case GL_BYTE:
case GL_UNSIGNED_BYTE:
return 1;
- break;
case GL_SHORT:
case GL_UNSIGNED_SHORT:
case GL_2_BYTES:
case GL_HALF_FLOAT:
return 2;
- break;
case GL_3_BYTES:
return 3;
- break;
case GL_INT:
case GL_UNSIGNED_INT:
case GL_FLOAT:
case GL_4_BYTES:
return 4;
- break;
case GL_DOUBLE:
return 8;
- break;
default:
OS::DebugMessage("warning: %s: unknown GLenum 0x%04X\n", __FUNCTION__, type);
return 0;