glws::Context *context = NULL;
int window_width = 256, window_height = 256;
-bool reshape_window = false;
unsigned frame = 0;
long long startTime = 0;
unsigned dump_state = ~0;
void
-checkGlError(void) {
+checkGlError(int callIdx) {
if (benchmark || insideGlBeginEnd) {
return;
}
return;
}
+ if (callIdx >= 0) {
+ std::cerr << callIdx << ": ";
+ }
+
std::cerr << "warning: glGetError() = ";
switch (error) {
case GL_INVALID_ENUM:
static void snapshot(Image::Image &image) {
GLint drawbuffer = double_buffer ? GL_BACK : GL_FRONT;
GLint readbuffer = double_buffer ? GL_BACK : GL_FRONT;
- glGetIntegerv(GL_READ_BUFFER, &drawbuffer);
+ glGetIntegerv(GL_DRAW_BUFFER, &drawbuffer);
glGetIntegerv(GL_READ_BUFFER, &readbuffer);
glReadBuffer(drawbuffer);
glReadPixels(0, 0, image.width, image.height, GL_RGBA, GL_UNSIGNED_BYTE, image.pixels);
}
-static void frame_complete(void) {
+void frame_complete(unsigned call_no) {
++frame;
- if (!reshape_window && (snapshot_prefix || compare_prefix)) {
+ if (snapshot_prefix || compare_prefix) {
Image::Image *ref = NULL;
if (compare_prefix) {
char filename[PATH_MAX];
- snprintf(filename, sizeof filename, "%s%04u.png", compare_prefix, frame);
+ snprintf(filename, sizeof filename, "%s%010u.png", compare_prefix, call_no);
ref = Image::readPNG(filename);
if (!ref) {
return;
if (snapshot_prefix) {
char filename[PATH_MAX];
- snprintf(filename, sizeof filename, "%s%04u.png", snapshot_prefix, frame);
+ snprintf(filename, sizeof filename, "%s%010u.png", snapshot_prefix, call_no);
if (src.writePNG(filename) && retrace::verbosity >= 0) {
std::cout << "Wrote " << filename << "\n";
}
}
if (ref) {
- std::cout << "Frame " << frame << " average precision of " << src.compare(*ref) << " bits\n";
+ std::cout << "Snapshot " << call_no << " average precision of " << src.compare(*ref) << " bits\n";
delete ref;
}
}
-
- if (reshape_window) {
- // XXX: doesn't quite work
- drawable->resize(window_width, window_height);
- reshape_window = false;
- }
- ws->processEvents();
}
while ((call = parser.parse_call())) {
const std::string &name = call->name();
- if ((name[0] == 'w' && name[1] == 'g' && name[2] == 'l') ||
- (name[0] == 'g' && name[1] == 'l' && name[2] == 'X')) {
- // XXX: We ignore the majority of the OS-specific calls for now
- if (name == "glXSwapBuffers" ||
- name == "wglSwapBuffers") {
- if (retrace::verbosity >= 1) {
- std::cout << *call;
- std::cout.flush();
- };
- frame_complete();
- if (double_buffer)
- drawable->swapBuffers();
- else
- glFlush();
- } else if (name == "glXMakeCurrent" ||
- name == "wglMakeCurrent") {
- glFlush();
- if (!double_buffer) {
- frame_complete();
- }
- } else {
- continue;
- }
+ if (retrace::verbosity >= 1) {
+ std::cout << *call;
+ std::cout.flush();
}
- if (name == "glFlush") {
- glFlush();
- if (!double_buffer) {
- frame_complete();
- }
+ if (name[0] == 'w' && name[1] == 'g' && name[2] == 'l') {
+ glretrace::retrace_call_wgl(*call);
+ }
+ else if (name[0] == 'g' && name[1] == 'l' && name[2] == 'X') {
+ glretrace::retrace_call_glx(*call);
+ } else {
+ retrace::retrace_call(*call);
}
-
- retrace::retrace_call(*call);
if (!insideGlBeginEnd && call->no >= dump_state) {
state_dump(std::cout);