])
misc_draw_function_names = set([
+ "glCallList",
+ "glCallLists",
"glClear",
"glEnd",
"glDrawPixels",
bind_framebuffer_function_names = set([
"glBindFramebuffer",
- "glBindFramebufferARB",
"glBindFramebufferEXT",
+ "glBindFramebufferOES",
])
# Names of the functions that can pack into the current pixel buffer
print ' GLint __pack_buffer = 0;'
print ' glGetIntegerv(GL_PIXEL_PACK_BUFFER_BINDING, &__pack_buffer);'
print ' if (!__pack_buffer) {'
- if function.name == 'glReadPixels':
- print ' glFinish();'
- print ' if (glretrace::snapshot_frequency == glretrace::FREQUENCY_FRAME ||'
- print ' glretrace::snapshot_frequency == glretrace::FREQUENCY_FRAMEBUFFER) {'
- print ' glretrace::snapshot(call.no);'
- print ' }'
print ' return;'
print ' }'
# Pre-snapshots
if function.name in self.bind_framebuffer_function_names:
- print ' if (glretrace::snapshot_frequency == glretrace::FREQUENCY_FRAMEBUFFER) {'
- print ' glretrace::snapshot(call.no - 1);'
- print ' }'
+ print ' assert(call.flags & trace::CALL_FLAG_SWAP_RENDERTARGET);'
if function.name == 'glFrameTerminatorGREMEDY':
print ' glretrace::frame_complete(call);'
return
print ' glretrace::frame_complete(call);'
print ' }'
if is_draw_array or is_draw_elements or is_misc_draw:
- print ' if (glretrace::snapshot_frequency == glretrace::FREQUENCY_DRAW) {'
- print ' glretrace::snapshot(call.no);'
- print ' }'
+ print ' assert(call.flags & trace::CALL_FLAG_RENDER);'
def invokeFunction(self, function):
# Infer the drawable size from GL calls
if function.name == "glViewport":
print ' glretrace::updateDrawable(x + width, y + height);'
+ if function.name == "glViewportArray":
+ # We are concerned about drawables so only care for the first viewport
+ print ' if (first == 0 && count > 0) {'
+ print ' GLfloat x = v[0], y = v[1], w = v[2], h = v[3];'
+ print ' glretrace::updateDrawable(x + w, y + h);'
+ print ' }'
+ if function.name == "glViewportIndexedf":
+ print ' if (index == 0) {'
+ print ' glretrace::updateDrawable(x + w, y + h);'
+ print ' }'
+ if function.name == "glViewportIndexedfv":
+ print ' if (index == 0) {'
+ print ' GLfloat x = v[0], y = v[1], w = v[2], h = v[3];'
+ print ' glretrace::updateDrawable(x + w, y + h);'
+ print ' }'
if function.name in ('glBlitFramebuffer', 'glBlitFramebufferEXT'):
