print ' if (glretrace::snapshot_frequency == glretrace::FREQUENCY_FRAMEBUFFER) {'
print ' glretrace::snapshot(call.no - 1);'
print ' }'
+ if function.name == 'glFrameTerminatorGREMEDY':
+ print ' glretrace::frame_complete(call.no);'
+ return
Retracer.retrace_function_body(self, function)