
"D3DPOOL_SCRATCH",
- "D3DPOOL_FORCE_DWORD",
])
D3DPRESENT = Flags(DWORD, [
"D3DBACKBUFFER_TYPE_MONO",
"D3DBACKBUFFER_TYPE_LEFT",
"D3DBACKBUFFER_TYPE_RIGHT",
- "D3DBACKBUFFER_TYPE_FORCE_DWORD",
])
D3DRESOURCETYPE = Enum("D3DRESOURCETYPE", [
"D3DRTYPE_CUBETEXTURE",
"D3DRTYPE_VERTEXBUFFER",
"D3DRTYPE_INDEXBUFFER",
- "D3DRTYPE_FORCE_DWORD",
])
D3DUSAGE = Flags(DWORD, [
"D3DCUBEMAP_FACE_NEGATIVE_Y",
"D3DCUBEMAP_FACE_POSITIVE_Z",
"D3DCUBEMAP_FACE_NEGATIVE_Z",
- "D3DCUBEMAP_FACE_FORCE_DWORD",
])
D3DLOCK = Flags(DWORD, [
D3DDEBUGMONITORTOKENS = Enum("D3DDEBUGMONITORTOKENS", [
"D3DDMT_ENABLE",
"D3DDMT_DISABLE",
- "D3DDMT_FORCE_DWORD",
])
D3DDEVINFOID = Flags(DWORD, [