GLregion = Handle("region", GLuint)
# Some functions take GLenum disguised as GLint
-GLenum_ = Alias("GLint", GLenum)
+GLenum_int = Alias("GLint", GLenum)
GLsync_ = Opaque("GLsync")
GLsync = Handle("sync", GLsync_)
GlFunction(Void, "glTexParameterfv", [(GLenum, "target"), (GLenum, "pname"), (Const(Array(GLfloat, "__glTexParameterfv_size(pname)")), "params")]),
GlFunction(Void, "glTexParameteri", [(GLenum, "target"), (GLenum, "pname"), (GLint, "param")]),
GlFunction(Void, "glTexParameteriv", [(GLenum, "target"), (GLenum, "pname"), (Const(Array(GLint, "__glTexParameteriv_size(pname)")), "params")]),
- GlFunction(Void, "glTexImage1D", [(GLenum, "target"), (GLint, "level"), (GLenum_, "internalformat"), (GLsizei, "width"), (GLint, "border"), (GLenum, "format"), (GLenum, "type"), (Blob(Const(GLvoid), "__glTexImage1D_size(format, type, width, border)"), "pixels")]),
- GlFunction(Void, "glTexImage2D", [(GLenum, "target"), (GLint, "level"), (GLenum_, "internalformat"), (GLsizei, "width"), (GLsizei, "height"), (GLint, "border"), (GLenum, "format"), (GLenum, "type"), (Blob(Const(GLvoid), "__glTexImage2D_size(format, type, width, height, border)"), "pixels")]),
+ GlFunction(Void, "glTexImage1D", [(GLenum, "target"), (GLint, "level"), (GLenum_int, "internalformat"), (GLsizei, "width"), (GLint, "border"), (GLenum, "format"), (GLenum, "type"), (Blob(Const(GLvoid), "__glTexImage1D_size(format, type, width, border)"), "pixels")]),
+ GlFunction(Void, "glTexImage2D", [(GLenum, "target"), (GLint, "level"), (GLenum_int, "internalformat"), (GLsizei, "width"), (GLsizei, "height"), (GLint, "border"), (GLenum, "format"), (GLenum, "type"), (Blob(Const(GLvoid), "__glTexImage2D_size(format, type, width, height, border)"), "pixels")]),
GlFunction(Void, "glDrawBuffer", [(GLenum, "mode")]),
GlFunction(Void, "glClear", [(GLbitfield_attrib, "mask")]),
GlFunction(Void, "glClearColor", [(GLclampf, "red"), (GLclampf, "green"), (GLclampf, "blue"), (GLclampf, "alpha")]),
GlFunction(Void, "glReadPixels", [(GLint, "x"), (GLint, "y"), (GLsizei, "width"), (GLsizei, "height"), (GLenum, "format"), (GLenum, "type"), Out(OpaquePointer(GLvoid), "pixels")], sideeffects=False),
GlFunction(Void, "glGetBooleanv", [(GLenum, "pname"), Out(Array(GLboolean, "__glGetBooleanv_size(pname)"), "params")], sideeffects=False),
GlFunction(Void, "glGetDoublev", [(GLenum, "pname"), Out(Array(GLdouble, "__glGetDoublev_size(pname)"), "params")], sideeffects=False),
- GlFunction(GLenum, "glGetError", [], sideeffects=False),
+ GlFunction(GLenum_error, "glGetError", [], sideeffects=False),
GlFunction(Void, "glGetFloatv", [(GLenum, "pname"), Out(Array(GLfloat, "__glGetFloatv_size(pname)"), "params")], sideeffects=False),
GlFunction(Void, "glGetIntegerv", [(GLenum, "pname"), Out(Array(GLint, "__glGetIntegerv_size(pname)"), "params")], sideeffects=False),
GlFunction(Alias("const GLubyte *", CString), "glGetString", [(GLenum, "name")], sideeffects=False),
