]> git.cworth.org Git - apitrace/blobdiff - glretrace.py
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[apitrace] / glretrace.py
index d8a38610c40348f9e54e6ca083f0ffa32804e897..97a6ecc1c8f07063c0ea24bf68168bbc2d09ccc4 100644 (file)
 ##########################################################################/
 
 
-import base
-from glx import libgl
+"""GL retracer generator."""
 
 
+import specs.stdapi as stdapi
+import specs.glapi as glapi
+import specs.glesapi as glesapi
+from retrace import Retracer
 
-class ConstRemover(base.Rebuilder):
 
-    def visit_const(self, const):
-        return const.type
+class GlRetracer(Retracer):
 
+    table_name = 'glretrace::gl_callbacks'
 
-class ValueExtractor(base.Visitor):
+    def retraceFunction(self, function):
+        Retracer.retraceFunction(self, function)
 
-    def visit_literal(self, type, lvalue, rvalue):
-        print '    %s = %s;' % (lvalue, rvalue)
+    array_pointer_function_names = set((
+        "glVertexPointer",
+        "glNormalPointer",
+        "glColorPointer",
+        "glIndexPointer",
+        "glTexCoordPointer",
+        "glEdgeFlagPointer",
+        "glFogCoordPointer",
+        "glSecondaryColorPointer",
 
-    def visit_alias(self, type, lvalue, rvalue):
-        self.visit(type.type, lvalue, rvalue)
-    
-    def visit_enum(self, type, lvalue, rvalue):
-        print '    %s = %s;' % (lvalue, rvalue)
+        "glInterleavedArrays",
 
-    def visit_bitmask(self, type, lvalue, rvalue):
-        self.visit(type.type, lvalue, rvalue)
+        "glVertexPointerEXT",
+        "glNormalPointerEXT",
+        "glColorPointerEXT",
+        "glIndexPointerEXT",
+        "glTexCoordPointerEXT",
+        "glEdgeFlagPointerEXT",
+        "glFogCoordPointerEXT",
+        "glSecondaryColorPointerEXT",
 
-    def visit_array(self, array, lvalue, rvalue):
-        print '    %s = new %s[%s];' % (lvalue, array.type, array.length)
-        index = '__i' + array.id
-        print '    for(size_t {i} = 0; {i} < {length}; ++{i}) {{'.format(i = index, length = array.length)
-        self.visit(array.type, '%s[%s]' % (lvalue, index), '%s[%s]' % (rvalue, index))
-        print '    }'
+        "glVertexAttribPointer",
+        "glVertexAttribPointerARB",
+        "glVertexAttribPointerNV",
+        "glVertexAttribIPointer",
+        "glVertexAttribIPointerEXT",
+        "glVertexAttribLPointer",
+        "glVertexAttribLPointerEXT",
+        
+        #"glMatrixIndexPointerARB",
+    ))
 
-    def visit_blob(self, type, lvalue, rvalue):
-        print '    %s = %s;' % (lvalue, rvalue)
+    draw_array_function_names = set([
+        "glDrawArrays",
+        "glDrawArraysEXT",
+        "glDrawArraysIndirect",
+        "glDrawArraysInstanced",
+        "glDrawArraysInstancedARB",
+        "glDrawArraysInstancedEXT",
+        "glDrawArraysInstancedBaseInstance",
+        "glDrawMeshArraysSUN",
+        "glMultiDrawArrays",
+        "glMultiDrawArraysEXT",
+        "glMultiModeDrawArraysIBM",
+    ])
 
+    draw_elements_function_names = set([
+        "glDrawElements",
+        "glDrawElementsBaseVertex",
+        "glDrawElementsIndirect",
+        "glDrawElementsInstanced",
+        "glDrawElementsInstancedARB",
+        "glDrawElementsInstancedEXT",
+        "glDrawElementsInstancedBaseVertex",
+        "glDrawElementsInstancedBaseInstance",
+        "glDrawElementsInstancedBaseVertexBaseInstance",
+        "glDrawRangeElements",
+        "glDrawRangeElementsEXT",
+        "glDrawRangeElementsBaseVertex",
+        "glMultiDrawElements",
+        "glMultiDrawElementsBaseVertex",
+        "glMultiDrawElementsEXT",
+        "glMultiModeDrawElementsIBM",
+    ])
 
+    draw_indirect_function_names = set([
+        "glDrawArraysIndirect",
+        "glDrawElementsIndirect",
+    ])
 
