static void
goo_demo_item_init (GooDemoItem *demo_item)
{
- demo_item->size = 0.0;
+ demo_item->width = 0.0;
+ demo_item->height = 0.0;
}
/* The convenience function to create new items. This should start with a
in with the standard canvas items. */
GooCanvasItem*
goo_demo_item_new (GooCanvasItem *parent,
- gdouble size,
+ gdouble x,
+ gdouble y,
+ gdouble width,
+ gdouble height,
GooDemoItemPaintFunc paint,
void *closure,
...)
GooDemoItem *demo_item;
const char *first_property;
va_list var_args;
+ cairo_matrix_t matrix;
item = g_object_new (GOO_TYPE_DEMO_ITEM, NULL);
demo_item = (GooDemoItem*) item;
- demo_item->size = size;
+ demo_item->width = width;
+ demo_item->height = height;
demo_item->paint = paint;
demo_item->closure = closure;
g_object_unref (item);
}
+ cairo_matrix_init_translate (&matrix, x, y);
+ goo_canvas_item_set_transform (item, &matrix);
+
return item;
}
/* Compute the new bounds. */
simple->bounds.x1 = 0;
simple->bounds.y1 = 0;
- simple->bounds.x2 = demo_item->size;
- simple->bounds.y2 = demo_item->size;
+ simple->bounds.x2 = demo_item->width;
+ simple->bounds.y2 = demo_item->height;
/* Convert to device coordinates. */
goo_canvas_item_simple_user_bounds_to_device (simple, cr, &simple->bounds);
{
GooDemoItem *item = (GooDemoItem*) simple;
- item->paint (cr, item->closure);
+ item->paint (cr, item->closure, item->width, item->height);
}
/* Hit detection. This should check if the given coordinate (in the item's
{
GooDemoItem *demo_item = (GooDemoItem*) simple;
- if (x < 0 || (x > demo_item->size)
- || y < 0 || (y > demo_item->size))
+ if (x < 0 || (x > demo_item->width)
+ || y < 0 || (y > demo_item->height))
return NULL;
return (GooCanvasItem*) simple;