GlFunction(Void, "glBlendColor", [(GLclampf, "red"), (GLclampf, "green"), (GLclampf, "blue"), (GLclampf, "alpha")]),
GlFunction(Void, "glBlendEquation", [(GLenum, "mode")]),
GlFunction(Void, "glDrawRangeElements", [(GLenum_mode, "mode"), (GLuint, "start"), (GLuint, "end"), (GLsizei, "count"), (GLenum, "type"), (Const(OpaquePointer(GLvoid)), "indices")]),
- GlFunction(Void, "glTexImage3D", [(GLenum, "target"), (GLint, "level"), (GLenum_, "internalformat"), (GLsizei, "width"), (GLsizei, "height"), (GLsizei, "depth"), (GLint, "border"), (GLenum, "format"), (GLenum, "type"), (Blob(Const(GLvoid), "__glTexImage3D_size(format, type, width, height, depth, border)"), "pixels")]),
+ GlFunction(Void, "glTexImage3D", [(GLenum, "target"), (GLint, "level"), (GLenum_int, "internalformat"), (GLsizei, "width"), (GLsizei, "height"), (GLsizei, "depth"), (GLint, "border"), (GLenum, "format"), (GLenum, "type"), (Blob(Const(GLvoid), "__glTexImage3D_size(format, type, width, height, depth, border)"), "pixels")]),
GlFunction(Void, "glTexSubImage3D", [(GLenum, "target"), (GLint, "level"), (GLint, "xoffset"), (GLint, "yoffset"), (GLint, "zoffset"), (GLsizei, "width"), (GLsizei, "height"), (GLsizei, "depth"), (GLenum, "format"), (GLenum, "type"), (Blob(Const(GLvoid), "__glTexSubImage3D_size(format, type, width, height, depth)"), "pixels")]),
GlFunction(Void, "glCopyTexSubImage3D", [(GLenum, "target"), (GLint, "level"), (GLint, "xoffset"), (GLint, "yoffset"), (GLint, "zoffset"), (GLint, "x"), (GLint, "y"), (GLsizei, "width"), (GLsizei, "height")]),
GlFunction(Void, "glProvokingVertex", [(GLenum, "mode")]),
# GL_ARB_sync
- #GlFunction(GLsync, "glFenceSync", [(GLenum, "condition"), (GLbitfield, "flags")]),
- #GlFunction(GLboolean, "glIsSync", [(GLsync, "sync")]),
- #GlFunction(Void, "glDeleteSync", [(GLsync, "sync")]),
- #GlFunction(GLenum, "glClientWaitSync", [(GLsync, "sync"), (GLbitfield, "flags"), (GLuint64, "timeout")]),
- #GlFunction(Void, "glWaitSync", [(GLsync, "sync"), (GLbitfield, "flags"), (GLuint64, "timeout")]),
- #GlFunction(Void, "glGetInteger64v", [(GLenum, "pname"), Out(OpaqueArray(GLint64, "__glGetInteger64v_size(pname)"), "params")], sideeffects=False),
- #GlFunction(Void, "glGetSynciv", [(GLsync, "sync"), (GLenum, "pname"), (GLsizei, "bufSize"), Out(Pointer(GLsizei), "length"), Out(Array(GLint, "length"), "values")], sideeffects=False),
+ GlFunction(GLsync, "glFenceSync", [(GLenum, "condition"), (GLbitfield, "flags")]),
+ GlFunction(GLboolean, "glIsSync", [(GLsync, "sync")]),
+ GlFunction(Void, "glDeleteSync", [(GLsync, "sync")]),
+ GlFunction(GLenum, "glClientWaitSync", [(GLsync, "sync"), (GLbitfield, "flags"), (GLuint64, "timeout")]),
+ GlFunction(Void, "glWaitSync", [(GLsync, "sync"), (GLbitfield, "flags"), (GLuint64, "timeout")]),
