/**************************************************************************
*
+ * Copyright 2011 Jose Fonseca
* Copyright 2010 VMware, Inc.
* Copyright 2004 IBM Corporation
* All Rights Reserved.
/*
* Auxiliary functions to compute the size of array/blob arguments, depending.
- *
- * Some of these functions were semi-automatically generated with
- * apigen/glsize.py script from Mesa's XML description of the GL enums.
- *
- * Other functions were done by hand.
*/
-#ifndef _GL_HELPERS_HPP_
-#define _GL_HELPERS_HPP_
+#ifndef _GL_SIZE_HPP_
+#define _GL_SIZE_HPP_
+#include <string.h>
+
#include "os.hpp"
#include "glimports.hpp"
case GL_DOUBLE:
return 8;
default:
- OS::DebugMessage("warning: %s: unknown GLenum 0x%04X\n", __FUNCTION__, type);
+ os::log("apitrace: warning: %s: unknown GLenum 0x%04X\n", __FUNCTION__, type);
return 0;
}
}
+static inline void
+__gl_uniform_size(GLenum type, GLenum &elemType, GLint &numElems) {
+ switch (type) {
+ case GL_FLOAT:
+ elemType = GL_FLOAT;
+ numElems = 1;
+ break;
+ case GL_FLOAT_VEC2:
+ elemType = GL_FLOAT;
+ numElems = 2;
+ break;
+ case GL_FLOAT_VEC3:
+ elemType = GL_FLOAT;
+ numElems = 3;
+ break;
+ case GL_FLOAT_VEC4:
+ elemType = GL_FLOAT;
+ numElems = 4;
+ break;
+ case GL_DOUBLE:
+ elemType = GL_DOUBLE;
+ numElems = 1;
+ break;
+ case GL_DOUBLE_VEC2:
+ elemType = GL_DOUBLE;
+ numElems = 2;
+ break;
+ case GL_DOUBLE_VEC3:
+ elemType = GL_DOUBLE;
+ numElems = 3;
+ break;
+ case GL_DOUBLE_VEC4:
+ elemType = GL_DOUBLE;
+ numElems = 4;
+ break;
+ case GL_INT:
+ elemType = GL_INT;
+ numElems = 1;
+ break;
+ case GL_INT_VEC2:
+ elemType = GL_INT;
+ numElems = 2;
+ break;
+ case GL_INT_VEC3:
+ elemType = GL_INT;
+ numElems = 3;
+ break;
+ case GL_INT_VEC4:
+ elemType = GL_INT;
+ numElems = 4;
+ break;
+ case GL_UNSIGNED_INT:
+ elemType = GL_UNSIGNED_INT;
+ numElems = 1;
+ break;
+ case GL_UNSIGNED_INT_VEC2:
+ elemType = GL_UNSIGNED_INT;
+ numElems = 2;
+ break;
+ case GL_UNSIGNED_INT_VEC3:
+ elemType = GL_UNSIGNED_INT;
+ numElems = 3;
+ break;
+ case GL_UNSIGNED_INT_VEC4:
+ elemType = GL_UNSIGNED_INT;
+ numElems = 4;
+ break;
+ case GL_BOOL:
+ elemType = GL_BOOL;
+ numElems = 1;
+ break;
+ case GL_BOOL_VEC2:
+ elemType = GL_BOOL;
+ numElems = 2;
+ break;
+ case GL_BOOL_VEC3:
+ elemType = GL_BOOL;
+ numElems = 3;
+ break;
+ case GL_BOOL_VEC4:
+ elemType = GL_BOOL;
+ numElems = 4;
+ break;
+ case GL_FLOAT_MAT2:
+ elemType = GL_FLOAT;
+ numElems = 2*2;
+ break;
+ case GL_FLOAT_MAT3:
+ elemType = GL_FLOAT;
+ numElems = 3*3;
+ break;
+ case GL_FLOAT_MAT4:
+ elemType = GL_FLOAT;
+ numElems = 4*4;
+ break;
+ case GL_FLOAT_MAT2x3:
+ elemType = GL_FLOAT;
+ numElems = 2*3;
+ break;
+ case GL_FLOAT_MAT2x4:
+ elemType = GL_FLOAT;
+ numElems = 2*4;
+ break;
+ case GL_FLOAT_MAT3x2:
+ elemType = GL_FLOAT;
+ numElems = 3*2;
+ break;
+ case GL_FLOAT_MAT3x4:
+ elemType = GL_FLOAT;
+ numElems = 3*4;
+ break;
+ case GL_FLOAT_MAT4x2:
+ elemType = GL_FLOAT;
+ numElems = 4*2;
+ break;
+ case GL_FLOAT_MAT4x3:
+ elemType = GL_FLOAT;
+ numElems = 4*3;
+ break;
+ case GL_DOUBLE_MAT2:
+ elemType = GL_DOUBLE;
+ numElems = 2*2;
+ break;
+ case GL_DOUBLE_MAT3:
+ elemType = GL_DOUBLE;
+ numElems = 3*3;
+ break;
+ case GL_DOUBLE_MAT4:
+ elemType = GL_DOUBLE;
+ numElems = 4*4;
+ break;
