print r' }'
print ' }'
- # Update buffer mappings
+ # Query the buffer length for whole buffer mappings
if function.name in self.map_function_names:
- print r' if (__result) {'
- print r' unsigned long long __address = call.ret->toUIntPtr();'
- if 'BufferRange' not in function.name:
- print r' GLint length = 0;'
+ if 'length' in function.argNames():
+ assert 'BufferRange' in function.name
+ else:
+ assert 'BufferRange' not in function.name
+ print r' GLint length = 0;'
if function.name in ('glMapBuffer', 'glMapBufferOES'):
print r' glGetBufferParameteriv(target, GL_BUFFER_SIZE, &length);'
elif function.name == 'glMapBufferARB':
- print r' glGetBufferParameterivARB(target, GL_BUFFER_SIZE_ARB, &length);'
+ print r' glGetBufferParameterivARB(target, GL_BUFFER_SIZE_ARB, &length);'
elif function.name == 'glMapNamedBufferEXT':
- print r' glGetNamedBufferParameterivEXT(buffer, GL_BUFFER_SIZE, &length);'
+ print r' glGetNamedBufferParameterivEXT(buffer, GL_BUFFER_SIZE, &length);'
else:
assert False
- print r' retrace::addRegion(__address, __result, length);'
- print r' }'
+ # Destroy the buffer mapping
if function.name in self.unmap_function_names:
print r' GLvoid *ptr = NULL;'
if function.name == 'glUnmapBuffer':