]> git.cworth.org Git - apitrace/blobdiff - d3d9.py
Merge branch 'd3d10'
[apitrace] / d3d9.py
diff --git a/d3d9.py b/d3d9.py
index 81401627c43385031aad6b3735f07bf7e77f7e48..ffb643e0cf49f3e8296ed815ba3c49f9e7edc73d 100644 (file)
--- a/d3d9.py
+++ b/d3d9.py
@@ -28,7 +28,7 @@
 from winapi import *
 from d3d9types import *
 from d3d9caps import *
-from trace import DllTracer
+
 
 D3DSHADER9 = Opaque("const DWORD *")
 
@@ -262,11 +262,11 @@ IDirect3DDevice9.methods += [
     Method(HRESULT, "CreateVertexShader", [(D3DSHADER9, "pFunction"), Out(Pointer(PDIRECT3DVERTEXSHADER9), "ppShader")]),
     Method(HRESULT, "SetVertexShader", [(PDIRECT3DVERTEXSHADER9, "pShader")]),
     Method(HRESULT, "GetVertexShader", [Out(Pointer(PDIRECT3DVERTEXSHADER9), "ppShader")]),
-    Method(HRESULT, "SetVertexShaderConstantF", [(UINT, "StartRegister"), (Const(Array(Float, "4*Vector4fCount")), "pConstantData"), (UINT, "Vector4fCount")]),
+    Method(HRESULT, "SetVertexShaderConstantF", [(UINT, "StartRegister"), (Array(Const(Float), "4*Vector4fCount"), "pConstantData"), (UINT, "Vector4fCount")]),
     Method(HRESULT, "GetVertexShaderConstantF", [(UINT, "StartRegister"), Out(Array(Float, "4*Vector4fCount"), "pConstantData"), (UINT, "Vector4fCount")]),
-    Method(HRESULT, "SetVertexShaderConstantI", [(UINT, "StartRegister"), (Const(Array(Int, "4*Vector4iCount")), "pConstantData"), (UINT, "Vector4iCount")]),
+    Method(HRESULT, "SetVertexShaderConstantI", [(UINT, "StartRegister"), (Array(Const(Int), "4*Vector4iCount"), "pConstantData"), (UINT, "Vector4iCount")]),
     Method(HRESULT, "GetVertexShaderConstantI", [(UINT, "StartRegister"), Out(Array(Int, "4*Vector4iCount"), "pConstantData"), (UINT, "Vector4iCount")]),
-    Method(HRESULT, "SetVertexShaderConstantB", [(UINT, "StartRegister"), (Const(Array(BOOL, "BoolCount")), "pConstantData"), (UINT, "BoolCount")]),
+    Method(HRESULT, "SetVertexShaderConstantB", [(UINT, "StartRegister"), (Array(Const(BOOL), "BoolCount"), "pConstantData"), (UINT, "BoolCount")]),
     Method(HRESULT, "GetVertexShaderConstantB", [(UINT, "StartRegister"), Out(Array(BOOL, "BoolCount"), "pConstantData"), (UINT, "BoolCount")]),
     Method(HRESULT, "SetStreamSource", [(UINT, "StreamNumber"), (PDIRECT3DVERTEXBUFFER9, "pStreamData"), (UINT, "OffsetInBytes"), (UINT, "Stride")]),
     Method(HRESULT, "GetStreamSource", [(UINT, "StreamNumber"), Out(Pointer(PDIRECT3DVERTEXBUFFER9), "ppStreamData"), Out(Pointer(UINT), "pOffsetInBytes"), Out(Pointer(UINT), "pStride")]),
@@ -277,11 +277,11 @@ IDirect3DDevice9.methods += [
     Method(HRESULT, "CreatePixelShader", [(D3DSHADER9, "pFunction"), Out(Pointer(PDIRECT3DPIXELSHADER9), "ppShader")]),
     Method(HRESULT, "SetPixelShader", [(PDIRECT3DPIXELSHADER9, "pShader")]),
     Method(HRESULT, "GetPixelShader", [Out(Pointer(PDIRECT3DPIXELSHADER9), "ppShader")]),
-    Method(HRESULT, "SetPixelShaderConstantF", [(UINT, "StartRegister"), (Const(Array(Float, "4*Vector4fCount")), "pConstantData"), (UINT, "Vector4fCount")]),