+ case GL_DOUBLE_MAT2x3:
+ elemType = GL_DOUBLE;
+ numElems = 2*3;
+ break;
+ case GL_DOUBLE_MAT2x4:
+ elemType = GL_DOUBLE;
+ numElems = 2*4;
+ break;
+ case GL_DOUBLE_MAT3x2:
+ elemType = GL_DOUBLE;
+ numElems = 3*2;
+ break;
+ case GL_DOUBLE_MAT3x4:
+ elemType = GL_DOUBLE;
+ numElems = 3*4;
+ break;
+ case GL_DOUBLE_MAT4x2:
+ elemType = GL_DOUBLE;
+ numElems = 4*2;
+ break;
+ case GL_DOUBLE_MAT4x3:
+ elemType = GL_DOUBLE;
+ numElems = 4*3;
+ break;
+ case GL_SAMPLER_1D:
+ case GL_SAMPLER_2D:
+ case GL_SAMPLER_3D:
+ case GL_SAMPLER_CUBE:
+ case GL_SAMPLER_1D_SHADOW:
+ case GL_SAMPLER_2D_SHADOW:
+ case GL_SAMPLER_1D_ARRAY:
+ case GL_SAMPLER_2D_ARRAY:
+ case GL_SAMPLER_CUBE_MAP_ARRAY:
+ case GL_SAMPLER_1D_ARRAY_SHADOW:
+ case GL_SAMPLER_2D_ARRAY_SHADOW:
+ case GL_SAMPLER_2D_MULTISAMPLE:
+ case GL_SAMPLER_2D_MULTISAMPLE_ARRAY:
+ case GL_SAMPLER_CUBE_SHADOW:
+ case GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW:
+ case GL_SAMPLER_BUFFER:
+ case GL_SAMPLER_2D_RECT:
+ case GL_SAMPLER_2D_RECT_SHADOW:
+ case GL_INT_SAMPLER_1D:
+ case GL_INT_SAMPLER_2D:
+ case GL_INT_SAMPLER_3D:
+ case GL_INT_SAMPLER_CUBE:
+ case GL_INT_SAMPLER_1D_ARRAY:
+ case GL_INT_SAMPLER_2D_ARRAY:
+ case GL_INT_SAMPLER_CUBE_MAP_ARRAY:
+ case GL_INT_SAMPLER_2D_MULTISAMPLE:
+ case GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY:
+ case GL_INT_SAMPLER_BUFFER:
+ case GL_INT_SAMPLER_2D_RECT:
+ case GL_UNSIGNED_INT_SAMPLER_1D:
+ case GL_UNSIGNED_INT_SAMPLER_2D:
+ case GL_UNSIGNED_INT_SAMPLER_3D:
+ case GL_UNSIGNED_INT_SAMPLER_CUBE:
+ case GL_UNSIGNED_INT_SAMPLER_1D_ARRAY:
+ case GL_UNSIGNED_INT_SAMPLER_2D_ARRAY:
+ case GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY:
+ case GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE:
+ case GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY:
+ case GL_UNSIGNED_INT_SAMPLER_BUFFER:
+ case GL_UNSIGNED_INT_SAMPLER_2D_RECT:
+ elemType = GL_INT;
+ numElems = 1;
+ break;
+ default:
+ os::log("apitrace: warning: %s: unknown GLenum 0x%04X\n", __FUNCTION__, type);
+ elemType = GL_NONE;
+ numElems = 0;
+ return;
+ }
+}
+
static inline size_t
__glArrayPointer_size(GLint size, GLenum type, GLsizei stride, GLsizei maxIndex)
{
#define __glFogCoordPointer_size(type, stride, maxIndex) __glArrayPointer_size(1, type, stride, maxIndex)
#define __glSecondaryColorPointer_size(size, type, stride, maxIndex) __glArrayPointer_size(size, type, stride, maxIndex)
#define __glVertexAttribPointer_size(size, type, normalized, stride, maxIndex) __glArrayPointer_size(size, type, stride, maxIndex)
+#define __glVertexAttribPointerARB_size(size, type, normalized, stride, maxIndex) __glArrayPointer_size(size, type, stride, maxIndex)
+#define __glVertexAttribPointerNV_size(size, type, stride, maxIndex) __glArrayPointer_size(size, type, stride, maxIndex)
static inline GLuint
__glDrawArrays_maxindex(GLint first, GLsizei count)
{
+ if (!count) {
+ return 0;
+ }
return first + count - 1;
}
+#define __glDrawArraysEXT_maxindex __glDrawArrays_maxindex
+
static inline GLuint
-__glDrawElements_maxindex(GLsizei count, GLenum type, const GLvoid *indices)
+__glDrawElementsBaseVertex_maxindex(GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex)
{
GLvoid *temp = 0;
GLint __element_array_buffer = 0;
