]> git.cworth.org Git - apitrace/blobdiff - glapi.py
Ignore assertion failure on Mac OS X.
[apitrace] / glapi.py
index addada76c6083f9c21ab8e8b0678a4f14d0f6922..93e6942d2c8d53e1e2de634a9a0dfd020b0897bf 100644 (file)
--- a/glapi.py
+++ b/glapi.py
@@ -551,7 +551,7 @@ glapi.add_functions([
     GlFunction(Void, "glGetBufferSubData", [(GLenum, "target"), (GLintptr, "offset"), (GLsizeiptr, "size"), Out(Blob(GLvoid, "size"), "data")], sideeffects=False),
     GlFunction(GLmap, "glMapBuffer", [(GLenum, "target"), (GLenum, "access")]),
     GlFunction(GLboolean, "glUnmapBuffer", [(GLenum, "target")]),
-    GlFunction(Void, "glGetBufferParameteriv", [(GLenum, "target"), (GLenum, "pname"), (Pointer(GLint), "params")], sideeffects=False),
+    GlFunction(Void, "glGetBufferParameteriv", [(GLenum, "target"), (GLenum, "pname"), (Array(GLint, "__gl_param_size(pname)"), "params")], sideeffects=False),
     GlFunction(Void, "glGetBufferPointerv", [(GLenum, "target"), (GLenum, "pname"), (Pointer(OpaquePointer(GLvoid)), "params")], sideeffects=False),
 
