##########################################################################/
-import base
-from glx import libgl
+"""GL retracer generator."""
+import specs.stdapi as stdapi
+import specs.glapi as glapi
+from retrace import Retracer
-class ConstRemover(base.Rebuilder):
- def visit_const(self, const):
- return const.type
+class GlRetracer(Retracer):
+ table_name = 'glretrace::gl_callbacks'
-class ValueExtractor(base.Visitor):
+ def retrace_function(self, function):
+ Retracer.retrace_function(self, function)
- def visit_literal(self, type, lvalue, rvalue):
- print ' %s = %s;' % (lvalue, rvalue)
+ array_pointer_function_names = set((
+ "glVertexPointer",
+ "glNormalPointer",
+ "glColorPointer",
+ "glIndexPointer",
+ "glTexCoordPointer",
+ "glEdgeFlagPointer",
+ "glFogCoordPointer",
+ "glSecondaryColorPointer",
- def visit_alias(self, type, lvalue, rvalue):
- self.visit(type.type, lvalue, rvalue)
-
- def visit_enum(self, type, lvalue, rvalue):
- print ' %s = %s;' % (lvalue, rvalue)
+ "glInterleavedArrays",
- def visit_bitmask(self, type, lvalue, rvalue):
- self.visit(type.type, lvalue, rvalue)
+ "glVertexPointerEXT",
+ "glNormalPointerEXT",
+ "glColorPointerEXT",
+ "glIndexPointerEXT",
+ "glTexCoordPointerEXT",
+ "glEdgeFlagPointerEXT",
+ "glFogCoordPointerEXT",
+ "glSecondaryColorPointerEXT",
- def visit_array(self, array, lvalue, rvalue):
- print ' %s = new %s[%s];' % (lvalue, array.type, array.length)
- index = '__i' + array.id
- print ' for(size_t {i} = 0; {i} < {length}; ++{i}) {{'.format(i = index, length = array.length)
- self.visit(array.type, '%s[%s]' % (lvalue, index), '%s[%s]' % (rvalue, index))
- print ' }'
+ "glVertexAttribPointer",
+ "glVertexAttribPointerARB",
+ "glVertexAttribPointerNV",
+ "glVertexAttribIPointer",
+ "glVertexAttribIPointerEXT",
+ "glVertexAttribLPointer",
+ "glVertexAttribLPointerEXT",
+
+ #"glMatrixIndexPointerARB",
+ ))
+ draw_array_function_names = set([
+ "glDrawArrays",
+ "glDrawArraysEXT",
+ "glDrawArraysIndirect",
+ "glDrawArraysInstanced",
+ "glDrawArraysInstancedARB",
+ "glDrawArraysInstancedEXT",
+ "glDrawArraysInstancedBaseInstance",
+ "glDrawMeshArraysSUN",
+ "glMultiDrawArrays",
+ "glMultiDrawArraysEXT",
+ "glMultiModeDrawArraysIBM",
+ ])
+ draw_elements_function_names = set([
+ "glDrawElements",
+ "glDrawElementsBaseVertex",
+ "glDrawElementsIndirect",
+ "glDrawElementsInstanced",
+ "glDrawElementsInstancedARB",
+ "glDrawElementsInstancedEXT",
+ "glDrawElementsInstancedBaseVertex",
+ "glDrawElementsInstancedBaseInstance",
+ "glDrawElementsInstancedBaseVertexBaseInstance",
+ "glDrawRangeElements",
+ "glDrawRangeElementsEXT",
+ "glDrawRangeElementsBaseVertex",
+ "glMultiDrawElements",
+ "glMultiDrawElementsBaseVertex",
+ "glMultiDrawElementsEXT",
+ "glMultiModeDrawElementsIBM",
+ ])
-def retrace_function(function):
- print 'static void retrace_%s(Trace::Call &call) {' % function.name
- if not function.name.startswith('glX'):