+ GlFunction(Void, "glGetInteger64v", [(GLenum, "pname"), Out(OpaqueArray(GLint64, "__glGetInteger64v_size(pname)"), "params")], sideeffects=False),
+ GlFunction(Void, "glGetSynciv", [(GLsync, "sync"), (GLenum, "pname"), (GLsizei, "bufSize"), Out(Pointer(GLsizei), "length"), Out(Array(GLint, "(length ? *length : bufSize)"), "values")], sideeffects=False),
# GL_ARB_texture_multisample
GlFunction(Void, "glTexImage2DMultisample", [(GLenum, "target"), (GLsizei, "samples"), (GLint, "internalformat"), (GLsizei, "width"), (GLsizei, "height"), (GLboolean, "fixedsamplelocations")]),
GlFunction(Void, "glMinSampleShadingARB", [(GLclampf, "value")]),
# GL_ARB_shading_language_include
- #GlFunction(Void, "glNamedStringARB", [(GLenum, "type"), (GLint, "namelen"), (Const(Array(GLchar, "namelen")), "name"), (GLint, "stringlen"), (Const(Array(GLchar, "stringlen")), "string")]),
- #GlFunction(Void, "glDeleteNamedStringARB", [(GLint, "namelen"), (Const(Array(GLchar, "namelen")), "name")]),
- #GlFunction(Void, "glCompileShaderIncludeARB", [(GLuint, "shader"), (GLsizei, "count"), (Const(Array(GLstring, "count")), "path"), (Const(Array(GLint, "count")), "length")]),
- #GlFunction(GLboolean, "glIsNamedStringARB", [(GLint, "namelen"), (Const(Array(GLchar, "namelen")), "name")]),
- #GlFunction(Void, "glGetNamedStringARB", [(GLint, "namelen"), (Const(Array(GLchar, "namelen")), "name"), (GLsizei, "bufSize"), Out(Pointer(GLint), "stringlen"), Out(Array(GLchar, "bufSize"), "string")], sideeffects=False),
- #GlFunction(Void, "glGetNamedStringivARB", [(GLint, "namelen"), (Const(Array(GLchar, "namelen")), "name"), (GLenum, "pname"), Out(OpaqueArray(GLint, "__glGetNamedStringivARB_size(pname)"), "params")], sideeffects=False),
+ GlFunction(Void, "glNamedStringARB", [(GLenum, "type"), (GLint, "namelen"), (Const(String('GLchar *', "namelen")), "name"), (GLint, "stringlen"), (Const(String('GLchar *', "stringlen")), "string")]),
+ GlFunction(Void, "glDeleteNamedStringARB", [(GLint, "namelen"), (Const(String('GLchar *', "namelen")), "name")]),
+ GlFunction(Void, "glCompileShaderIncludeARB", [(GLuint, "shader"), (GLsizei, "count"), (Array(GLstring, "count"), "path"), (Const(Array(GLint, "count")), "length")]),
+ GlFunction(GLboolean, "glIsNamedStringARB", [(GLint, "namelen"), (Const(String('GLchar *', "namelen")), "name")]),
+ GlFunction(Void, "glGetNamedStringARB", [(GLint, "namelen"), (Const(String('GLchar *', "namelen")), "name"), (GLsizei, "bufSize"), Out(Pointer(GLint), "stringlen"), Out(Array(GLchar, "bufSize"), "string")], sideeffects=False),
+ GlFunction(Void, "glGetNamedStringivARB", [(GLint, "namelen"), (Const(String('GLchar *', "namelen")), "name"), (GLenum, "pname"), Out(OpaqueArray(GLint, "__glGetNamedStringivARB_size(pname)"), "params")], sideeffects=False),
# GL_ARB_blend_func_extended
GlFunction(Void, "glBindFragDataLocationIndexed", [(GLuint, "program"), (GLuint, "colorNumber"), (GLuint, "index"), (Const(GLstring), "name")]),