("", X, 1, "GL_VARIABLE_E_NV"), # 0x8527
("", X, 1, "GL_VARIABLE_F_NV"), # 0x8528
("", X, 1, "GL_VARIABLE_G_NV"), # 0x8529
- ("", X, 1, "GL_CONSTANT_COLOR0_NV"), # 0x852A
- ("", X, 1, "GL_CONSTANT_COLOR1_NV"), # 0x852B
+ ("glGet", F, 4, "GL_CONSTANT_COLOR0_NV"), # 0x852A
+ ("glGet", F, 4, "GL_CONSTANT_COLOR1_NV"), # 0x852B
("", X, 1, "GL_PRIMARY_COLOR_NV"), # 0x852C
("", X, 1, "GL_SECONDARY_COLOR_NV"), # 0x852D
("", X, 1, "GL_SPARE0_NV"), # 0x852E
("", X, 1, "GL_COMBINER_AB_OUTPUT_NV"), # 0x854A
("", X, 1, "GL_COMBINER_CD_OUTPUT_NV"), # 0x854B
("", X, 1, "GL_COMBINER_SUM_OUTPUT_NV"), # 0x854C
- ("", X, 1, "GL_MAX_GENERAL_COMBINERS_NV"), # 0x854D
- ("", X, 1, "GL_NUM_GENERAL_COMBINERS_NV"), # 0x854E
- ("", X, 1, "GL_COLOR_SUM_CLAMP_NV"), # 0x854F
+ ("glGet", I, 1, "GL_MAX_GENERAL_COMBINERS_NV"), # 0x854D
+ ("glGet", I, 1, "GL_NUM_GENERAL_COMBINERS_NV"), # 0x854E
+ ("glGet", B, 1, "GL_COLOR_SUM_CLAMP_NV"), # 0x854F
("", X, 1, "GL_COMBINER0_NV"), # 0x8550
("", X, 1, "GL_COMBINER1_NV"), # 0x8551
("", X, 1, "GL_COMBINER2_NV"), # 0x8552