# Some applications do all their rendering in a framebuffer, and
# then just blit to the drawable without ever calling glViewport.
if function.name == "glEnd":
print ' glretrace::insideGlBeginEnd = false;'
+ if function.name.startswith('gl') and not function.name.startswith('glX'):
+ print r' if (!glretrace::context && !glretrace::benchmark && !retrace::profiling) {'
+ print r' retrace::warning(call) << "no current context\n";'
+ print r' }'
+
if function.name == 'memcpy':
print ' if (!dest || !src || !n) return;'
+
+ # Destroy the buffer mapping
+ if function.name in self.unmap_function_names:
+ print r' GLvoid *ptr = NULL;'
+ if function.name == 'glUnmapBuffer':
+ print r' glGetBufferPointerv(target, GL_BUFFER_MAP_POINTER, &ptr);'
+ elif function.name == 'glUnmapBufferARB':
+ print r' glGetBufferPointervARB(target, GL_BUFFER_MAP_POINTER_ARB, &ptr);'
+ elif function.name == 'glUnmapBufferOES':
+ print r' glGetBufferPointervOES(target, GL_BUFFER_MAP_POINTER_OES, &ptr);'
+ elif function.name == 'glUnmapNamedBufferEXT':
+ print r' glGetNamedBufferPointervEXT(buffer, GL_BUFFER_MAP_POINTER, &ptr);'
+ else:
+ assert False
+ print r' if (ptr) {'
+ print r' retrace::delRegionByPointer(ptr);'
+ print r' } else {'
+ print r' retrace::warning(call) << "no current context\n";'
+ print r' }'
Retracer.invokeFunction(self, function)
print ' glretrace::insideGlBeginEnd = true;'
elif function.name.startswith('gl'):
# glGetError is not allowed inside glBegin/glEnd
- print ' if (!glretrace::benchmark && !glretrace::insideGlBeginEnd) {'
+ print ' if (!glretrace::benchmark && !retrace::profiling && !glretrace::insideGlBeginEnd) {'
print ' glretrace::checkGlError(call);'
if function.name in ('glProgramStringARB', 'glProgramStringNV'):
print r' GLint error_position = -1;'
print r' if (!__result) {'
print r' retrace::warning(call) << "failed to map buffer\n";'
print r' }'
+ if function.name in self.unmap_function_names:
+ print r' if (!__result) {'
+ print r' retrace::warning(call) << "failed to unmap buffer\n";'
+ print r' }'
if function.name in ('glGetAttribLocation', 'glGetAttribLocationARB'):
print r' GLint __orig_result = call.ret->toSInt();'
print r' if (__result != __orig_result) {'
print r' }'
print ' }'
- # Query the buffer length for whole buffer mappings
- if function.name in self.map_function_names:
- if 'length' in function.argNames():
- assert 'BufferRange' in function.name
- else:
- assert 'BufferRange' not in function.name
- print r' GLint length = 0;'
- if function.name in ('glMapBuffer', 'glMapBufferOES'):
- print r' glGetBufferParameteriv(target, GL_BUFFER_SIZE, &length);'
- elif function.name == 'glMapBufferARB':
- print r' glGetBufferParameterivARB(target, GL_BUFFER_SIZE_ARB, &length);'
- elif function.name == 'glMapNamedBufferEXT':
- print r' glGetNamedBufferParameterivEXT(buffer, GL_BUFFER_SIZE, &length);'
- else:
- assert False
- # Destroy the buffer mapping
- if function.name in self.unmap_function_names:
- print r' GLvoid *ptr = NULL;'
- if function.name == 'glUnmapBuffer':
- print r' glGetBufferPointerv(target, GL_BUFFER_MAP_POINTER, &ptr);'
- elif function.name == 'glUnmapBufferARB':
- print r' glGetBufferPointervARB(target, GL_BUFFER_MAP_POINTER_ARB, &ptr);'
- elif function.name == 'glUnmapBufferOES':
- print r' glGetBufferPointervOES(target, GL_BUFFER_MAP_POINTER_OES, &ptr);'
- elif function.name == 'glUnmapNamedBufferEXT':
- print r' glGetNamedBufferPointervEXT(buffer, GL_BUFFER_MAP_POINTER, &ptr);'
+ # Query the buffer length for whole buffer mappings
+ if function.name in self.map_function_names:
+ if 'length' in function.argNames():
+ assert 'BufferRange' in function.name
+ else:
+ assert 'BufferRange' not in function.name
+ print r' GLint length = 0;'
+ if function.name in ('glMapBuffer', 'glMapBufferOES'):
+ print r' glGetBufferParameteriv(target, GL_BUFFER_SIZE, &length);'
+ elif function.name == 'glMapBufferARB':
+ print r' glGetBufferParameterivARB(target, GL_BUFFER_SIZE_ARB, &length);'
+ elif function.name == 'glMapNamedBufferEXT':
+ print r' glGetNamedBufferParameterivEXT(buffer, GL_BUFFER_SIZE, &length);'
else:
assert False
- print r' if (ptr) {'
- print r' retrace::delRegionByPointer(ptr);'
- print r' }'
def extractArg(self, function, arg, arg_type, lvalue, rvalue):
if function.name in self.array_pointer_function_names and arg.name == 'pointer':