GlFunction(Void, "glGetBufferSubData", [(GLenum, "target"), (GLintptr, "offset"), (GLsizeiptr, "size"), Out(Blob(GLvoid, "size"), "data")], sideeffects=False),
GlFunction(GLmap, "glMapBuffer", [(GLenum, "target"), (GLenum, "access")]),
GlFunction(GLboolean, "glUnmapBuffer", [(GLenum, "target")]),
- GlFunction(Void, "glGetBufferParameteriv", [(GLenum, "target"), (GLenum, "pname"), (Pointer(GLint), "params")], sideeffects=False),
+ GlFunction(Void, "glGetBufferParameteriv", [(GLenum, "target"), (GLenum, "pname"), (Array(GLint, "__gl_param_size(pname)"), "params")], sideeffects=False),
GlFunction(Void, "glGetBufferPointerv", [(GLenum, "target"), (GLenum, "pname"), (Pointer(OpaquePointer(GLvoid)), "params")], sideeffects=False),
# GL_VERSION_2_0
GlFunction(Void, "glGetActiveUniform", [(GLprogram, "program"), (GLuint, "index"), (GLsizei, "bufSize"), Out(Pointer(GLsizei), "length"), Out(Pointer(GLint), "size"), Out(Pointer(GLenum), "type"), Out(GLstring, "name")], sideeffects=False),
GlFunction(Void, "glGetAttachedShaders", [(GLprogram, "program"), (GLsizei, "maxCount"), Out(Pointer(GLsizei), "count"), Out(Array(GLuint, "(count ? *count : maxCount)"), "obj")], sideeffects=False),
GlFunction(GLint, "glGetAttribLocation", [(GLprogram, "program"), (Const(GLstring), "name")], sideeffects=False),
- GlFunction(Void, "glGetProgramiv", [(GLprogram, "program"), (GLenum, "pname"), Out(Pointer(GLint), "params")], sideeffects=False),
+ GlFunction(Void, "glGetProgramiv", [(GLprogram, "program"), (GLenum, "pname"), Out(Array(GLint, "__gl_param_size(pname)"), "params")], sideeffects=False),
GlFunction(Void, "glGetProgramInfoLog", [(GLprogram, "program"), (GLsizei, "bufSize"), Out(Pointer(GLsizei), "length"), Out(GLstring, "infoLog")], sideeffects=False),
- GlFunction(Void, "glGetShaderiv", [(GLshader, "shader"), (GLenum, "pname"), Out(Pointer(GLint), "params")], sideeffects=False),
+ GlFunction(Void, "glGetShaderiv", [(GLshader, "shader"), (GLenum, "pname"), Out(Array(GLint, "__gl_param_size(pname)"), "params")], sideeffects=False),
GlFunction(Void, "glGetShaderInfoLog", [(GLshader, "shader"), (GLsizei, "bufSize"), Out(Pointer(GLsizei), "length"), Out(GLstring, "infoLog")], sideeffects=False),
GlFunction(Void, "glGetShaderSource", [(GLshader, "shader"), (GLsizei, "bufSize"), Out(Pointer(GLsizei), "length"), Out(String("GLchar *", "*length"), "source")], sideeffects=False),
GlFunction(GLlocation, "glGetUniformLocation", [(GLprogram, "program"), (Const(GLstring), "name")]),
GlFunction(Void, "glGetUniformfv", [(GLprogram, "program"), (GLlocation, "location"), Out(OpaquePointer(GLfloat), "params")], sideeffects=False),
GlFunction(Void, "glGetUniformiv", [(GLprogram, "program"), (GLlocation, "location"), Out(OpaquePointer(GLint), "params")], sideeffects=False),
- GlFunction(Void, "glGetVertexAttribdv", [(GLuint, "index"), (GLenum, "pname"), Out(Array(GLdouble, "4"), "params")], sideeffects=False),
- GlFunction(Void, "glGetVertexAttribfv", [(GLuint, "index"), (GLenum, "pname"), Out(Array(GLfloat, "4"), "params")], sideeffects=False),
- GlFunction(Void, "glGetVertexAttribiv", [(GLuint, "index"), (GLenum, "pname"), Out(Array(GLint, "4"), "params")], sideeffects=False),
+ GlFunction(Void, "glGetVertexAttribdv", [(GLuint, "index"), (GLenum, "pname"), Out(Array(GLdouble, "__gl_param_size(pname)"), "params")], sideeffects=False),
+ GlFunction(Void, "glGetVertexAttribfv", [(GLuint, "index"), (GLenum, "pname"), Out(Array(GLfloat, "__gl_param_size(pname)"), "params")], sideeffects=False),
+ GlFunction(Void, "glGetVertexAttribiv", [(GLuint, "index"), (GLenum, "pname"), Out(Array(GLint, "__gl_param_size(pname)"), "params")], sideeffects=False),