-def retrace_function(function):
-    print 'static void retrace_%s(Trace::Call &call) {' % function.name
-    if not function.name.startswith('glX'):
-        success = True
-        for arg_type, arg_name in function.args:
-            arg_type = ConstRemover().visit(arg_type)
-            print '    %s %s;' % (arg_type, arg_name)
-            rvalue = 'call.arg("%s")' % (arg_name,)
-            lvalue = arg_name
-            try:
-                ValueExtractor().visit(arg_type, lvalue, rvalue)
-            except NotImplementedError:
-                success = False
-                print '    %s = 0; // FIXME' % arg_name
-        if not success:
-            print '    std::cerr << "warning: unsupported call %s\\n";' % function.name
-            print '    return;'
-        arg_names = ", ".join([arg_name for arg_type, arg_name in function.args])
-        print '    %s(%s);' % (function.name, arg_names)
-    print '}'
-    print
+    misc_draw_function_names = set([
+        "glCallList",
+        "glCallLists",
+        "glClear",
+        "glEnd",
+        "glDrawPixels",
+        "glBlitFramebuffer",
+        "glBlitFramebufferEXT",
+    ])
+
+    bind_framebuffer_function_names = set([
+        "glBindFramebuffer",
+        "glBindFramebufferEXT",
+        "glBindFramebufferOES",
+    ])
+
+    # Names of the functions that can pack into the current pixel buffer
+    # object.  See also the ARB_pixel_buffer_object specification.
+    pack_function_names = set([
+        'glGetCompressedTexImage',
+        'glGetConvolutionFilter',
+        'glGetHistogram',
+        'glGetMinmax',
+        'glGetPixelMapfv',
+        'glGetPixelMapuiv',
+        'glGetPixelMapusv',
+        'glGetPolygonStipple',
+        'glGetSeparableFilter',
+        'glGetTexImage',
+        'glReadPixels',
+        'glGetnCompressedTexImageARB',
+        'glGetnConvolutionFilterARB',
+        'glGetnHistogramARB',
+        'glGetnMinmaxARB',
+        'glGetnPixelMapfvARB',
+        'glGetnPixelMapuivARB',
+        'glGetnPixelMapusvARB',
+        'glGetnPolygonStippleARB',
+        'glGetnSeparableFilterARB',
+        'glGetnTexImageARB',
+        'glReadnPixelsARB',
+    ])
+
+    map_function_names = set([
+        'glMapBuffer',
+        'glMapBufferARB',
+        'glMapBufferOES',
+        'glMapBufferRange',
+        'glMapNamedBufferEXT',
+        'glMapNamedBufferRangeEXT',
+        'glMapObjectBufferATI',
+    ])
+
+    unmap_function_names = set([
+        'glUnmapBuffer',
+        'glUnmapBufferARB',
+        'glUnmapBufferOES',
+        'glUnmapNamedBufferEXT',
+        'glUnmapObjectBufferATI',
+    ])
+
+    def retraceFunctionBody(self, function):
+        is_array_pointer = function.name in self.array_pointer_function_names
+        is_draw_array = function.name in self.draw_array_function_names
+        is_draw_elements = function.name in self.draw_elements_function_names
+        is_misc_draw = function.name in self.misc_draw_function_names
+
+        if is_array_pointer or is_draw_array or is_draw_elements:
+            print '    if (glretrace::parser.version < 1) {'
+
+            if is_array_pointer or is_draw_array:
+                print '        GLint __array_buffer = 0;'
+                print '        glGetIntegerv(GL_ARRAY_BUFFER_BINDING, &__array_buffer);'
+                print '        if (!__array_buffer) {'
+                self.failFunction(function)
+                print '        }'
+
+            if is_draw_elements:
+                print '        GLint __element_array_buffer = 0;'
+                print '        glGetIntegerv(GL_ELEMENT_ARRAY_BUFFER_BINDING, &__element_array_buffer);'
+                print '        if (!__element_array_buffer) {'
+                self.failFunction(function)
+                print '        }'
+            
+            print '    }'
+
+        # When no pack buffer object is bound, the pack functions are no-ops.
+        if function.name in self.pack_function_names:
+            print '    GLint __pack_buffer = 0;'
+            print '    glGetIntegerv(GL_PIXEL_PACK_BUFFER_BINDING, &__pack_buffer);'
+            print '    if (!__pack_buffer) {'
+            print '        return;'
+            print '    }'
+
+        # Pre-snapshots
+        if function.name in self.bind_framebuffer_function_names:
+            print '    assert(call.flags & trace::CALL_FLAG_SWAP_RENDERTARGET);'
+        if function.name == 'glFrameTerminatorGREMEDY':
+            print '    glretrace::frame_complete(call);'
+            return
+
+        Retracer.retraceFunctionBody(self, function)
+
+        # Post-snapshots
+        if function.name in ('glFlush', 'glFinish'):
+            print '    if (!glretrace::double_buffer) {'
+            print '        glretrace::frame_complete(call);'
+            print '    }'
+        if is_draw_array or is_draw_elements or is_misc_draw:
+            print '    assert(call.flags & trace::CALL_FLAG_RENDER);'
+
+
+    def invokeFunction(self, function):
+        # Infer the drawable size from GL calls
+        if function.name == "glViewport":
+            print '    glretrace::updateDrawable(x + width, y + height);'
+        if function.name == "glViewportArray":
+            # We are concerned about drawables so only care for the first viewport
+            print '    if (first == 0 && count > 0) {'
+            print '        GLfloat x = v[0], y = v[1], w = v[2], h = v[3];'
+            print '        glretrace::updateDrawable(x + w, y + h);'