     # GL_VERSION_2_0
@@ -573,18 +573,18 @@ glapi.add_functions([
     GlFunction(Void, "glGetActiveAttrib", [(GLprogram, "program"), (GLuint, "index"), (GLsizei, "bufSize"), Out(Pointer(GLsizei), "length"), Out(Pointer(GLint), "size"), Out(Pointer(GLenum), "type"), Out(GLstring, "name")], sideeffects=False),
     GlFunction(Void, "glGetActiveUniform", [(GLprogram, "program"), (GLuint, "index"), (GLsizei, "bufSize"), Out(Pointer(GLsizei), "length"), Out(Pointer(GLint), "size"), Out(Pointer(GLenum), "type"), Out(GLstring, "name")], sideeffects=False),
     GlFunction(Void, "glGetAttachedShaders", [(GLprogram, "program"), (GLsizei, "maxCount"), Out(Pointer(GLsizei), "count"), Out(Array(GLuint, "(count ? *count : maxCount)"), "obj")], sideeffects=False),
-    GlFunction(GLint, "glGetAttribLocation", [(GLprogram, "program"), (Const(GLstring), "name")], sideeffects=False),
-    GlFunction(Void, "glGetProgramiv", [(GLprogram, "program"), (GLenum, "pname"), Out(Pointer(GLint), "params")], sideeffects=False),
+    GlFunction(GLint, "glGetAttribLocation", [(GLprogram, "program"), (Const(GLstring), "name")]),
+    GlFunction(Void, "glGetProgramiv", [(GLprogram, "program"), (GLenum, "pname"), Out(Array(GLint, "__gl_param_size(pname)"), "params")], sideeffects=False),
     GlFunction(Void, "glGetProgramInfoLog", [(GLprogram, "program"), (GLsizei, "bufSize"), Out(Pointer(GLsizei), "length"), Out(GLstring, "infoLog")], sideeffects=False),
-    GlFunction(Void, "glGetShaderiv", [(GLshader, "shader"), (GLenum, "pname"), Out(Pointer(GLint), "params")], sideeffects=False),
+    GlFunction(Void, "glGetShaderiv", [(GLshader, "shader"), (GLenum, "pname"), Out(Array(GLint, "__gl_param_size(pname)"), "params")], sideeffects=False),
     GlFunction(Void, "glGetShaderInfoLog", [(GLshader, "shader"), (GLsizei, "bufSize"), Out(Pointer(GLsizei), "length"), Out(GLstring, "infoLog")], sideeffects=False),
     GlFunction(Void, "glGetShaderSource", [(GLshader, "shader"), (GLsizei, "bufSize"), Out(Pointer(GLsizei), "length"), Out(String("GLchar *", "*length"), "source")], sideeffects=False),
     GlFunction(GLlocation, "glGetUniformLocation", [(GLprogram, "program"), (Const(GLstring), "name")]),
     GlFunction(Void, "glGetUniformfv", [(GLprogram, "program"), (GLlocation, "location"), Out(OpaquePointer(GLfloat), "params")], sideeffects=False),
     GlFunction(Void, "glGetUniformiv", [(GLprogram, "program"), (GLlocation, "location"), Out(OpaquePointer(GLint), "params")], sideeffects=False),
-    GlFunction(Void, "glGetVertexAttribdv", [(GLuint, "index"), (GLenum, "pname"), Out(Array(GLdouble, "4"), "params")], sideeffects=False),
-    GlFunction(Void, "glGetVertexAttribfv", [(GLuint, "index"), (GLenum, "pname"), Out(Array(GLfloat, "4"), "params")], sideeffects=False),
-    GlFunction(Void, "glGetVertexAttribiv", [(GLuint, "index"), (GLenum, "pname"), Out(Array(GLint, "4"), "params")], sideeffects=False),
+    GlFunction(Void, "glGetVertexAttribdv", [(GLuint, "index"), (GLenum, "pname"), Out(Array(GLdouble, "__gl_param_size(pname)"), "params")], sideeffects=False),
+    GlFunction(Void, "glGetVertexAttribfv", [(GLuint, "index"), (GLenum, "pname"), Out(Array(GLfloat, "__gl_param_size(pname)"), "params")], sideeffects=False),
+    GlFunction(Void, "glGetVertexAttribiv", [(GLuint, "index"), (GLenum, "pname"), Out(Array(GLint, "__gl_param_size(pname)"), "params")], sideeffects=False),
     GlFunction(Void, "glGetVertexAttribPointerv", [(GLuint, "index"), (GLenum, "pname"), Out(Pointer(OpaquePointer(GLvoid)), "pointer")], sideeffects=False),
     GlFunction(GLboolean, "glIsProgram", [(GLprogram, "program")], sideeffects=False),
     GlFunction(GLboolean, "glIsShader", [(GLshader, "shader")], sideeffects=False),
@@ -674,8 +674,8 @@ glapi.add_functions([
     GlFunction(Void, "glBeginConditionalRender", [(GLuint, "id"), (GLenum, "mode")]),
     GlFunction(Void, "glEndConditionalRender", []),
     GlFunction(Void, "glVertexAttribIPointer", [(GLuint, "index"), (GLint, "size"), (GLenum, "type"), (GLsizei, "stride"), (Const(OpaquePointer(GLvoid)), "pointer")]),
-    GlFunction(Void, "glGetVertexAttribIiv", [(GLuint, "index"), (GLenum, "pname"), Out(Pointer(GLint), "params")], sideeffects=False),
-    GlFunction(Void, "glGetVertexAttribIuiv", [(GLuint, "index"), (GLenum, "pname"), Out(Pointer(GLuint), "params")], sideeffects=False),
+    GlFunction(Void, "glGetVertexAttribIiv", [(GLuint, "index"), (GLenum, "pname"), Out(Array(GLint, "__gl_param_size(pname)"), "params")], sideeffects=False),
+    GlFunction(Void, "glGetVertexAttribIuiv", [(GLuint, "index"), (GLenum, "pname"), Out(Array(GLuint, "__gl_param_size(pname)"), "params")], sideeffects=False),
     GlFunction(Void, "glVertexAttribI1i", [(GLuint, "index"), (GLint, "x")]),
     GlFunction(Void, "glVertexAttribI2i", [(GLuint, "index"), (GLint, "x"), (GLint, "y")]),
     GlFunction(Void, "glVertexAttribI3i", [(GLuint, "index"), (GLint, "x"), (GLint, "y"), (GLint, "z")]),
@@ -720,13 +720,13 @@ glapi.add_functions([
     # GL_VERSION_3_1
     GlFunction(Void, "glDrawArraysInstanced", [(GLenum_mode, "mode"), (GLint, "first"), (GLsizei, "count"), (GLsizei, "primcount")]),
     GlFunction(Void, "glDrawElementsInstanced", [(GLenum_mode, "mode"), (GLsizei, "count"), (GLenum, "type"), (OpaquePointer(Const(GLvoid)), "indices"), (GLsizei, "primcount")]),
-    GlFunction(Void, "glTexBuffer", [(GLenum, "target"), (GLenum, "internalformat"), (GLuint, "buffer")]),
+    GlFunction(Void, "glTexBuffer", [(GLenum, "target"), (GLenum, "internalformat"), (GLbuffer, "buffer")]),
     GlFunction(Void, "glPrimitiveRestartIndex", [(GLuint, "index")]),
 