+    Method(HRESULT, "SetPixelShaderConstantF", [(UINT, "StartRegister"), (Array(Const(Float), "4*Vector4fCount"), "pConstantData"), (UINT, "Vector4fCount")]),
     Method(HRESULT, "GetPixelShaderConstantF", [(UINT, "StartRegister"), Out(Array(Float, "4*Vector4fCount"), "pConstantData"), (UINT, "Vector4fCount")]),
-    Method(HRESULT, "SetPixelShaderConstantI", [(UINT, "StartRegister"), (Const(Array(Int, "4*Vector4iCount")), "pConstantData"), (UINT, "Vector4iCount")]),
+    Method(HRESULT, "SetPixelShaderConstantI", [(UINT, "StartRegister"), (Array(Const(Int), "4*Vector4iCount"), "pConstantData"), (UINT, "Vector4iCount")]),
     Method(HRESULT, "GetPixelShaderConstantI", [(UINT, "StartRegister"), Out(Array(Int, "4*Vector4iCount"), "pConstantData"), (UINT, "Vector4iCount")]),
-    Method(HRESULT, "SetPixelShaderConstantB", [(UINT, "StartRegister"), (Const(Array(BOOL, "BoolCount")), "pConstantData"), (UINT, "BoolCount")]),
+    Method(HRESULT, "SetPixelShaderConstantB", [(UINT, "StartRegister"), (Array(Const(BOOL), "BoolCount"), "pConstantData"), (UINT, "BoolCount")]),
     Method(HRESULT, "GetPixelShaderConstantB", [(UINT, "StartRegister"), Out(Array(BOOL, "BoolCount"), "pConstantData"), (UINT, "BoolCount")]),
     Method(HRESULT, "DrawRectPatch", [(UINT, "Handle"), (ConstPointer(Float), "pNumSegs"), (ConstPointer(D3DRECTPATCH_INFO), "pRectPatchInfo")]),
     Method(HRESULT, "DrawTriPatch", [(UINT, "Handle"), (ConstPointer(Float), "pNumSegs"), (ConstPointer(D3DTRIPATCH_INFO), "pTriPatchInfo")]),
@@ -442,32 +442,9 @@ d3d9.add_functions([
     StdFunction(HRESULT, "Direct3DCreate9Ex", [(UINT, "SDKVersion"), Out(Pointer(PDIRECT3D9EX), "ppD3D")], fail='D3DERR_NOTAVAILABLE'),
     StdFunction(Int, "D3DPERF_BeginEvent", [(D3DCOLOR, "col"), (LPCWSTR, "wszName")], fail='-1'),
     StdFunction(Int, "D3DPERF_EndEvent", [], fail='-1'),
-    StdFunction(Void, "D3DPERF_SetMarker", [(D3DCOLOR, "col"), (LPCWSTR, "wszName")], fail=''),
-    StdFunction(Void, "D3DPERF_SetRegion", [(D3DCOLOR, "col"), (LPCWSTR, "wszName")], fail=''),
+    StdFunction(Void, "D3DPERF_SetMarker", [(D3DCOLOR, "col"), (LPCWSTR, "wszName")]),
+    StdFunction(Void, "D3DPERF_SetRegion", [(D3DCOLOR, "col"), (LPCWSTR, "wszName")]),
     StdFunction(BOOL, "D3DPERF_QueryRepeatFrame", [], fail='FALSE'),
-    StdFunction(Void, "D3DPERF_SetOptions", [(DWORD, "dwOptions")], fail=''),
+    StdFunction(Void, "D3DPERF_SetOptions", [(DWORD, "dwOptions")]),
     StdFunction(DWORD, "D3DPERF_GetStatus", [], fail='0'),
 ])
-
-
-class D3D9Tracer(DllTracer):
-
-    def dump_arg_instance(self, function, arg):
-        # Dump shaders as strings
-        if function.name in ('CreateVertexShader', 'CreatePixelShader') and arg.name == 'pFunction':
-            print '    DumpShader(%s);' % (arg.name)
-            return
-
-        DllTracer.dump_arg_instance(self, function, arg)
-
-
-if __name__ == '__main__':
-    print '#include "d3d9imports.hpp"'
-    print '#include "d3dshader.hpp"'
-    print
-    print '#include "trace_writer.hpp"'
-    print '#include "os.hpp"'
-    print
-    tracer = D3D9Tracer('d3d9.dll')
-    tracer.trace_api(d3d9)
-