+
+ if (!count) {
+ return 0;
+ }
+
__glGetIntegerv(GL_ELEMENT_ARRAY_BUFFER_BINDING, &__element_array_buffer);
if (__element_array_buffer) {
// Read indices from index buffer object
}
}
} else {
- OS::DebugMessage("warning: %s: unknown GLenum 0x%04X\n", __FUNCTION__, type);
+ os::log("apitrace: warning: %s: unknown GLenum 0x%04X\n", __FUNCTION__, type);
}
if (__element_array_buffer) {
free(temp);
}
+ maxindex += basevertex;
+
return maxindex;
}
-static inline GLuint
-__glDrawRangeElements_maxindex(GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid * indices)
-{
- (void)start;
- (void)end;
- return __glDrawElements_maxindex(count, type, indices);
-}
+#define __glDrawRangeElementsBaseVertex_maxindex(start, end, count, type, indices, basevertex) __glDrawElementsBaseVertex_maxindex(count, type, indices, basevertex)
-static inline size_t
-__glCallLists_size(GLsizei n, GLenum type)
-{
- return n*__gl_type_size(type);
-}
+#define __glDrawElements_maxindex(count, type, indices) __glDrawElementsBaseVertex_maxindex(count, type, indices, 0);
+#define __glDrawRangeElements_maxindex(start, end, count, type, indices) __glDrawElements_maxindex(count, type, indices)
+#define __glDrawRangeElementsEXT_maxindex __glDrawRangeElements_maxindex
-static inline size_t
-__glFogfv_size(GLenum pname)
-{
- switch (pname) {
- case GL_FOG_INDEX:
- case GL_FOG_DENSITY:
- case GL_FOG_START:
- case GL_FOG_END:
- case GL_FOG_MODE:
- case GL_FOG_OFFSET_VALUE_SGIX:
- case GL_FOG_DISTANCE_MODE_NV:
- return 1;
- case GL_FOG_COLOR:
- return 4;
- default:
- OS::DebugMessage("warning: %s: unknown GLenum 0x%04X\n", __FUNCTION__, pname);
- return 1;
- }
-}
+/* FIXME take in consideration instancing */
+#define __glDrawArraysInstanced_maxindex(first, count, primcount) __glDrawArrays_maxindex(first, count)
+#define __glDrawElementsInstanced_maxindex(count, type, indices, primcount) __glDrawElements_maxindex(count, type, indices)
+#define __glDrawElementsInstancedBaseVertex_maxindex(count, type, indices, primcount, basevertex) __glDrawElementsBaseVertex_maxindex(count, type, indices, basevertex)
+#define __glDrawRangeElementsInstanced_maxindex(start, end, count, type, indices, primcount) __glDrawRangeElements_maxindex(start, end, count, type, indices)
+#define __glDrawRangeElementsInstancedBaseVertex_maxindex(start, end, count, type, indices, primcount, basevertex) __glDrawRangeElementsBaseVertex_maxindex(start, end, count, type, indices, basevertex)
-#define __glFogiv_size __glFogfv_size
+#define __glDrawArraysInstancedBaseInstance_maxindex(first, count, primcount, baseinstance) __glDrawArrays_maxindex(first, count)
+#define __glDrawElementsInstancedBaseInstance_maxindex(count, type, indices, primcount, baseinstance) __glDrawElements_maxindex(count, type, indices)
+#define __glDrawElementsInstancedBaseVertexBaseInstance_maxindex(count, type, indices, primcount, basevertex, baseinstance) __glDrawElementsBaseVertex_maxindex(count, type, indices, basevertex)
-static inline size_t
-__glLightfv_size(GLenum pname)
-{
- switch (pname) {
- case GL_SPOT_EXPONENT:
- case GL_SPOT_CUTOFF:
- case GL_CONSTANT_ATTENUATION:
- case GL_LINEAR_ATTENUATION:
- case GL_QUADRATIC_ATTENUATION:
- return 1;
- case GL_SPOT_DIRECTION:
- return 3;