     # GL_VERSION_3_2
     GlFunction(Void, "glGetInteger64i_v", [(GLenum, "target"), (GLuint, "index"), Out(OpaqueArray(GLint64, "__glGetInteger64i_v_size(target)"), "data")], sideeffects=False),
     GlFunction(Void, "glGetBufferParameteri64v", [(GLenum, "target"), (GLenum, "pname"), Out(OpaqueArray(GLint64, "__glGetBufferParameteri64v_size(pname)"), "params")], sideeffects=False),
-    GlFunction(Void, "glFramebufferTexture", [(GLenum, "target"), (GLenum, "attachment"), (GLuint, "texture"), (GLint, "level")]),
+    GlFunction(Void, "glFramebufferTexture", [(GLenum, "target"), (GLenum, "attachment"), (GLtexture, "texture"), (GLint, "level")]),
 
     # GL_VERSION_3_3
     GlFunction(Void, "glVertexAttribDivisor", [(GLuint, "index"), (GLuint, "divisor")]),
@@ -889,11 +889,11 @@ glapi.add_functions([
     GlFunction(Void, "glGetProgramEnvParameterfvARB", [(GLenum, "target"), (GLuint, "index"), Out(Array(GLfloat, "4"), "params")], sideeffects=False),
     GlFunction(Void, "glGetProgramLocalParameterdvARB", [(GLenum, "target"), (GLuint, "index"), Out(Array(GLdouble, "4"), "params")], sideeffects=False),
     GlFunction(Void, "glGetProgramLocalParameterfvARB", [(GLenum, "target"), (GLuint, "index"), Out(Array(GLfloat, "4"), "params")], sideeffects=False),
-    GlFunction(Void, "glGetProgramivARB", [(GLenum, "target"), (GLenum, "pname"), Out(Pointer(GLint), "params")], sideeffects=False),
+    GlFunction(Void, "glGetProgramivARB", [(GLenum, "target"), (GLenum, "pname"), Out(Array(GLint, "__gl_param_size(pname)"), "params")], sideeffects=False),
     GlFunction(Void, "glGetProgramStringARB", [(GLenum, "target"), (GLenum, "pname"), Out(OpaquePointer(GLvoid), "string")], sideeffects=False),
-    GlFunction(Void, "glGetVertexAttribdvARB", [(GLuint, "index"), (GLenum, "pname"), Out(Array(GLdouble, "4"), "params")], sideeffects=False),
-    GlFunction(Void, "glGetVertexAttribfvARB", [(GLuint, "index"), (GLenum, "pname"), Out(Array(GLfloat, "4"), "params")], sideeffects=False),
-    GlFunction(Void, "glGetVertexAttribivARB", [(GLuint, "index"), (GLenum, "pname"), Out(Array(GLint, "4"), "params")], sideeffects=False),
+    GlFunction(Void, "glGetVertexAttribdvARB", [(GLuint, "index"), (GLenum, "pname"), Out(Array(GLdouble, "__gl_param_size(pname)"), "params")], sideeffects=False),
+    GlFunction(Void, "glGetVertexAttribfvARB", [(GLuint, "index"), (GLenum, "pname"), Out(Array(GLfloat, "__gl_param_size(pname)"), "params")], sideeffects=False),
+    GlFunction(Void, "glGetVertexAttribivARB", [(GLuint, "index"), (GLenum, "pname"), Out(Array(GLint, "__gl_param_size(pname)"), "params")], sideeffects=False),
     GlFunction(Void, "glGetVertexAttribPointervARB", [(GLuint, "index"), (GLenum, "pname"), Out(Pointer(OpaquePointer(GLvoid)), "pointer")], sideeffects=False),
     GlFunction(GLboolean, "glIsProgramARB", [(GLprogramARB, "program")], sideeffects=False),
 