GlFunction(Void, "glGetVertexAttribPointerv", [(GLuint, "index"), (GLenum, "pname"), Out(Pointer(OpaquePointer(GLvoid)), "pointer")], sideeffects=False),
GlFunction(GLboolean, "glIsProgram", [(GLprogram, "program")], sideeffects=False),
GlFunction(GLboolean, "glIsShader", [(GLshader, "shader")], sideeffects=False),
GlFunction(GLboolean, "glIsEnabledi", [(GLenum, "target"), (GLuint, "index")], sideeffects=False),
GlFunction(Void, "glBeginTransformFeedback", [(GLenum, "primitiveMode")]),
GlFunction(Void, "glEndTransformFeedback", []),
- GlFunction(Void, "glBindBufferRange", [(GLenum, "target"), (GLuint, "index"), (GLuint, "buffer"), (GLintptr, "offset"), (GLsizeiptr, "size")]),
- GlFunction(Void, "glBindBufferBase", [(GLenum, "target"), (GLuint, "index"), (GLuint, "buffer")]),
+ GlFunction(Void, "glBindBufferRange", [(GLenum, "target"), (GLuint, "index"), (GLbuffer, "buffer"), (GLintptr, "offset"), (GLsizeiptr, "size")]),
+ GlFunction(Void, "glBindBufferBase", [(GLenum, "target"), (GLuint, "index"), (GLbuffer, "buffer")]),
GlFunction(Void, "glTransformFeedbackVaryings", [(GLprogram, "program"), (GLsizei, "count"), (Const(Array(Const(GLstring), "count")), "varyings"), (GLenum, "bufferMode")]),
GlFunction(Void, "glGetTransformFeedbackVarying", [(GLprogram, "program"), (GLuint, "index"), (GLsizei, "bufSize"), Out(Pointer(GLsizei), "length"), Out(Pointer(GLsizei), "size"), Out(Pointer(GLenum), "type"), Out(GLstring, "name")], sideeffects=False),
GlFunction(Void, "glClampColor", [(GLenum, "target"), (GLenum, "clamp")]),
GlFunction(Void, "glBeginConditionalRender", [(GLuint, "id"), (GLenum, "mode")]),
GlFunction(Void, "glEndConditionalRender", []),
GlFunction(Void, "glVertexAttribIPointer", [(GLuint, "index"), (GLint, "size"), (GLenum, "type"), (GLsizei, "stride"), (Const(OpaquePointer(GLvoid)), "pointer")]),
- GlFunction(Void, "glGetVertexAttribIiv", [(GLuint, "index"), (GLenum, "pname"), Out(Pointer(GLint), "params")], sideeffects=False),
- GlFunction(Void, "glGetVertexAttribIuiv", [(GLuint, "index"), (GLenum, "pname"), Out(Pointer(GLuint), "params")], sideeffects=False),
+ GlFunction(Void, "glGetVertexAttribIiv", [(GLuint, "index"), (GLenum, "pname"), Out(Array(GLint, "__gl_param_size(pname)"), "params")], sideeffects=False),
+ GlFunction(Void, "glGetVertexAttribIuiv", [(GLuint, "index"), (GLenum, "pname"), Out(Array(GLuint, "__gl_param_size(pname)"), "params")], sideeffects=False),
GlFunction(Void, "glVertexAttribI1i", [(GLuint, "index"), (GLint, "x")]),
GlFunction(Void, "glVertexAttribI2i", [(GLuint, "index"), (GLint, "x"), (GLint, "y")]),
GlFunction(Void, "glVertexAttribI3i", [(GLuint, "index"), (GLint, "x"), (GLint, "y"), (GLint, "z")]),
GlFunction(Void, "glGetProgramEnvParameterfvARB", [(GLenum, "target"), (GLuint, "index"), Out(Array(GLfloat, "4"), "params")], sideeffects=False),
GlFunction(Void, "glGetProgramLocalParameterdvARB", [(GLenum, "target"), (GLuint, "index"), Out(Array(GLdouble, "4"), "params")], sideeffects=False),
GlFunction(Void, "glGetProgramLocalParameterfvARB", [(GLenum, "target"), (GLuint, "index"), Out(Array(GLfloat, "4"), "params")], sideeffects=False),
- GlFunction(Void, "glGetProgramivARB", [(GLenum, "target"), (GLenum, "pname"), Out(Pointer(GLint), "params")], sideeffects=False),
+ GlFunction(Void, "glGetProgramivARB", [(GLenum, "target"), (GLenum, "pname"), Out(Array(GLint, "__gl_param_size(pname)"), "params")], sideeffects=False),
GlFunction(Void, "glGetProgramStringARB", [(GLenum, "target"), (GLenum, "pname"), Out(OpaquePointer(GLvoid), "string")], sideeffects=False),
- GlFunction(Void, "glGetVertexAttribdvARB", [(GLuint, "index"), (GLenum, "pname"), Out(Array(GLdouble, "4"), "params")], sideeffects=False),
