-#############################################################################
+##########################################################################
#
-# Copyright 2008 Jose Fonseca
+# Copyright 2008-2009 VMware, Inc.
+# All Rights Reserved.
#
-# This program is free software: you can redistribute it and/or modify it
-# under the terms of the GNU Lesser General Public License as published
-# by the Free Software Foundation, either version 3 of the License, or
-# (at your option) any later version.
+# Permission is hereby granted, free of charge, to any person obtaining a copy
+# of this software and associated documentation files (the "Software"), to deal
+# in the Software without restriction, including without limitation the rights
+# to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+# copies of the Software, and to permit persons to whom the Software is
+# furnished to do so, subject to the following conditions:
#
-# This program is distributed in the hope that it will be useful,
-# but WITHOUT ANY WARRANTY; without even the implied warranty of
-# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-# GNU Lesser General Public License for more details.
+# The above copyright notice and this permission notice shall be included in
+# all copies or substantial portions of the Software.
#
-# You should have received a copy of the GNU Lesser General Public License
-# along with this program. If not, see <http://www.gnu.org/licenses/>.
+# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+# AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+# OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
+# THE SOFTWARE.
#
-#############################################################################
+##########################################################################/
"""d3d8types.h"""
-from windows import *
+from winapi import *
D3DCOLOR = Alias("D3DCOLOR", DWORD)
])
D3DMATRIX = Struct("D3DMATRIX", [
- (Float, "m[4][4]"),
+ (Array(Array(Float, "4"), "4"), "m"),
])
D3DVIEWPORT8 = Struct("D3DVIEWPORT8", [
"D3DLIGHT_POINT",
"D3DLIGHT_SPOT",
"D3DLIGHT_DIRECTIONAL",
- "D3DLIGHT_FORCE_DWORD",
])
D3DLIGHT8 = Struct("D3DLIGHT8", [
(Float, "Phi"),
])
-D3DCS = Flags(DWORD, [
+D3DCLEAR = Flags(DWORD, [
"D3DCLEAR_TARGET",
"D3DCLEAR_ZBUFFER",
"D3DCLEAR_STENCIL",
"D3DSHADE_FLAT",
"D3DSHADE_GOURAUD",
"D3DSHADE_PHONG",
- "D3DSHADE_FORCE_DWORD",
])
D3DFILLMODE = Enum("D3DFILLMODE", [
"D3DFILL_POINT",
"D3DFILL_WIREFRAME",
"D3DFILL_SOLID",
- "D3DFILL_FORCE_DWORD",
])
D3DLINEPATTERN = Struct("D3DLINEPATTERN", [
"D3DBLEND_SRCALPHASAT",
"D3DBLEND_BOTHSRCALPHA",
"D3DBLEND_BOTHINVSRCALPHA",
- "D3DBLEND_FORCE_DWORD",
])
D3DBLENDOP = Enum("D3DBLENDOP", [
"D3DBLENDOP_REVSUBTRACT",
"D3DBLENDOP_MIN",
"D3DBLENDOP_MAX",
- "D3DBLENDOP_FORCE_DWORD",