@@ -907,7 +907,7 @@ glapi.add_functions([
     GlFunction(Void, "glGetBufferSubDataARB", [(GLenum, "target"), (GLintptrARB, "offset"), (GLsizeiptrARB, "size"), Out(Blob(GLvoid, "size"), "data")], sideeffects=False),
     GlFunction(GLmap, "glMapBufferARB", [(GLenum, "target"), (GLenum, "access")]),
     GlFunction(GLboolean, "glUnmapBufferARB", [(GLenum, "target")]),
-    GlFunction(Void, "glGetBufferParameterivARB", [(GLenum, "target"), (GLenum, "pname"), Out(Pointer(GLint), "params")], sideeffects=False),
+    GlFunction(Void, "glGetBufferParameterivARB", [(GLenum, "target"), (GLenum, "pname"), Out(Array(GLint, "__gl_param_size(pname)"), "params")], sideeffects=False),
     GlFunction(Void, "glGetBufferPointervARB", [(GLenum, "target"), (GLenum, "pname"), Out(Pointer(OpaquePointer(GLvoid)), "params")], sideeffects=False),
 
     # GL_ARB_occlusion_query
@@ -964,7 +964,7 @@ glapi.add_functions([
     # GL_ARB_vertex_shader
     GlFunction(Void, "glBindAttribLocationARB", [(GLhandleARB, "programObj"), (GLuint, "index"), (Const(GLstringARB), "name")]),
     GlFunction(Void, "glGetActiveAttribARB", [(GLhandleARB, "programObj"), (GLuint, "index"), (GLsizei, "maxLength"), Out(Pointer(GLsizei), "length"), Out(Pointer(GLint), "size"), Out(Pointer(GLenum), "type"), Out(GLstringARB, "name")], sideeffects=False),
-    GlFunction(GLint, "glGetAttribLocationARB", [(GLhandleARB, "programObj"), (Const(GLstringARB), "name")], sideeffects=False),
+    GlFunction(GLint, "glGetAttribLocationARB", [(GLhandleARB, "programObj"), (Const(GLstringARB), "name")]),
 
     # GL_ARB_draw_buffers
     GlFunction(Void, "glDrawBuffersARB", [(GLsizei, "n"), (Const(Array(GLenum, "n")), "bufs")]),
@@ -982,7 +982,7 @@ glapi.add_functions([
     GlFunction(Void, "glDeleteRenderbuffers", [(GLsizei, "n"), (Const(Array(GLrenderbuffer, "n")), "renderbuffers")]),
     GlFunction(Void, "glGenRenderbuffers", [(GLsizei, "n"), Out(Array(GLrenderbuffer, "n"), "renderbuffers")]),
     GlFunction(Void, "glRenderbufferStorage", [(GLenum, "target"), (GLenum, "internalformat"), (GLsizei, "width"), (GLsizei, "height")]),
-    GlFunction(Void, "glGetRenderbufferParameteriv", [(GLenum, "target"), (GLenum, "pname"), (OpaquePointer(GLint), "params")], sideeffects=False),
+    GlFunction(Void, "glGetRenderbufferParameteriv", [(GLenum, "target"), (GLenum, "pname"), (Array(GLint, "__gl_param_size(pname)"), "params")], sideeffects=False),
     GlFunction(GLboolean, "glIsFramebuffer", [(GLframebuffer, "framebuffer")], sideeffects=False),
     GlFunction(Void, "glBindFramebuffer", [(GLenum, "target"), (GLframebuffer, "framebuffer")]),
     GlFunction(Void, "glDeleteFramebuffers", [(GLsizei, "n"), (Const(Array(GLframebuffer, "n")), "framebuffers")]),
@@ -1008,11 +1008,11 @@ glapi.add_functions([
     GlFunction(Void, "glVertexAttribDivisorARB", [(GLuint, "index"), (GLuint, "divisor")]),
 
