Retracer.retrace_function_body(self, function)
+ if function.name in ('glFlush', 'glFinish'):
+ print ' if (!glretrace::double_buffer) {'
+ print ' glretrace::frame_complete(call.no);'
+ print ' }'
+
+ if function.name == 'glReadPixels':
+ print ' glFinish();'
+ print ' glretrace::frame_complete(call.no);'
+
def call_function(self, function):
if function.name == "glViewport":
- print ' bool reshape_window = false;'
- print ' if (x + width > glretrace::window_width) {'
- print ' glretrace::window_width = x + width;'
- print ' reshape_window = true;'
- print ' }'
- print ' if (y + height > glretrace::window_height) {'
- print ' glretrace::window_height = y + height;'
- print ' reshape_window = true;'
- print ' }'
- print ' if (reshape_window) {'
- print ' // XXX: does not always work'
- print ' glretrace::drawable->resize(glretrace::window_width, glretrace::window_height);'
- print ' reshape_window = false;'
+ print ' if (glretrace::drawable) {'
+ print ' int drawable_width = x + width;'
+ print ' int drawable_height = y + height;'
+ print ' if (drawable_width > (int)glretrace::drawable->width ||'
+ print ' drawable_height > (int)glretrace::drawable->height) {'
+ print ' glretrace::drawable->resize(drawable_width, drawable_height);'
+ print ' }'
print ' }'
if function.name == "glEnd":
# glGetError is not allowed inside glBegin/glEnd
print ' glretrace::checkGlError(call);'
- if function.name == 'glFlush':
- print ' if (!glretrace::double_buffer) {'
- print ' glretrace::frame_complete(call.no);'
- print ' }'
+ if function.name in ('glProgramStringARB', 'glProgramStringNV'):
+ print r' GLint error_position = -1;'
+ print r' glGetIntegerv(GL_PROGRAM_ERROR_POSITION_ARB, &error_position);'
+ print r' if (error_position != -1) {'
+ print r' const char *error_string = (const char *)glGetString(GL_PROGRAM_ERROR_STRING_ARB);'
+ print r' std::cerr << call.no << ": warning: " << error_string << "\n";'
+ print r' }'
+
+ if function.name == 'glCompileShader':
+ print r' GLint compile_status = 0;'
+ print r' glGetShaderiv(shader, GL_COMPILE_STATUS, &compile_status);'
+ print r' if (!compile_status) {'
+ print r' GLint info_log_length = 0;'
+ print r' glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &info_log_length);'
+ print r' GLchar *infoLog = new GLchar[info_log_length];'
+ print r' glGetShaderInfoLog(shader, info_log_length, NULL, infoLog);'
+ print r' std::cerr << call.no << ": warning: " << infoLog << "\n";'
+ print r' delete [] infoLog;'
+ print r' }'
+
+ if function.name == 'glLinkProgram':
+ print r' GLint link_status = 0;'
+ print r' glGetProgramiv(program, GL_LINK_STATUS, &link_status);'
+ print r' if (!link_status) {'
+ print r' GLint info_log_length = 0;'
+ print r' glGetProgramiv(program, GL_INFO_LOG_LENGTH, &info_log_length);'
+ print r' GLchar *infoLog = new GLchar[info_log_length];'
+ print r' glGetProgramInfoLog(program, info_log_length, NULL, infoLog);'
+ print r' std::cerr << call.no << ": warning: " << infoLog << "\n";'
+ print r' delete [] infoLog;'
+ print r' }'
+
+ if function.name == 'glCompileShaderARB':
+ print r' GLint compile_status = 0;'
+ print r' glGetObjectParameterivARB(shaderObj, GL_OBJECT_COMPILE_STATUS_ARB, &compile_status);'
+ print r' if (!compile_status) {'
+ print r' GLint info_log_length = 0;'
+ print r' glGetObjectParameterivARB(shaderObj, GL_OBJECT_INFO_LOG_LENGTH_ARB, &info_log_length);'
+ print r' GLchar *infoLog = new GLchar[info_log_length];'
+ print r' glGetInfoLogARB(shaderObj, info_log_length, NULL, infoLog);'
+ print r' std::cerr << call.no << ": warning: " << infoLog << "\n";'
+ print r' delete [] infoLog;'
+ print r' }'
+
+ if function.name == 'glLinkProgramARB':
+ print r' GLint link_status = 0;'
+ print r' glGetObjectParameterivARB(programObj, GL_OBJECT_LINK_STATUS_ARB, &link_status);'
+ print r' if (!link_status) {'
+ print r' GLint info_log_length = 0;'
+ print r' glGetObjectParameterivARB(programObj, GL_OBJECT_INFO_LOG_LENGTH_ARB, &info_log_length);'
+ print r' GLchar *infoLog = new GLchar[info_log_length];'
+ print r' glGetInfoLogARB(programObj, info_log_length, NULL, infoLog);'
+ print r' std::cerr << call.no << ": warning: " << infoLog << "\n";'
+ print r' delete [] infoLog;'
+ print r' }'
def extract_arg(self, function, arg, arg_type, lvalue, rvalue):
if function.name in self.array_pointer_function_names and arg.name == 'pointer':
- print ' %s = static_cast<%s>(%s.blob());' % (lvalue, arg_type, rvalue)
+ print ' %s = static_cast<%s>(%s.toPointer());' % (lvalue, arg_type, rvalue)
return
if function.name in self.draw_elements_function_names and arg.name == 'indices':
- print ' %s = %s.blob();' % (lvalue, rvalue)
+ print ' %s = %s.toPointer();' % (lvalue, rvalue)
return
if arg.type is glapi.GLlocation \