]> git.cworth.org Git - apitrace/blobdiff - dispatch/eglimports.hpp
Merge remote-tracking branch 'github/master' into d2d
[apitrace] / dispatch / eglimports.hpp
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+/**************************************************************************
+ *
+ * Copyright 2011 LunarG, Inc.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a copy
+ * of this software and associated documentation files (the "Software"), to deal
+ * in the Software without restriction, including without limitation the rights
+ * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+ * copies of the Software, and to permit persons to whom the Software is
+ * furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included in
+ * all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+ * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+ * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
+ * THE SOFTWARE.
+ *
+ **************************************************************************/
+
+/*
+ * Central place for all EGL and client API includes.  It can be included
+ * directly, or indirectly through glimports.h.
+ */
+
+#ifndef _EGLIMPORTS_HPP_
+#define _EGLIMPORTS_HPP_
+
+
+#include <KHR/khrplatform.h>
+
+#ifdef _GDI32_
+/* Prevent __declspec(dllimport) attribute */
+#undef KHRONOS_APICALL
+#define KHRONOS_APICALL
+#endif
+
+// EGL
+#include <EGL/egl.h>
+#include <EGL/eglext.h>
+/* Prevent collision with Trace::Bool */
+#undef Bool
+
+
+// OpenGL ES
+#include <GLES/glplatform.h>
+#include <GLES2/gl2platform.h>
+
+
+// OpenGL ES 1.1
+typedef int32_t  GLfixed;
+typedef int32_t  GLclampx;
+
+#ifndef GL_OES_compressed_paletted_texture
+#define GL_PALETTE4_RGB8_OES                                    0x8B90
+#define GL_PALETTE4_RGBA8_OES                                   0x8B91
+#define GL_PALETTE4_R5_G6_B5_OES                                0x8B92
+#define GL_PALETTE4_RGBA4_OES                                   0x8B93
+#define GL_PALETTE4_RGB5_A1_OES                                 0x8B94
+#define GL_PALETTE8_RGB8_OES                                    0x8B95
+#define GL_PALETTE8_RGBA8_OES                                   0x8B96
+#define GL_PALETTE8_R5_G6_B5_OES                                0x8B97
+#define GL_PALETTE8_RGBA4_OES                                   0x8B98
+#define GL_PALETTE8_RGB5_A1_OES                                 0x8B99
+#endif
+
+#ifndef GL_OES_point_size_array
+#define GL_POINT_SIZE_ARRAY_OES                                 0x8B9C
+#define GL_POINT_SIZE_ARRAY_TYPE_OES                            0x898A
+#define GL_POINT_SIZE_ARRAY_STRIDE_OES                          0x898B
+#define GL_POINT_SIZE_ARRAY_POINTER_OES                         0x898C
+#define GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES                  0x8B9F
+#endif
+
+// avoid conflict with GL_EXT_framebuffer_multisample
+#define GL_EXT_multisampled_render_to_texture
+
+#undef _glext_h_
+#include "GLES/glext.h"
+
+
+// OpenGL ES 2.0
+
+// avoid conflicting with GL_NV_multisample_coverage
+#define GL_NV_coverage_sample
+#include "GLES2/gl2ext.h"
+
+
+#endif /* _EGLIMPORTS_HPP_ */