]> git.cworth.org Git - lmno-server/blobdiff - empires.js
Add first use of Game.meta to both the Empires and TicTacToe classes
[lmno-server] / empires.js
index f95bba9f48da600bb68ae46aec66e436ff4fed6b..8713c6cf2f3d903b40b7a2597e0339161f39514c 100644 (file)
@@ -85,6 +85,8 @@ class Empires extends Game {
       want. */
     const player_data = JSON.stringify((({id, name}) => ({id, name}))(new_player));
     this.broadcast_event("player-join", player_data);
+
+    return new_player;
   }
 
   remove_player(id) {
@@ -248,8 +250,10 @@ class Empires extends Game {
 }
 
 router.get('/', (request, response) => {
+  const game = request.game;
+
   if (! request.session.nickname)
-    response.render('choose-nickname.html', { game_name: "Empires" });
+    response.render('choose-nickname.html', { game_name: game.meta.name });
   else
     response.render('empires-game.html');
 });
@@ -280,8 +284,8 @@ router.post('/register', (request, response) => {
   if (request.body.name)
     name = request.body.name;
 
-  game.add_player(name, request.body.character);
-  response.send();
+  const player = game.add_player(name, request.body.character);
+  response.send(JSON.stringify(player.id));
 });
 
 router.post('/deregister/:id', (request, response) => {
@@ -354,3 +358,9 @@ router.get('/events', (request, response) => {
 exports.router = router;
 exports.name = engine_name;
 exports.Game = Empires;
+
+Empires.meta = {
+  name: "Empires"
+};
+
+exports.meta = Empires.meta;