- success = True
- for arg_type, arg_name in function.args:
- arg_type = ConstRemover().visit(arg_type)
- print ' %s %s;' % (arg_type, arg_name)
- rvalue = 'call.arg("%s")' % (arg_name,)
- lvalue = arg_name
- try:
- ValueExtractor().visit(arg_type, lvalue, rvalue)
- except NotImplementedError:
- success = False
- print ' %s = 0; // FIXME' % arg_name
- if not success:
- print ' std::cerr << "warning: unsupported call %s\\n";' % function.name
- print ' return;'
- arg_names = ", ".join([arg_name for arg_type, arg_name in function.args])
- print ' %s(%s);' % (function.name, arg_names)
- print '}'
- print
+ draw_indirect_function_names = set([
+ "glDrawArraysIndirect",
+ "glDrawElementsIndirect",
+ ])
+
+ misc_draw_function_names = set([
+ "glClear",
+ "glEnd",
+ "glDrawPixels",
+ "glBlitFramebuffer",
+ "glBlitFramebufferEXT",
+ ])
+
+ bind_framebuffer_function_names = set([
+ "glBindFramebuffer",
+ "glBindFramebufferARB",
+ "glBindFramebufferEXT",
+ ])
+
+ # Names of the functions that can pack into the current pixel buffer
+ # object. See also the ARB_pixel_buffer_object specification.
+ pack_function_names = set([
+ 'glGetCompressedTexImage',
+ 'glGetConvolutionFilter',
+ 'glGetHistogram',
+ 'glGetMinmax',
+ 'glGetPixelMapfv',
+ 'glGetPixelMapuiv',
+ 'glGetPixelMapusv',
+ 'glGetPolygonStipple',
+ 'glGetSeparableFilter',
+ 'glGetTexImage',
+ 'glReadPixels',
+ 'glGetnCompressedTexImageARB',
+ 'glGetnConvolutionFilterARB',
+ 'glGetnHistogramARB',
+ 'glGetnMinmaxARB',
+ 'glGetnPixelMapfvARB',
+ 'glGetnPixelMapuivARB',
+ 'glGetnPixelMapusvARB',
+ 'glGetnPolygonStippleARB',
+ 'glGetnSeparableFilterARB',
+ 'glGetnTexImageARB',
+ 'glReadnPixelsARB',
+ ])
+
+ map_function_names = set([
+ 'glMapBuffer',
+ 'glMapBufferARB',
+ 'glMapBufferRange',
+ 'glMapNamedBufferEXT',
+ 'glMapNamedBufferRangeEXT'
+ ])
+
+ unmap_function_names = set([
+ 'glUnmapBuffer',
+ 'glUnmapBufferARB',
+ 'glUnmapNamedBufferEXT',
+ ])
+
+ def retrace_function_body(self, function):
+ is_array_pointer = function.name in self.array_pointer_function_names
+ is_draw_array = function.name in self.draw_array_function_names
+ is_draw_elements = function.name in self.draw_elements_function_names
+ is_misc_draw = function.name in self.misc_draw_function_names
+
+ if is_array_pointer or is_draw_array or is_draw_elements:
+ print ' if (glretrace::parser.version < 1) {'
+
+ if is_array_pointer or is_draw_array:
+ print ' GLint __array_buffer = 0;'
+ print ' glGetIntegerv(GL_ARRAY_BUFFER_BINDING, &__array_buffer);'
+ print ' if (!__array_buffer) {'
+ self.fail_function(function)
+ print ' }'
+
+ if is_draw_elements:
+ print ' GLint __element_array_buffer = 0;'
+ print ' glGetIntegerv(GL_ELEMENT_ARRAY_BUFFER_BINDING, &__element_array_buffer);'
+ print ' if (!__element_array_buffer) {'
+ self.fail_function(function)
+ print ' }'
+
+ print ' }'
+
+ # When no pack buffer object is bound, the pack functions are no-ops.