+            print '    }'
+        if function.name == "glViewportIndexedf":
+            print '    if (index == 0) {'
+            print '        glretrace::updateDrawable(x + w, y + h);'
+            print '    }'
+        if function.name == "glViewportIndexedfv":
+            print '    if (index == 0) {'
+            print '        GLfloat x = v[0], y = v[1], w = v[2], h = v[3];'
+            print '        glretrace::updateDrawable(x + w, y + h);'
+            print '    }'
+        if function.name in ('glBlitFramebuffer', 'glBlitFramebufferEXT'):
+            # Some applications do all their rendering in a framebuffer, and
+            # then just blit to the drawable without ever calling glViewport.
+            print '    glretrace::updateDrawable(std::max(dstX0, dstX1), std::max(dstY0, dstY1));'
+
+        if function.name == "glEnd":
+            print '    glretrace::insideGlBeginEnd = false;'
+
+        if function.name.startswith('gl') and not function.name.startswith('glX'):
+            print r'    if (!glretrace::context && !glretrace::benchmark && !retrace::profiling) {'
+            print r'        retrace::warning(call) << "no current context\n";'
+            print r'    }'
+
+        if function.name == 'memcpy':
+            print '    if (!dest || !src || !n) return;'
+
+        # Destroy the buffer mapping
+        if function.name in self.unmap_function_names:
+            print r'        GLvoid *ptr = NULL;'
+            if function.name == 'glUnmapBuffer':
+                print r'            glGetBufferPointerv(target, GL_BUFFER_MAP_POINTER, &ptr);'
+            elif function.name == 'glUnmapBufferARB':
+                print r'            glGetBufferPointervARB(target, GL_BUFFER_MAP_POINTER_ARB, &ptr);'
+            elif function.name == 'glUnmapBufferOES':
+                print r'            glGetBufferPointervOES(target, GL_BUFFER_MAP_POINTER_OES, &ptr);'
+            elif function.name == 'glUnmapNamedBufferEXT':
+                print r'            glGetNamedBufferPointervEXT(buffer, GL_BUFFER_MAP_POINTER, &ptr);'
+            elif function.name == 'glUnmapObjectBufferATI':
+                # TODO
+                pass
+            else:
+                assert False
+            print r'        if (ptr) {'
+            print r'            retrace::delRegionByPointer(ptr);'
+            print r'        } else {'
+            print r'            retrace::warning(call) << "no current context\n";'
+            print r'        }'
+        
+        Retracer.invokeFunction(self, function)
+
+        # Error checking
+        if function.name == "glBegin":
+            print '    glretrace::insideGlBeginEnd = true;'
+        elif function.name.startswith('gl'):
+            # glGetError is not allowed inside glBegin/glEnd
+            print '    if (!glretrace::benchmark && !retrace::profiling && !glretrace::insideGlBeginEnd) {'
+            print '        glretrace::checkGlError(call);'
+            if function.name in ('glProgramStringARB', 'glProgramStringNV'):
+                print r'        GLint error_position = -1;'
+                print r'        glGetIntegerv(GL_PROGRAM_ERROR_POSITION_ARB, &error_position);'
+                print r'        if (error_position != -1) {'
+                print r'            const char *error_string = (const char *)glGetString(GL_PROGRAM_ERROR_STRING_ARB);'
+                print r'            retrace::warning(call) << error_string << "\n";'
+                print r'        }'
+            if function.name == 'glCompileShader':
+                print r'        GLint compile_status = 0;'
+                print r'        glGetShaderiv(shader, GL_COMPILE_STATUS, &compile_status);'
+                print r'        if (!compile_status) {'
+                print r'             GLint info_log_length = 0;'
+                print r'             glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &info_log_length);'
+                print r'             GLchar *infoLog = new GLchar[info_log_length];'
+                print r'             glGetShaderInfoLog(shader, info_log_length, NULL, infoLog);'
+                print r'             retrace::warning(call) << infoLog << "\n";'
+                print r'             delete [] infoLog;'
+                print r'        }'
+            if function.name == 'glLinkProgram':
+                print r'        GLint link_status = 0;'
+                print r'        glGetProgramiv(program, GL_LINK_STATUS, &link_status);'
+                print r'        if (!link_status) {'
+                print r'             GLint info_log_length = 0;'
+                print r'             glGetProgramiv(program, GL_INFO_LOG_LENGTH, &info_log_length);'
+                print r'             GLchar *infoLog = new GLchar[info_log_length];'
+                print r'             glGetProgramInfoLog(program, info_log_length, NULL, infoLog);'
+                print r'             retrace::warning(call) << infoLog << "\n";'
+                print r'             delete [] infoLog;'
+                print r'        }'
+            if function.name == 'glCompileShaderARB':
+                print r'        GLint compile_status = 0;'
+                print r'        glGetObjectParameterivARB(shaderObj, GL_OBJECT_COMPILE_STATUS_ARB, &compile_status);'
+                print r'        if (!compile_status) {'
+                print r'             GLint info_log_length = 0;'