     # GL_ARB_map_buffer_range
-    GlFunction(GLmap, "glMapBufferRange", [(GLenum, "target"), (GLintptr, "offset"), (GLsizeiptr, "length"), (GLbitfield, "access")]),
+    GlFunction(GLmap, "glMapBufferRange", [(GLenum, "target"), (GLintptr, "offset"), (GLsizeiptr, "length"), (GLbitfield_access, "access")]),
     GlFunction(Void, "glFlushMappedBufferRange", [(GLenum, "target"), (GLintptr, "offset"), (GLsizeiptr, "length")]),
 
     # GL_ARB_texture_buffer_object
-    GlFunction(Void, "glTexBufferARB", [(GLenum, "target"), (GLenum, "internalformat"), (GLuint, "buffer")]),
+    GlFunction(Void, "glTexBufferARB", [(GLenum, "target"), (GLenum, "internalformat"), (GLbuffer, "buffer")]),
 
     # GL_ARB_vertex_array_object
     GlFunction(Void, "glBindVertexArray", [(GLarray, "array")]),
@@ -1045,7 +1045,7 @@ glapi.add_functions([
     GlFunction(GLsync, "glFenceSync", [(GLenum, "condition"), (GLbitfield, "flags")]),
     GlFunction(GLboolean, "glIsSync", [(GLsync, "sync")], sideeffects=False),
     GlFunction(Void, "glDeleteSync", [(GLsync, "sync")]),
-    GlFunction(GLenum, "glClientWaitSync", [(GLsync, "sync"), (GLbitfield, "flags"), (GLuint64, "timeout")]),
+    GlFunction(GLenum, "glClientWaitSync", [(GLsync, "sync"), (GLbitfield_sync_flush, "flags"), (GLuint64, "timeout")]),
     GlFunction(Void, "glWaitSync", [(GLsync, "sync"), (GLbitfield, "flags"), (GLuint64, "timeout")]),
     GlFunction(Void, "glGetInteger64v", [(GLenum, "pname"), Out(OpaqueArray(GLint64, "__glGetInteger64v_size(pname)"), "params")], sideeffects=False),
     GlFunction(Void, "glGetSynciv", [(GLsync, "sync"), (GLenum, "pname"), (GLsizei, "bufSize"), Out(Pointer(GLsizei), "length"), Out(Array(GLint, "(length ? *length : bufSize)"), "values")], sideeffects=False),
@@ -1068,7 +1068,7 @@ glapi.add_functions([
     # GL_ARB_shading_language_include
     GlFunction(Void, "glNamedStringARB", [(GLenum, "type"), (GLint, "namelen"), (Const(String('GLchar *', "namelen")), "name"), (GLint, "stringlen"), (Const(String('GLchar *', "stringlen")), "string")]),
     GlFunction(Void, "glDeleteNamedStringARB", [(GLint, "namelen"), (Const(String('GLchar *', "namelen")), "name")]),
-    GlFunction(Void, "glCompileShaderIncludeARB", [(GLuint, "shader"), (GLsizei, "count"), (Array(String("const GLchar *"), "count"), "path"), (Const(Array(GLint, "count")), "length")]),
+    GlFunction(Void, "glCompileShaderIncludeARB", [(GLshader, "shader"), (GLsizei, "count"), (Array(String("const GLchar *"), "count"), "path"), (Const(Array(GLint, "count")), "length")]),
     GlFunction(GLboolean, "glIsNamedStringARB", [(GLint, "namelen"), (Const(String('GLchar *', "namelen")), "name")], sideeffects=False),
     GlFunction(Void, "glGetNamedStringARB", [(GLint, "namelen"), (Const(String('GLchar *', "namelen")), "name"), (GLsizei, "bufSize"), Out(Pointer(GLint), "stringlen"), Out(Array(GLchar, "bufSize"), "string")], sideeffects=False),
     GlFunction(Void, "glGetNamedStringivARB", [(GLint, "namelen"), (Const(String('GLchar *', "namelen")), "name"), (GLenum, "pname"), Out(OpaqueArray(GLint, "__glGetNamedStringivARB_size(pname)"), "params")], sideeffects=False),
@@ -1910,7 +1910,7 @@ glapi.add_functions([
     GlFunction(Void, "glDrawElementsInstancedEXT", [(GLenum_mode, "mode"), (GLsizei, "count"), (GLenum, "type"), (OpaquePointer(Const(GLvoid)), "indices"), (GLsizei, "primcount")]),
 