+ if function.name in self.pack_function_names:
+ print ' GLint __pack_buffer = 0;'
+ print ' glGetIntegerv(GL_PIXEL_PACK_BUFFER_BINDING, &__pack_buffer);'
+ print ' if (!__pack_buffer) {'
+ if function.name == 'glReadPixels':
+ print ' glFinish();'
+ print ' if (glretrace::snapshot_frequency == glretrace::FREQUENCY_FRAME ||'
+ print ' glretrace::snapshot_frequency == glretrace::FREQUENCY_FRAMEBUFFER) {'
+ print ' glretrace::snapshot(call.no);'
+ print ' }'
+ print ' return;'
+ print ' }'
+
+ # Pre-snapshots
+ if function.name in self.bind_framebuffer_function_names:
+ print ' if (glretrace::snapshot_frequency == glretrace::FREQUENCY_FRAMEBUFFER) {'
+ print ' glretrace::snapshot(call.no - 1);'
+ print ' }'
+ if function.name == 'glFrameTerminatorGREMEDY':
+ print ' glretrace::frame_complete(call);'
+ return
+
+ Retracer.retrace_function_body(self, function)
+
+ # Post-snapshots
+ if function.name in ('glFlush', 'glFinish'):
+ print ' if (!glretrace::double_buffer) {'
+ print ' glretrace::frame_complete(call);'
+ print ' }'
+ if is_draw_array or is_draw_elements or is_misc_draw:
+ print ' if (glretrace::snapshot_frequency == glretrace::FREQUENCY_DRAW) {'
+ print ' glretrace::snapshot(call.no);'
+ print ' }'
+
+
+ def call_function(self, function):
+ # Infer the drawable size from GL calls
+ if function.name == "glViewport":
+ print ' glretrace::updateDrawable(x + width, y + height);'
+ if function.name in ('glBlitFramebuffer', 'glBlitFramebufferEXT'):
+ # Some applications do all their rendering in a framebuffer, and
+ # then just blit to the drawable without ever calling glViewport.
+ print ' glretrace::updateDrawable(std::max(dstX0, dstX1), std::max(dstY0, dstY1));'
+
+ if function.name == "glEnd":
+ print ' glretrace::insideGlBeginEnd = false;'
+
+ if function.name == 'memcpy':
+ print ' if (!dest || !src || !n) return;'
+
+ Retracer.call_function(self, function)
+
+ # Error checking
+ if function.name == "glBegin":
+ print ' glretrace::insideGlBeginEnd = true;'
+ elif function.name.startswith('gl'):
+ # glGetError is not allowed inside glBegin/glEnd
+ print ' if (!glretrace::benchmark && !glretrace::insideGlBeginEnd) {'
+ print ' glretrace::checkGlError(call);'
+ if function.name in ('glProgramStringARB', 'glProgramStringNV'):
+ print r' GLint error_position = -1;'
+ print r' glGetIntegerv(GL_PROGRAM_ERROR_POSITION_ARB, &error_position);'
+ print r' if (error_position != -1) {'
+ print r' const char *error_string = (const char *)glGetString(GL_PROGRAM_ERROR_STRING_ARB);'
+ print r' retrace::warning(call) << error_string << "\n";'
+ print r' }'
+ if function.name == 'glCompileShader':
+ print r' GLint compile_status = 0;'
+ print r' glGetShaderiv(shader, GL_COMPILE_STATUS, &compile_status);'
+ print r' if (!compile_status) {'
+ print r' GLint info_log_length = 0;'
+ print r' glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &info_log_length);'
+ print r' GLchar *infoLog = new GLchar[info_log_length];'
+ print r' glGetShaderInfoLog(shader, info_log_length, NULL, infoLog);'
+ print r' retrace::warning(call) << infoLog << "\n";'
+ print r' delete [] infoLog;'
+ print r' }'
+ if function.name == 'glLinkProgram':
+ print r' GLint link_status = 0;'
