#include <stdio.h>
#include <iostream>
-#define RETRACE
-
#include "glproc.hpp"
#include "glstate.hpp"
#include "glws.hpp"
__context = __ws->createContext(__visual);
__ws->makeCurrent(__drawable, __context);
- for (GLuint h = 0; h < 1024; ++h) {
- __list_map[h] = h;
- }
-
for ( ; i < argc; ++i) {
if (parser.open(argv[i])) {
__startTime = OS::GetTime();