     # GL_EXT_texture_buffer_object
-    GlFunction(Void, "glTexBufferEXT", [(GLenum, "target"), (GLenum, "internalformat"), (GLuint, "buffer")]),
+    GlFunction(Void, "glTexBufferEXT", [(GLenum, "target"), (GLenum, "internalformat"), (GLbuffer, "buffer")]),
 
     # GL_NV_depth_buffer_float
     GlFunction(Void, "glDepthRangedNV", [(GLdouble, "zNear"), (GLdouble, "zFar")]),
@@ -1921,9 +1921,9 @@ glapi.add_functions([
     GlFunction(Void, "glRenderbufferStorageMultisampleCoverageNV", [(GLenum, "target"), (GLsizei, "coverageSamples"), (GLsizei, "colorSamples"), (GLenum, "internalformat"), (GLsizei, "width"), (GLsizei, "height")]),
 
     # GL_NV_parameter_buffer_object
-    GlFunction(Void, "glProgramBufferParametersfvNV", [(GLenum, "target"), (GLuint, "buffer"), (GLuint, "index"), (GLsizei, "count"), (Const(Array(GLfloat, "count")), "params")]),
-    GlFunction(Void, "glProgramBufferParametersIivNV", [(GLenum, "target"), (GLuint, "buffer"), (GLuint, "index"), (GLsizei, "count"), (Const(Array(GLint, "count")), "params")]),
-    GlFunction(Void, "glProgramBufferParametersIuivNV", [(GLenum, "target"), (GLuint, "buffer"), (GLuint, "index"), (GLsizei, "count"), (Const(Array(GLuint, "count")), "params")]),
+    GlFunction(Void, "glProgramBufferParametersfvNV", [(GLenum, "target"), (GLbuffer, "buffer"), (GLuint, "index"), (GLsizei, "count"), (Const(Array(GLfloat, "count")), "params")]),
+    GlFunction(Void, "glProgramBufferParametersIivNV", [(GLenum, "target"), (GLbuffer, "buffer"), (GLuint, "index"), (GLsizei, "count"), (Const(Array(GLint, "count")), "params")]),
+    GlFunction(Void, "glProgramBufferParametersIuivNV", [(GLenum, "target"), (GLbuffer, "buffer"), (GLuint, "index"), (GLsizei, "count"), (Const(Array(GLuint, "count")), "params")]),
 
     # GL_EXT_draw_buffers2
     GlFunction(Void, "glColorMaskIndexedEXT", [(GLuint, "index"), (GLboolean, "r"), (GLboolean, "g"), (GLboolean, "b"), (GLboolean, "a")]),
@@ -1937,9 +1937,9 @@ glapi.add_functions([
     GlFunction(Void, "glBeginTransformFeedbackNV", [(GLenum, "primitiveMode")]),
     GlFunction(Void, "glEndTransformFeedbackNV", []),
     GlFunction(Void, "glTransformFeedbackAttribsNV", [(GLuint, "count"), (Const(OpaqueArray(GLint, "__glTransformFeedbackAttribsNV_size(count)")), "attribs"), (GLenum, "bufferMode")]),
-    GlFunction(Void, "glBindBufferRangeNV", [(GLenum, "target"), (GLuint, "index"), (GLuint, "buffer"), (GLintptr, "offset"), (GLsizeiptr, "size")]),
-    GlFunction(Void, "glBindBufferOffsetNV", [(GLenum, "target"), (GLuint, "index"), (GLuint, "buffer"), (GLintptr, "offset")]),
-    GlFunction(Void, "glBindBufferBaseNV", [(GLenum, "target"), (GLuint, "index"), (GLuint, "buffer")]),
+    GlFunction(Void, "glBindBufferRangeNV", [(GLenum, "target"), (GLuint, "index"), (GLbuffer, "buffer"), (GLintptr, "offset"), (GLsizeiptr, "size")]),
+    GlFunction(Void, "glBindBufferOffsetNV", [(GLenum, "target"), (GLuint, "index"), (GLbuffer, "buffer"), (GLintptr, "offset")]),
+    GlFunction(Void, "glBindBufferBaseNV", [(GLenum, "target"), (GLuint, "index"), (GLbuffer, "buffer")]),
     GlFunction(Void, "glTransformFeedbackVaryingsNV", [(GLprogram, "program"), (GLsizei, "count"), (Const(Array(GLint, "count")), "locations"), (GLenum, "bufferMode")]),
     GlFunction(Void, "glActiveVaryingNV", [(GLprogram, "program"), (Const(GLstring), "name")]),
     GlFunction(GLlocation, "glGetVaryingLocationNV", [(GLprogram, "program"), (Const(GLstring), "name")]),
@@ -1948,7 +1948,7 @@ glapi.add_functions([
     GlFunction(Void, "glTransformFeedbackStreamAttribsNV", [(GLsizei, "count"), (Const(Array(GLint, "count")), "attribs"), (GLsizei, "nbuffers"), (Const(Array(GLint, "nbuffers")), "bufstreams"), (GLenum, "bufferMode")]),
 