+ print r' glGetProgramiv(program, GL_LINK_STATUS, &link_status);'
+ print r' if (!link_status) {'
+ print r' GLint info_log_length = 0;'
+ print r' glGetProgramiv(program, GL_INFO_LOG_LENGTH, &info_log_length);'
+ print r' GLchar *infoLog = new GLchar[info_log_length];'
+ print r' glGetProgramInfoLog(program, info_log_length, NULL, infoLog);'
+ print r' retrace::warning(call) << infoLog << "\n";'
+ print r' delete [] infoLog;'
+ print r' }'
+ if function.name == 'glCompileShaderARB':
+ print r' GLint compile_status = 0;'
+ print r' glGetObjectParameterivARB(shaderObj, GL_OBJECT_COMPILE_STATUS_ARB, &compile_status);'
+ print r' if (!compile_status) {'
+ print r' GLint info_log_length = 0;'
+ print r' glGetObjectParameterivARB(shaderObj, GL_OBJECT_INFO_LOG_LENGTH_ARB, &info_log_length);'
+ print r' GLchar *infoLog = new GLchar[info_log_length];'
+ print r' glGetInfoLogARB(shaderObj, info_log_length, NULL, infoLog);'
+ print r' retrace::warning(call) << infoLog << "\n";'
+ print r' delete [] infoLog;'
+ print r' }'
+ if function.name == 'glLinkProgramARB':
+ print r' GLint link_status = 0;'
+ print r' glGetObjectParameterivARB(programObj, GL_OBJECT_LINK_STATUS_ARB, &link_status);'
+ print r' if (!link_status) {'
+ print r' GLint info_log_length = 0;'
+ print r' glGetObjectParameterivARB(programObj, GL_OBJECT_INFO_LOG_LENGTH_ARB, &info_log_length);'
+ print r' GLchar *infoLog = new GLchar[info_log_length];'
+ print r' glGetInfoLogARB(programObj, info_log_length, NULL, infoLog);'
+ print r' retrace::warning(call) << infoLog << "\n";'
+ print r' delete [] infoLog;'
+ print r' }'
+ if function.name in self.map_function_names:
+ print r' if (!__result) {'
+ print r' retrace::warning(call) << "failed to map buffer\n";'
+ print r' }'
+ if function.name in ('glGetAttribLocation', 'glGetAttribLocationARB'):
+ print r' GLint __orig_result = call.ret->toSInt();'
+ print r' if (__result != __orig_result) {'
+ print r' retrace::warning(call) << "vertex attrib location mismatch " << __orig_result << " -> " << __result << "\n";'
+ print r' }'
+ if function.name in ('glCheckFramebufferStatus', 'glCheckFramebufferStatusEXT', 'glCheckNamedFramebufferStatusEXT'):
+ print r' GLint __orig_result = call.ret->toSInt();'
+ print r' if (__orig_result == GL_FRAMEBUFFER_COMPLETE &&'
+ print r' __result != GL_FRAMEBUFFER_COMPLETE) {'
+ print r' retrace::warning(call) << "incomplete framebuffer (" << glstate::enumToString(__result) << ")\n";'
+ print r' }'
+ print ' }'
+
+ # Update buffer mappings
+ if function.name in self.map_function_names:
+ print r' if (__result) {'
+ print r' unsigned long long __address = call.ret->toUIntPtr();'
+ if 'BufferRange' not in function.name:
+ print r' GLint length = 0;'
+ if function.name == 'glMapBuffer':
+ print r' glGetBufferParameteriv(target, GL_BUFFER_SIZE, &length);'
+ elif function.name == 'glMapBufferARB':
+ print r' glGetBufferParameterivARB(target, GL_BUFFER_SIZE_ARB, &length);'
+ elif function.name == 'glMapNamedBufferEXT':
+ print r' glGetNamedBufferParameterivEXT(buffer, GL_BUFFER_SIZE, &length);'
+ else:
+ assert False
+ print r' retrace::addRegion(__address, __result, length);'
+ print r' }'
+ if function.name in self.unmap_function_names:
+ print r' GLvoid *ptr = NULL;'
