this.broadcast_event("spectator-leave", `{"id": ${id}}`);
}
- add_player(name, character) {
+ register_player(name, character) {
const new_player = {id: this.next_player_id,
name: name,
character: character,
if (request.body.name)
name = request.body.name;
- const player = game.add_player(name, request.body.character);
+ const player = game.register_player(name, request.body.character);
response.send(JSON.stringify(player.id));
});