     # GL_EXT_bindable_uniform
-    GlFunction(Void, "glUniformBufferEXT", [(GLprogram, "program"), (GLlocation, "location"), (GLuint, "buffer")]),
+    GlFunction(Void, "glUniformBufferEXT", [(GLprogram, "program"), (GLlocation, "location"), (GLbuffer, "buffer")]),
     GlFunction(GLint, "glGetUniformBufferSizeEXT", [(GLprogram, "program"), (GLlocation, "location")]),
     GlFunction(GLintptr, "glGetUniformOffsetEXT", [(GLprogram, "program"), (GLlocation, "location")]),
 
@@ -1978,15 +1978,15 @@ glapi.add_functions([
     # GL_EXT_transform_feedback
     GlFunction(Void, "glBeginTransformFeedbackEXT", [(GLenum, "primitiveMode")]),
     GlFunction(Void, "glEndTransformFeedbackEXT", []),
-    GlFunction(Void, "glBindBufferRangeEXT", [(GLenum, "target"), (GLuint, "index"), (GLuint, "buffer"), (GLintptr, "offset"), (GLsizeiptr, "size")]),
-    GlFunction(Void, "glBindBufferOffsetEXT", [(GLenum, "target"), (GLuint, "index"), (GLuint, "buffer"), (GLintptr, "offset")]),
-    GlFunction(Void, "glBindBufferBaseEXT", [(GLenum, "target"), (GLuint, "index"), (GLuint, "buffer")]),
+    GlFunction(Void, "glBindBufferRangeEXT", [(GLenum, "target"), (GLuint, "index"), (GLbuffer, "buffer"), (GLintptr, "offset"), (GLsizeiptr, "size")]),
+    GlFunction(Void, "glBindBufferOffsetEXT", [(GLenum, "target"), (GLuint, "index"), (GLbuffer, "buffer"), (GLintptr, "offset")]),
+    GlFunction(Void, "glBindBufferBaseEXT", [(GLenum, "target"), (GLuint, "index"), (GLbuffer, "buffer")]),
     GlFunction(Void, "glTransformFeedbackVaryingsEXT", [(GLprogram, "program"), (GLsizei, "count"), (Const(Array(Const(GLstring), "count")), "varyings"), (GLenum, "bufferMode")]),
     GlFunction(Void, "glGetTransformFeedbackVaryingEXT", [(GLprogram, "program"), (GLuint, "index"), (GLsizei, "bufSize"), Out(Pointer(GLsizei), "length"), Out(Pointer(GLsizei), "size"), Out(Pointer(GLenum), "type"), Out(GLstring, "name")], sideeffects=False),
 