])
D3DTEXTUREADDRESS = Enum("D3DTEXTUREADDRESS", [
"D3DTADDRESS_CLAMP",
"D3DTADDRESS_BORDER",
"D3DTADDRESS_MIRRORONCE",
- "D3DTADDRESS_FORCE_DWORD",
])
D3DCULL = Enum("D3DCULL", [
"D3DCULL_NONE",
"D3DCULL_CW",
"D3DCULL_CCW",
- "D3DCULL_FORCE_DWORD",
])
D3DCMPFUNC = Enum("D3DCMPFUNC", [
"D3DCMP_NOTEQUAL",
"D3DCMP_GREATEREQUAL",
"D3DCMP_ALWAYS",
- "D3DCMP_FORCE_DWORD",
])
D3DSTENCILOP = Enum("D3DSTENCILOP", [
"D3DSTENCILOP_INVERT",
"D3DSTENCILOP_INCR",
"D3DSTENCILOP_DECR",
- "D3DSTENCILOP_FORCE_DWORD",
])
D3DFOGMODE = Enum("D3DFOGMODE", [
"D3DFOG_EXP",
"D3DFOG_EXP2",
"D3DFOG_LINEAR",
- "D3DFOG_FORCE_DWORD",
])
D3DZBUFFERTYPE = Enum("D3DZBUFFERTYPE", [
"D3DZB_FALSE",
"D3DZB_TRUE",
"D3DZB_USEW",
- "D3DZB_FORCE_DWORD",
])
D3DPRIMITIVETYPE = Enum("D3DPRIMITIVETYPE", [
"D3DPT_TRIANGLELIST",
"D3DPT_TRIANGLESTRIP",
"D3DPT_TRIANGLEFAN",
- "D3DPT_FORCE_DWORD",
])
D3DTRANSFORMSTATETYPE = Enum("D3DTRANSFORMSTATETYPE", [
"D3DTS_TEXTURE5",
"D3DTS_TEXTURE6",
"D3DTS_TEXTURE7",
- "D3DTS_FORCE_DWORD",
])
D3DTS = Flags(DWORD, [
- "D3DTS_WORLDMATRIX(index)",
"D3DTS_WORLD",
"D3DTS_WORLD1",
"D3DTS_WORLD2",
"D3DRS_BLENDOP",
"D3DRS_POSITIONORDER",
"D3DRS_NORMALORDER",
- "D3DRS_FORCE_DWORD",
])
D3DMATERIALCOLORSOURCE = Enum("D3DMATERIALCOLORSOURCE", [
"D3DMCS_MATERIAL",
"D3DMCS_COLOR1",
"D3DMCS_COLOR2",
- "D3DMCS_FORCE_DWORD",
])
D3DWRAP = Flags(DWORD, [
"D3DTSS_COLORARG0",
"D3DTSS_ALPHAARG0",
"D3DTSS_RESULTARG",
- "D3DTSS_FORCE_DWORD",
])
D3DTSS = Flags(DWORD, [
"D3DTOP_DOTPRODUCT3",
"D3DTOP_MULTIPLYADD",
"D3DTOP_LERP",
- "D3DTOP_FORCE_DWORD",
])
D3DTA = Flags(DWORD, [
"D3DTEXF_ANISOTROPIC",
"D3DTEXF_FLATCUBIC",
"D3DTEXF_GAUSSIANCUBIC",
- "D3DTEXF_FORCE_DWORD",
])
D3DPV = Flags(DWORD, [
"D3DVSD_TOKEN_CONSTMEM",
"D3DVSD_TOKEN_EXT",
"D3DVSD_TOKEN_END",
- "D3DVSD_FORCE_DWORD",
])
D3DVSDT = Flags(DWORD, [
"D3DSIO_PHASE",
"D3DSIO_COMMENT",
"D3DSIO_END",
- "D3DSIO_FORCE_DWORD",
])
D3DSP = Flags(DWORD, [
D3DSHADER_PARAM_DSTMOD_TYPE = Enum("D3DSHADER_PARAM_DSTMOD_TYPE", [
"D3DSPDM_NONE",
"D3DSPDM_SATURATE",
- "D3DSPDM_FORCE_DWORD",
])
D3DSHADER_PARAM_REGISTER_TYPE = Enum("D3DSHADER_PARAM_REGISTER_TYPE", [
"D3DSPR_TEMP",
"D3DSPR_INPUT",
"D3DSPR_CONST",
- "D3DSPR_ADDR",
- "D3DSPR_TEXTURE",
+ "D3DSPR_ADDR|D3DSPR_TEXTURE",
"D3DSPR_RASTOUT",
"D3DSPR_ATTROUT",
"D3DSPR_TEXCRDOUT",
- "D3DSPR_FORCE_DWORD",
])
D3DVS_RASTOUT_OFFSETS = Enum("D3DVS_RASTOUT_OFFSETS", [
"D3DSRO_POSITION",
"D3DSRO_FOG",
"D3DSRO_POINT_SIZE",
- "D3DSRO_FORCE_DWORD",
])
D3DVS_ADDRESSMODE_TYPE = Enum("D3DVS_ADDRESSMODE_TYPE", [
"D3DVS_ADDRMODE_ABSOLUTE",
"D3DVS_ADDRMODE_RELATIVE",
- "D3DVS_ADDRMODE_FORCE_DWORD",
])
D3DVS = Flags(DWORD, [
"D3DSPSM_X2NEG",
"D3DSPSM_DZ",
"D3DSPSM_DW",
- "D3DSPSM_FORCE_DWORD",
])
D3DBASISTYPE = Enum("D3DBASISTYPE", [
"D3DBASIS_BEZIER",
"D3DBASIS_BSPLINE",