+ if function.name == 'glUnmapBuffer':
+ print r' glGetBufferPointerv(target, GL_BUFFER_MAP_POINTER, &ptr);'
+ elif function.name == 'glUnmapBufferARB':
+ print r' glGetBufferPointervARB(target, GL_BUFFER_MAP_POINTER_ARB, &ptr);'
+ elif function.name == 'glUnmapNamedBufferEXT':
+ print r' glGetNamedBufferPointervEXT(buffer, GL_BUFFER_MAP_POINTER, &ptr);'
+ else:
+ assert False
+ print r' if (ptr) {'
+ print r' retrace::delRegionByPointer(ptr);'
+ print r' }'
+
+ def extract_arg(self, function, arg, arg_type, lvalue, rvalue):
+ if function.name in self.array_pointer_function_names and arg.name == 'pointer':
+ print ' %s = static_cast<%s>(retrace::toPointer(%s, true));' % (lvalue, arg_type, rvalue)
+ return
+
+ if function.name in self.draw_elements_function_names and arg.name == 'indices' or\
+ function.name in self.draw_indirect_function_names and arg.name == 'indirect':
+ self.extract_opaque_arg(function, arg, arg_type, lvalue, rvalue)
+ return
+
+ # Handle pointer with offsets into the current pack pixel buffer
+ # object.
+ if function.name in self.pack_function_names and arg.output:
+ self.extract_opaque_arg(function, arg, arg_type, lvalue, rvalue)
+ return
+
+ if arg.type is glapi.GLlocation \
+ and 'program' not in [arg.name for arg in function.args]:
+ print ' GLint program = -1;'
+ print ' glGetIntegerv(GL_CURRENT_PROGRAM, &program);'
+
+ if arg.type is glapi.GLlocationARB \
+ and 'programObj' not in [arg.name for arg in function.args]:
+ print ' GLhandleARB programObj = glGetHandleARB(GL_PROGRAM_OBJECT_ARB);'
+
+ Retracer.extract_arg(self, function, arg, arg_type, lvalue, rvalue)
+
+ # Don't try to use more samples than the implementation supports
+ if arg.name == 'samples':
+ assert arg.type is glapi.GLsizei
+ print ' GLint max_samples = 0;'
+ print ' glGetIntegerv(GL_MAX_SAMPLES, &max_samples);'
+ print ' if (samples > max_samples) {'
+ print ' samples = max_samples;'
+ print ' }'
if __name__ == '__main__':
- print
- print '#include <stdlib.h>'
- print '#include <string.h>'
- print '#include <GL/glew.h>'
- print '#include <GL/glut.h>'
- print
- print '#include "trace_parser.hpp"'
- print
-
- for function in libgl.functions:
- retrace_function(function)
-
- print 'static bool retrace_call(Trace::Call &call) {'
- for function in libgl.functions:
- print ' if (call.name == "%s") {' % function.name
- print ' retrace_%s(call);' % function.name
- print ' return true;'
- print ' }'
- print ' std::cerr << "warning: unsupported call " << call.name << "\\n";'
- print ' return false;'
- print '}'
- print '''
-
-class Retracer : public Trace::Parser
-{
- void handle_call(Trace::Call &call) {
- std::cout << call;
- std::cout.flush();
- retrace_call(call);
- }
-};
-
-int main(int argc, char **argv)
-{
- glutInit(&argc, argv);
- glutInitWindowPosition( 0, 0 );
- glutInitWindowSize( 800, 600 );
- glutInitDisplayMode( GLUT_DEPTH | GLUT_RGB | GLUT_SINGLE );
- glutCreateWindow(argv[0]);
- glewInit();
- for (int i = 1; i < argc; ++i) {
- Retracer p;
- p.parse(argv[i]);
- glutMainLoop();
- }
- return 0;
-}
-
-'''
+ print r'''
+#include <string.h>
+
+#include "glproc.hpp"
+#include "glretrace.hpp"
+#include "glstate.hpp"
+
+
+'''
+ api = glapi.glapi
+ retracer = GlRetracer()
+ retracer.retrace_api(api)