+                print r'             glGetObjectParameterivARB(shaderObj, GL_OBJECT_INFO_LOG_LENGTH_ARB, &info_log_length);'
+                print r'             GLchar *infoLog = new GLchar[info_log_length];'
+                print r'             glGetInfoLogARB(shaderObj, info_log_length, NULL, infoLog);'
+                print r'             retrace::warning(call) << infoLog << "\n";'
+                print r'             delete [] infoLog;'
+                print r'        }'
+            if function.name == 'glLinkProgramARB':
+                print r'        GLint link_status = 0;'
+                print r'        glGetObjectParameterivARB(programObj, GL_OBJECT_LINK_STATUS_ARB, &link_status);'
+                print r'        if (!link_status) {'
+                print r'             GLint info_log_length = 0;'
+                print r'             glGetObjectParameterivARB(programObj, GL_OBJECT_INFO_LOG_LENGTH_ARB, &info_log_length);'
+                print r'             GLchar *infoLog = new GLchar[info_log_length];'
+                print r'             glGetInfoLogARB(programObj, info_log_length, NULL, infoLog);'
+                print r'             retrace::warning(call) << infoLog << "\n";'
+                print r'             delete [] infoLog;'
+                print r'        }'
+            if function.name in self.map_function_names:
+                print r'        if (!__result) {'
+                print r'             retrace::warning(call) << "failed to map buffer\n";'
+                print r'        }'
+            if function.name in self.unmap_function_names and function.type is not stdapi.Void:
+                print r'        if (!__result) {'
+                print r'             retrace::warning(call) << "failed to unmap buffer\n";'
+                print r'        }'
+            if function.name in ('glGetAttribLocation', 'glGetAttribLocationARB'):
+                print r'    GLint __orig_result = call.ret->toSInt();'
+                print r'    if (__result != __orig_result) {'
+                print r'        retrace::warning(call) << "vertex attrib location mismatch " << __orig_result << " -> " << __result << "\n";'
+                print r'    }'
+            if function.name in ('glCheckFramebufferStatus', 'glCheckFramebufferStatusEXT', 'glCheckNamedFramebufferStatusEXT'):
+                print r'    GLint __orig_result = call.ret->toSInt();'
+                print r'    if (__orig_result == GL_FRAMEBUFFER_COMPLETE &&'
+                print r'        __result != GL_FRAMEBUFFER_COMPLETE) {'
+                print r'        retrace::warning(call) << "incomplete framebuffer (" << glstate::enumToString(__result) << ")\n";'
+                print r'    }'
+            print '    }'
+
+        # Query the buffer length for whole buffer mappings
+        if function.name in self.map_function_names:
+            if 'length' in function.argNames():
+                assert 'BufferRange' in function.name
+            else:
+                assert 'BufferRange' not in function.name
+                print r'    GLint length = 0;'
+                if function.name in ('glMapBuffer', 'glMapBufferOES'):
+                    print r'    glGetBufferParameteriv(target, GL_BUFFER_SIZE, &length);'
+                elif function.name == 'glMapBufferARB':
+                    print r'    glGetBufferParameterivARB(target, GL_BUFFER_SIZE_ARB, &length);'
+                elif function.name == 'glMapNamedBufferEXT':
+                    print r'    glGetNamedBufferParameterivEXT(buffer, GL_BUFFER_SIZE, &length);'
+                elif function.name == 'glMapObjectBufferATI':
+                    print r'    glGetObjectBufferivATI(buffer, GL_OBJECT_BUFFER_SIZE_ATI, &length);'
+                else:
+                    assert False
+
+    def extractArg(self, function, arg, arg_type, lvalue, rvalue):
+        if function.name in self.array_pointer_function_names and arg.name == 'pointer':
+            print '    %s = static_cast<%s>(retrace::toPointer(%s, true));' % (lvalue, arg_type, rvalue)
+            return
+
+        if function.name in self.draw_elements_function_names and arg.name == 'indices' or\
+           function.name in self.draw_indirect_function_names and arg.name == 'indirect':
+            self.extractOpaqueArg(function, arg, arg_type, lvalue, rvalue)
+            return
+
+        # Handle pointer with offsets into the current pack pixel buffer
+        # object.
+        if function.name in self.pack_function_names and arg.output:
+            self.extractOpaqueArg(function, arg, arg_type, lvalue, rvalue)
+            return
+
+        if arg.type is glapi.GLlocation \
+           and 'program' not in function.argNames():
+            print '    GLint program = -1;'
+            print '    glGetIntegerv(GL_CURRENT_PROGRAM, &program);'
+        
+        if arg.type is glapi.GLlocationARB \
+           and 'programObj' not in function.argNames():
+            print '    GLhandleARB programObj = glGetHandleARB(GL_PROGRAM_OBJECT_ARB);'
+
+        Retracer.extractArg(self, function, arg, arg_type, lvalue, rvalue)
+
+        # Don't try to use more samples than the implementation supports
+        if arg.name == 'samples':
+            assert arg.type is glapi.GLsizei
+            print '    GLint max_samples = 0;'
+            print '    glGetIntegerv(GL_MAX_SAMPLES, &max_samples);'
+            print '    if (samples > max_samples) {'
+            print '        samples = max_samples;'
+            print '    }'
 