"D3DBASIS_INTERPOLATE",
- "D3DBASIS_FORCE_DWORD",
])
D3DORDERTYPE = Enum("D3DORDERTYPE", [
"D3DORDER_QUADRATIC",
"D3DORDER_CUBIC",
"D3DORDER_QUINTIC",
- "D3DORDER_FORCE_DWORD",
])
D3DPATCHEDGESTYLE = Enum("D3DPATCHEDGESTYLE", [
"D3DPATCHEDGE_DISCRETE",
"D3DPATCHEDGE_CONTINUOUS",
- "D3DPATCHEDGE_FORCE_DWORD",
])
D3DSTATEBLOCKTYPE = Enum("D3DSTATEBLOCKTYPE", [
"D3DSBT_ALL",
"D3DSBT_PIXELSTATE",
"D3DSBT_VERTEXSTATE",
- "D3DSBT_FORCE_DWORD",
])
D3DVERTEXBLENDFLAGS = Enum("D3DVERTEXBLENDFLAGS", [
"D3DVBF_3WEIGHTS",
"D3DVBF_TWEENING",
"D3DVBF_0WEIGHTS",
- "D3DVBF_FORCE_DWORD",
])
D3DTEXTURETRANSFORMFLAGS = Enum("D3DTEXTURETRANSFORMFLAGS", [
"D3DTTFF_COUNT3",
"D3DTTFF_COUNT4",
"D3DTTFF_PROJECTED",
- "D3DTTFF_FORCE_DWORD",
])
D3DDEVTYPE = Enum("D3DDEVTYPE", [
"D3DDEVTYPE_HAL",
"D3DDEVTYPE_REF",
"D3DDEVTYPE_SW",
- "D3DDEVTYPE_FORCE_DWORD",
])
D3DMULTISAMPLE_TYPE = Enum("D3DMULTISAMPLE_TYPE", [
"D3DMULTISAMPLE_14_SAMPLES",
"D3DMULTISAMPLE_15_SAMPLES",
"D3DMULTISAMPLE_16_SAMPLES",
- "D3DMULTISAMPLE_FORCE_DWORD",
])
D3DFORMAT = Enum("D3DFORMAT", [
"D3DFMT_VERTEXDATA",
"D3DFMT_INDEX16",
"D3DFMT_INDEX32",
- "D3DFMT_FORCE_DWORD",
])
D3DDISPLAYMODE = Struct("D3DDISPLAYMODE", [
"D3DSWAPEFFECT_FLIP",
"D3DSWAPEFFECT_COPY",
"D3DSWAPEFFECT_COPY_VSYNC",
- "D3DSWAPEFFECT_FORCE_DWORD",
])
D3DPOOL = Enum("D3DPOOL", [
"D3DPOOL_MANAGED",
"D3DPOOL_SYSTEMMEM",
"D3DPOOL_SCRATCH",
- "D3DPOOL_FORCE_DWORD",
])
D3DPRESENT = Flags(DWORD, [
])
D3DGAMMARAMP = Struct("D3DGAMMARAMP", [
- (WORD, "red[256]"),
- (WORD, "green[256]"),
- (WORD, "blue[256]"),
+ (Array(WORD, "256"), "red"),
+ (Array(WORD, "256"), "green"),
+ (Array(WORD, "256"), "blue"),
])
D3DBACKBUFFER_TYPE = Enum("D3DBACKBUFFER_TYPE", [
"D3DBACKBUFFER_TYPE_MONO",
"D3DBACKBUFFER_TYPE_LEFT",
"D3DBACKBUFFER_TYPE_RIGHT",
- "D3DBACKBUFFER_TYPE_FORCE_DWORD",
])
D3DRESOURCETYPE = Enum("D3DRESOURCETYPE", [
"D3DRTYPE_CUBETEXTURE",
"D3DRTYPE_VERTEXBUFFER",
"D3DRTYPE_INDEXBUFFER",
- "D3DRTYPE_FORCE_DWORD",
])
D3DUSAGE = Flags(DWORD, [
"D3DCUBEMAP_FACE_NEGATIVE_Y",
"D3DCUBEMAP_FACE_POSITIVE_Z",
"D3DCUBEMAP_FACE_NEGATIVE_Z",
- "D3DCUBEMAP_FACE_FORCE_DWORD",
])
D3DLOCK = Flags(DWORD, [
])
D3DADAPTER_IDENTIFIER8 = Struct("D3DADAPTER_IDENTIFIER8", [
- (String, "Driver"),
- (String, "Description"),
+ (CString, "Driver"),
+ (CString, "Description"),
(LARGE_INTEGER, "DriverVersion"),
(DWORD, "VendorId"),
(DWORD, "DeviceId"),
D3DDEBUGMONITORTOKENS = Enum("D3DDEBUGMONITORTOKENS", [
"D3DDMT_ENABLE",
"D3DDMT_DISABLE",
- "D3DDMT_FORCE_DWORD",
])
D3DDEVINFOID = Flags(DWORD, [
])
D3DDEVINFO_RESOURCEMANAGER = Struct("D3DDEVINFO_RESOURCEMANAGER", [
- (D3DRESOURCESTATS, "stats[D3DRTYPECOUNT]"),
+ (Array(D3DRESOURCESTATS, "D3DRTYPECOUNT"), "stats"),
])
D3DDEVINFO_D3DVERTEXSTATS = Struct("D3DDEVINFO_D3DVERTEXSTATS", [