GlFunction(GLboolean, "glIsQuery", [(GLquery, "id")]),
GlFunction(Void, "glBeginQuery", [(GLenum, "target"), (GLquery, "id")]),
GlFunction(Void, "glEndQuery", [(GLenum, "target")]),
- GlFunction(Void, "glGetQueryiv", [(GLenum, "target"), (GLenum, "pname"), Out(Array(GLint, "pname"), "params")], sideeffects=False),
- GlFunction(Void, "glGetQueryObjectiv", [(GLquery, "id"), (GLenum, "pname"), Out(Array(GLint, "pname"), "params")], sideeffects=False),
- GlFunction(Void, "glGetQueryObjectuiv", [(GLquery, "id"), (GLenum, "pname"), Out(Array(GLuint, "pname"), "params")], sideeffects=False),
+ GlFunction(Void, "glGetQueryiv", [(GLenum, "target"), (GLenum, "pname"), Out(Array(GLint, "__glGetQueryivARB_size(pname)"), "params")], sideeffects=False),
+ GlFunction(Void, "glGetQueryObjectiv", [(GLquery, "id"), (GLenum, "pname"), Out(Array(GLint, "__glGetQueryObjectivARB_size(pname)"), "params")], sideeffects=False),
+ GlFunction(Void, "glGetQueryObjectuiv", [(GLquery, "id"), (GLenum, "pname"), Out(Array(GLuint, "__glGetQueryObjectuivARB_size(pname)"), "params")], sideeffects=False),
GlFunction(Void, "glBindBuffer", [(GLenum, "target"), (GLbuffer, "buffer")]),
GlFunction(Void, "glDeleteBuffers", [(GLsizei, "n"), (Const(Array(GLbuffer, "n")), "buffer")]),
GlFunction(Void, "glGenBuffers", [(GLsizei, "n"), Out(Array(GLbuffer, "n"), "buffer")]),
GlFunction(Void, "glSampleCoverageARB", [(GLclampf, "value"), (GLboolean, "invert")]),
# GL_ARB_texture_compression
- GlFunction(Void, "glCompressedTexImage3DARB", [(GLenum, "target"), (GLint, "level"), (GLenum, "internalformat"), (GLsizei, "width"), (GLsizei, "height"), (GLsizei, "depth"), (GLint, "border"), (GLsizei, "imageSize"), (Const(OpaquePointer(Void)), "data")]),
- GlFunction(Void, "glCompressedTexImage2DARB", [(GLenum, "target"), (GLint, "level"), (GLenum, "internalformat"), (GLsizei, "width"), (GLsizei, "height"), (GLint, "border"), (GLsizei, "imageSize"), (Const(OpaquePointer(Void)), "data")]),
- GlFunction(Void, "glCompressedTexImage1DARB", [(GLenum, "target"), (GLint, "level"), (GLenum, "internalformat"), (GLsizei, "width"), (GLint, "border"), (GLsizei, "imageSize"), (Const(OpaquePointer(Void)), "data")]),
- GlFunction(Void, "glCompressedTexSubImage3DARB", [(GLenum, "target"), (GLint, "level"), (GLint, "xoffset"), (GLint, "yoffset"), (GLint, "zoffset"), (GLsizei, "width"), (GLsizei, "height"), (GLsizei, "depth"), (GLenum, "format"), (GLsizei, "imageSize"), (Const(OpaquePointer(Void)), "data")]),
- GlFunction(Void, "glCompressedTexSubImage2DARB", [(GLenum, "target"), (GLint, "level"), (GLint, "xoffset"), (GLint, "yoffset"), (GLsizei, "width"), (GLsizei, "height"), (GLenum, "format"), (GLsizei, "imageSize"), (Const(OpaquePointer(Void)), "data")]),
- GlFunction(Void, "glCompressedTexSubImage1DARB", [(GLenum, "target"), (GLint, "level"), (GLint, "xoffset"), (GLsizei, "width"), (GLenum, "format"), (GLsizei, "imageSize"), (Const(OpaquePointer(Void)), "data")]),
+ GlFunction(Void, "glCompressedTexImage3DARB", [(GLenum, "target"), (GLint, "level"), (GLenum, "internalformat"), (GLsizei, "width"), (GLsizei, "height"), (GLsizei, "depth"), (GLint, "border"), (GLsizei, "imageSize"), (Const(Blob(GLvoid, "imageSize")), "data")]),
+ GlFunction(Void, "glCompressedTexImage2DARB", [(GLenum, "target"), (GLint, "level"), (GLenum, "internalformat"), (GLsizei, "width"), (GLsizei, "height"), (GLint, "border"), (GLsizei, "imageSize"), (Const(Blob(GLvoid, "imageSize")), "data")]),