- GlFunction(Void, "glGetVertexAttribfvARB", [(GLuint, "index"), (GLenum, "pname"), Out(Array(GLfloat, "4"), "params")], sideeffects=False),
- GlFunction(Void, "glGetVertexAttribivARB", [(GLuint, "index"), (GLenum, "pname"), Out(Array(GLint, "4"), "params")], sideeffects=False),
+ GlFunction(Void, "glGetVertexAttribdvARB", [(GLuint, "index"), (GLenum, "pname"), Out(Array(GLdouble, "__gl_param_size(pname)"), "params")], sideeffects=False),
+ GlFunction(Void, "glGetVertexAttribfvARB", [(GLuint, "index"), (GLenum, "pname"), Out(Array(GLfloat, "__gl_param_size(pname)"), "params")], sideeffects=False),
+ GlFunction(Void, "glGetVertexAttribivARB", [(GLuint, "index"), (GLenum, "pname"), Out(Array(GLint, "__gl_param_size(pname)"), "params")], sideeffects=False),
GlFunction(Void, "glGetVertexAttribPointervARB", [(GLuint, "index"), (GLenum, "pname"), Out(Pointer(OpaquePointer(GLvoid)), "pointer")], sideeffects=False),
GlFunction(GLboolean, "glIsProgramARB", [(GLprogramARB, "program")], sideeffects=False),
GlFunction(Void, "glGetBufferSubDataARB", [(GLenum, "target"), (GLintptrARB, "offset"), (GLsizeiptrARB, "size"), Out(Blob(GLvoid, "size"), "data")], sideeffects=False),
GlFunction(GLmap, "glMapBufferARB", [(GLenum, "target"), (GLenum, "access")]),
GlFunction(GLboolean, "glUnmapBufferARB", [(GLenum, "target")]),
- GlFunction(Void, "glGetBufferParameterivARB", [(GLenum, "target"), (GLenum, "pname"), Out(Pointer(GLint), "params")], sideeffects=False),
+ GlFunction(Void, "glGetBufferParameterivARB", [(GLenum, "target"), (GLenum, "pname"), Out(Array(GLint, "__gl_param_size(pname)"), "params")], sideeffects=False),
GlFunction(Void, "glGetBufferPointervARB", [(GLenum, "target"), (GLenum, "pname"), Out(Pointer(OpaquePointer(GLvoid)), "params")], sideeffects=False),
# GL_ARB_occlusion_query
GlFunction(Void, "glDeleteRenderbuffers", [(GLsizei, "n"), (Const(Array(GLrenderbuffer, "n")), "renderbuffers")]),
GlFunction(Void, "glGenRenderbuffers", [(GLsizei, "n"), Out(Array(GLrenderbuffer, "n"), "renderbuffers")]),
GlFunction(Void, "glRenderbufferStorage", [(GLenum, "target"), (GLenum, "internalformat"), (GLsizei, "width"), (GLsizei, "height")]),
- GlFunction(Void, "glGetRenderbufferParameteriv", [(GLenum, "target"), (GLenum, "pname"), (OpaquePointer(GLint), "params")], sideeffects=False),
+ GlFunction(Void, "glGetRenderbufferParameteriv", [(GLenum, "target"), (GLenum, "pname"), (Array(GLint, "__gl_param_size(pname)"), "params")], sideeffects=False),
GlFunction(GLboolean, "glIsFramebuffer", [(GLframebuffer, "framebuffer")], sideeffects=False),
GlFunction(Void, "glBindFramebuffer", [(GLenum, "target"), (GLframebuffer, "framebuffer")]),
GlFunction(Void, "glDeleteFramebuffers", [(GLsizei, "n"), (Const(Array(GLframebuffer, "n")), "framebuffers")]),
GlFunction(Void, "glPointParameterfEXT", [(GLenum, "pname"), (GLfloat, "param")]),
GlFunction(Void, "glPointParameterfvEXT", [(GLenum, "pname"), (Const(Array(GLfloat, "__glPointParameterfv_size(pname)")), "params")]),
+ # GL_SGIS_point_parameters
+ GlFunction(Void, "glPointParameterfSGIS", [(GLenum, "pname"), (GLfloat, "param")]),
+ GlFunction(Void, "glPointParameterfvSGIS", [(GLenum, "pname"), (Const(Array(GLfloat, "__glPointParameterfv_size(pname)")), "params")]),
+
# GL_EXT_color_subtable
GlFunction(Void, "glColorSubTableEXT", [(GLenum, "target"), (GLsizei, "start"), (GLsizei, "count"), (GLenum, "format"), (GLenum, "type"), (Const(OpaqueBlob(GLvoid, "__glColorSubTable_size(format, type, count)")), "data")]),
GlFunction(Void, "glCopyColorSubTableEXT", [(GLenum, "target"), (GLsizei, "start"), (GLint, "x"), (GLint, "y"), (GLsizei, "width")]),