def call_function(self, function):
if function.name == "glViewport":
- print ' if (glretrace::drawable) {'
- print ' int drawable_width = x + width;'
- print ' int drawable_height = y + height;'
- print ' if (drawable_width > (int)glretrace::drawable->width ||'
- print ' drawable_height > (int)glretrace::drawable->height) {'
- print ' glretrace::drawable->resize(drawable_width, drawable_height);'
- print ' if (!glretrace::drawable->visible) {'
- print ' glretrace::drawable->show();'
+ print ' GLint draw_framebuffer = 0;'
+ print ' glGetIntegerv(GL_DRAW_FRAMEBUFFER_BINDING, &draw_framebuffer);'
+ print ' if (draw_framebuffer == 0) {'
+ print ' if (glretrace::drawable) {'
+ print ' int drawable_width = x + width;'
+ print ' int drawable_height = y + height;'
+ print ' if (drawable_width > (int)glretrace::drawable->width ||'
+ print ' drawable_height > (int)glretrace::drawable->height) {'
+ print ' glretrace::drawable->resize(drawable_width, drawable_height);'
+ print ' if (!glretrace::drawable->visible) {'
+ print ' glretrace::drawable->show();'
+ print ' }'
+ print ' glScissor(0, 0, drawable_width, drawable_height);'
print ' }'
- print ' glScissor(0, 0, drawable_width, drawable_height);'
print ' }'
print ' }'
def extract_arg(self, function, arg, arg_type, lvalue, rvalue):
if function.name in self.array_pointer_function_names and arg.name == 'pointer':
- print ' %s = static_cast<%s>(%s.toPointer());' % (lvalue, arg_type, rvalue)
+ print ' %s = static_cast<%s>(%s.toPointer(true));' % (lvalue, arg_type, rvalue)
return
if function.name in self.draw_elements_function_names and arg.name == 'indices':