#include <stdio.h>
-#include "d3d9imports.hpp"
#include "d3dshader.hpp"
+#include "d3d9imports.hpp"
typedef HRESULT
);
-void DumpShader(Trace::Writer &writer, const DWORD *tokens)
+void DumpShader(trace::Writer &writer, const DWORD *tokens)
{
static BOOL firsttime = TRUE;
static HMODULE hD3DXModule = NULL;