     # GL_EXT_direct_state_access
-    GlFunction(Void, "glClientAttribDefaultEXT", [(GLbitfield, "mask")]),
-    GlFunction(Void, "glPushClientAttribDefaultEXT", [(GLbitfield, "mask")]),
+    GlFunction(Void, "glClientAttribDefaultEXT", [(GLbitfield_client_attrib, "mask")]),
+    GlFunction(Void, "glPushClientAttribDefaultEXT", [(GLbitfield_client_attrib, "mask")]),
     GlFunction(Void, "glMatrixLoadfEXT", [(GLenum, "mode"), (Const(Array(GLfloat, "16")), "m")]),
     GlFunction(Void, "glMatrixLoaddEXT", [(GLenum, "mode"), (Const(Array(GLdouble, "16")), "m")]),
     GlFunction(Void, "glMatrixMultfEXT", [(GLenum, "mode"), (Const(Array(GLfloat, "16")), "m")]),
@@ -2145,14 +2145,14 @@ glapi.add_functions([
     GlFunction(Void, "glNamedBufferSubDataEXT", [(GLbuffer, "buffer"), (GLintptr, "offset"), (GLsizeiptr, "size"), (Const(Blob(GLvoid, "size")), "data")]),
     GlFunction(GLmap, "glMapNamedBufferEXT", [(GLbuffer, "buffer"), (GLenum, "access")]),
     GlFunction(GLboolean, "glUnmapNamedBufferEXT", [(GLbuffer, "buffer")]),
-    GlFunction(GLmap, "glMapNamedBufferRangeEXT", [(GLbuffer, "buffer"), (GLintptr, "offset"), (GLsizeiptr, "length"), (GLbitfield, "access")]),
+    GlFunction(GLmap, "glMapNamedBufferRangeEXT", [(GLbuffer, "buffer"), (GLintptr, "offset"), (GLsizeiptr, "length"), (GLbitfield_access, "access")]),
     GlFunction(Void, "glFlushMappedNamedBufferRangeEXT", [(GLbuffer, "buffer"), (GLintptr, "offset"), (GLsizeiptr, "length")]),
     GlFunction(Void, "glNamedCopyBufferSubDataEXT", [(GLbuffer, "readBuffer"), (GLbuffer, "writeBuffer"), (GLintptr, "readOffset"), (GLintptr, "writeOffset"), (GLsizeiptr, "size")]),
     GlFunction(Void, "glGetNamedBufferParameterivEXT", [(GLbuffer, "buffer"), (GLenum, "pname"), Out(Array(GLint, "__gl_param_size(pname)"), "params")], sideeffects=False),
     GlFunction(Void, "glGetNamedBufferPointervEXT", [(GLbuffer, "buffer"), (GLenum, "pname"), Out(Array(OpaquePointer(GLvoid), "__gl_param_size(pname)"), "params")], sideeffects=False),
     GlFunction(Void, "glGetNamedBufferSubDataEXT", [(GLbuffer, "buffer"), (GLintptr, "offset"), (GLsizeiptr, "size"), Out(OpaqueBlob(GLvoid, "__glGetNamedBufferSubDataEXT_size(size)"), "data")], sideeffects=False),
-    GlFunction(Void, "glTextureBufferEXT", [(GLtexture, "texture"), (GLenum, "target"), (GLenum, "internalformat"), (GLuint, "buffer")]),
-    GlFunction(Void, "glMultiTexBufferEXT", [(GLenum, "texunit"), (GLenum, "target"), (GLenum, "internalformat"), (GLuint, "buffer")]),
+    GlFunction(Void, "glTextureBufferEXT", [(GLtexture, "texture"), (GLenum, "target"), (GLenum, "internalformat"), (GLbuffer, "buffer")]),
+    GlFunction(Void, "glMultiTexBufferEXT", [(GLenum, "texunit"), (GLenum, "target"), (GLenum, "internalformat"), (GLbuffer, "buffer")]),
     GlFunction(Void, "glNamedRenderbufferStorageEXT", [(GLrenderbuffer, "renderbuffer"), (GLenum, "internalformat"), (GLsizei, "width"), (GLsizei, "height")]),
     GlFunction(Void, "glGetNamedRenderbufferParameterivEXT", [(GLrenderbuffer, "renderbuffer"), (GLenum, "pname"), Out(Array(GLint, "__gl_param_size(pname)"), "params")], sideeffects=False),
     GlFunction(GLenum, "glCheckNamedFramebufferStatusEXT", [(GLframebuffer, "framebuffer"), (GLenum, "target")]),