"""d3dcaps.h"""
-from windows import *
+from winapi import *
from d3dtypes import *
D3DTRANSFORMCAPS = Flags(DWORD, [
])
LPD3DFINDDEVICERESULT = Pointer(D3DFINDDEVICERESULT)
-LPD3DENUMDEVICESCALLBACK = DllFunction(HRESULT, "LPD3DENUMDEVICESCALLBACK", [(Pointer(GUID), "lpGuid"), (LPSTR, "lpDeviceDescription"), (LPSTR, "lpDeviceName"), LPD3DDEVICEDESC, LPD3DDEVICEDESC, LPVOID])
-LPD3DENUMDEVICESCALLBACK7 = DllFunction(HRESULT, "LPD3DENUMDEVICESCALLBACK7", [(LPSTR, "lpDeviceDescription"), (LPSTR, "lpDeviceName"), LPD3DDEVICEDESC7, LPVOID])
+LPD3DENUMDEVICESCALLBACK = StdFunction(HRESULT, "LPD3DENUMDEVICESCALLBACK", [(Pointer(GUID), "lpGuid"), (LPSTR, "lpDeviceDescription"), (LPSTR, "lpDeviceName"), LPD3DDEVICEDESC, LPD3DDEVICEDESC, LPVOID])
+LPD3DENUMDEVICESCALLBACK7 = StdFunction(HRESULT, "LPD3DENUMDEVICESCALLBACK7", [(LPSTR, "lpDeviceDescription"), (LPSTR, "lpDeviceName"), LPD3DDEVICEDESC7, LPVOID])