+ GlFunction(Void, "glCompressedTexImage1DARB", [(GLenum, "target"), (GLint, "level"), (GLenum, "internalformat"), (GLsizei, "width"), (GLint, "border"), (GLsizei, "imageSize"), (Const(Blob(GLvoid, "imageSize")), "data")]),
+ GlFunction(Void, "glCompressedTexSubImage3DARB", [(GLenum, "target"), (GLint, "level"), (GLint, "xoffset"), (GLint, "yoffset"), (GLint, "zoffset"), (GLsizei, "width"), (GLsizei, "height"), (GLsizei, "depth"), (GLenum, "format"), (GLsizei, "imageSize"), (Const(Blob(GLvoid, "imageSize")), "data")]),
+ GlFunction(Void, "glCompressedTexSubImage2DARB", [(GLenum, "target"), (GLint, "level"), (GLint, "xoffset"), (GLint, "yoffset"), (GLsizei, "width"), (GLsizei, "height"), (GLenum, "format"), (GLsizei, "imageSize"), (Const(Blob(GLvoid, "imageSize")), "data")]),
+ GlFunction(Void, "glCompressedTexSubImage1DARB", [(GLenum, "target"), (GLint, "level"), (GLint, "xoffset"), (GLsizei, "width"), (GLenum, "format"), (GLsizei, "imageSize"), (Const(Blob(GLvoid, "imageSize")), "data")]),
GlFunction(Void, "glGetCompressedTexImageARB", [(GLenum, "target"), (GLint, "level"), Out(OpaquePointer(GLvoid), "img")], sideeffects=False),
# GL_ARB_point_parameters
GlFunction(GLboolean, "glIsQueryARB", [(GLquery, "id")]),
GlFunction(Void, "glBeginQueryARB", [(GLenum, "target"), (GLquery, "id")]),
GlFunction(Void, "glEndQueryARB", [(GLenum, "target")]),
- GlFunction(Void, "glGetQueryivARB", [(GLenum, "target"), (GLenum, "pname"), (OpaquePointer(GLint), "params")], sideeffects=False),
- GlFunction(Void, "glGetQueryObjectivARB", [(GLquery, "id"), (GLenum, "pname"), (OpaquePointer(GLint), "params")], sideeffects=False),
- GlFunction(Void, "glGetQueryObjectuivARB", [(GLquery, "id"), (GLenum, "pname"), (OpaquePointer(GLuint), "params")], sideeffects=False),
+ GlFunction(Void, "glGetQueryivARB", [(GLenum, "target"), (GLenum, "pname"), Out(Array(GLint, "__glGetQueryivARB_size(pname)"), "params")], sideeffects=False),
+ GlFunction(Void, "glGetQueryObjectivARB", [(GLquery, "id"), (GLenum, "pname"), Out(Array(GLint, "__glGetQueryObjectivARB_size(pname)"), "params")], sideeffects=False),
+ GlFunction(Void, "glGetQueryObjectuivARB", [(GLquery, "id"), (GLenum, "pname"), Out(Array(GLuint, "__glGetQueryObjectuivARB_size(pname)"), "params")], sideeffects=False),
# GL_ARB_shader_objects
GlFunction(Void, "glDeleteObjectARB", [(GLhandleARB, "obj")]),
# GL_ARB_timer_query
GlFunction(Void, "glQueryCounter", [(GLuint, "id"), (GLenum, "target")]),
- GlFunction(Void, "glGetQueryObjecti64v", [(GLuint, "id"), (GLenum, "pname"), Out(OpaqueArray(GLint64, "__glGetQueryObjecti64v_size(pname)"), "params")], sideeffects=False),
- GlFunction(Void, "glGetQueryObjectui64v", [(GLuint, "id"), (GLenum, "pname"), Out(OpaqueArray(GLuint64, "__glGetQueryObjectui64v_size(pname)"), "params")], sideeffects=False),
+ GlFunction(Void, "glGetQueryObjecti64v", [(GLuint, "id"), (GLenum, "pname"), Out(OpaqueArray(GLint64, "__glGetQueryObjectivARB_size(pname)"), "params")], sideeffects=False),
+ GlFunction(Void, "glGetQueryObjectui64v", [(GLuint, "id"), (GLenum, "pname"), Out(OpaqueArray(GLuint64, "__glGetQueryObjectuivARB_size(pname)"), "params")], sideeffects=False),
# GL_ARB_vertex_type_2_10_10_10_rev
GlFunction(Void, "glVertexP2ui", [(GLenum, "type"), (GLuint, "value")]),
])
+# memcpy's prototype. We don't really want to trace all memcpy calls -- just
+# emit a few fake memcpy calls --, which is why the prototype is not together
+# with the rest.
memcpy = Function(Void, "memcpy", [(GLmap, "dest"), (Blob(Const(Void), "n"), "src"), (SizeT, "n")])