 
 if __name__ == '__main__':
-    print
-    print '#include <stdlib.h>'
-    print '#include <string.h>'
-    print '#include <GL/glew.h>'
-    print '#include <GL/glut.h>'
-    print
-    print '#include "trace_parser.hpp"'
-    print
-
-    for function in libgl.functions:
-        retrace_function(function)
-
-    print 'static bool retrace_call(Trace::Call &call) {'
-    for function in libgl.functions:
-        print '    if (call.name == "%s") {' % function.name
-        print '        retrace_%s(call);' % function.name
-        print '        return true;'
-        print '    }'
-    print '    std::cerr << "warning: unsupported call " << call.name << "\\n";'
-    print '    return false;'
-    print '}'
-    print '''
-
-class Retracer : public Trace::Parser
-{
-    void handle_call(Trace::Call &call) {
-        std::cout << call;
-        std::cout.flush();
-        retrace_call(call);
-    }
-};
-
-int main(int argc, char **argv)
-{
-   glutInit(&argc, argv);
-   glutInitWindowPosition( 0, 0 );
-   glutInitWindowSize( 800, 600 );
-   glutInitDisplayMode( GLUT_DEPTH | GLUT_RGB | GLUT_SINGLE );
-   glutCreateWindow(argv[0]);
-   glewInit();
-   for (int i = 1; i < argc; ++i) {
-      Retracer p;
-      p.parse(argv[i]);
-      glutMainLoop();
-   }
-   return 0;
-}
-
-'''   
+    print r'''
+#include <string.h>
+
+#include "glproc.hpp"
+#include "glretrace.hpp"
+#include "glstate.hpp"
+
+
+'''
+    api = glapi.glapi
+    api.addApi(glesapi.glesapi)
+    retracer = GlRetracer()
+    retracer.retraceApi(api)