- case GL_AMBIENT:
- case GL_DIFFUSE:
- case GL_SPECULAR:
- case GL_POSITION:
- return 4;
- default:
- OS::DebugMessage("warning: %s: unknown GLenum 0x%04X\n", __FUNCTION__, pname);
- return 1;
- }
+#define __glDrawArraysInstancedARB_maxindex __glDrawArraysInstanced_maxindex
+#define __glDrawElementsInstancedARB_maxindex __glDrawElementsInstanced_maxindex
+#define __glDrawArraysInstancedEXT_maxindex __glDrawArraysInstanced_maxindex
+#define __glDrawElementsInstancedEXT_maxindex __glDrawElementsInstanced_maxindex
+
+static inline GLuint
+__glDrawArraysIndirect_maxindex(const GLvoid *indirect) {
+ os::log("apitrace: warning: %s: unsupported\n", __FUNCTION__);
+ return 0;
}
-#define __glLightiv_size __glLightfv_size
+static inline GLuint
+__glDrawElementsIndirect_maxindex(GLenum type, const GLvoid *indirect) {
+ os::log("apitrace: warning: %s: unsupported\n", __FUNCTION__);
+ return 0;
+}
-static inline size_t
-__glLightModelfv_size(GLenum pname)
-{
- switch (pname) {
- case GL_LIGHT_MODEL_LOCAL_VIEWER:
- case GL_LIGHT_MODEL_TWO_SIDE:
- case GL_LIGHT_MODEL_COLOR_CONTROL:
-/* case GL_LIGHT_MODEL_COLOR_CONTROL_EXT:*/
- return 1;
- case GL_LIGHT_MODEL_AMBIENT:
- return 4;
- default:
- OS::DebugMessage("warning: %s: unknown GLenum 0x%04X\n", __FUNCTION__, pname);
- return 1;
+static inline GLuint
+__glMultiDrawArrays_maxindex(const GLint *first, const GLsizei *count, GLsizei primcount) {
+ GLuint maxindex = 0;
+ for (GLsizei prim = 0; prim < primcount; ++prim) {
+ GLuint maxindex_prim = __glDrawArrays_maxindex(first[prim], count[prim]);
+ maxindex = std::max(maxindex, maxindex_prim);
}
+ return maxindex;
}
-#define __glLightModeliv_size __glLightModelfv_size
-
-static inline size_t
-__glMaterialfv_size(GLenum pname)
-{
- switch (pname) {
- case GL_SHININESS:
- return 1;
- case GL_COLOR_INDEXES:
- return 3;
- case GL_AMBIENT:
- case GL_DIFFUSE:
- case GL_SPECULAR:
- case GL_EMISSION:
- case GL_AMBIENT_AND_DIFFUSE:
- return 4;
- default:
- OS::DebugMessage("warning: %s: unknown GLenum 0x%04X\n", __FUNCTION__, pname);
- return 1;
+static inline GLuint
+__glMultiDrawElements_maxindex(const GLsizei *count, GLenum type, const GLvoid* *indices, GLsizei primcount) {
+ GLuint maxindex = 0;
+ for (GLsizei prim = 0; prim < primcount; ++prim) {
+ GLuint maxindex_prim = __glDrawElements_maxindex(count[prim], type, indices[prim]);
+ maxindex = std::max(maxindex, maxindex_prim);
}
+ return maxindex;
}
-#define __glMaterialiv_size __glMaterialfv_size
-
-static inline size_t
-__glTexParameterfv_size(GLenum pname)
-{
- switch (pname) {
- case GL_TEXTURE_MAG_FILTER:
- case GL_TEXTURE_MIN_FILTER:
- case GL_TEXTURE_WRAP_S:
- case GL_TEXTURE_WRAP_T:
- case GL_TEXTURE_PRIORITY:
- case GL_TEXTURE_WRAP_R:
- case GL_TEXTURE_COMPARE_FAIL_VALUE_ARB:
-/* case GL_SHADOW_AMBIENT_SGIX:*/
- case GL_TEXTURE_MIN_LOD:
- case GL_TEXTURE_MAX_LOD:
- case GL_TEXTURE_BASE_LEVEL:
- case GL_TEXTURE_MAX_LEVEL:
- case GL_TEXTURE_CLIPMAP_FRAME_SGIX:
- case GL_TEXTURE_LOD_BIAS_S_SGIX:
- case GL_TEXTURE_LOD_BIAS_T_SGIX:
- case GL_TEXTURE_LOD_BIAS_R_SGIX:
- case GL_GENERATE_MIPMAP:
-/* case GL_GENERATE_MIPMAP_SGIS:*/
- case GL_TEXTURE_COMPARE_SGIX:
- case GL_TEXTURE_COMPARE_OPERATOR_SGIX:
- case GL_TEXTURE_MAX_CLAMP_S_SGIX:
- case GL_TEXTURE_MAX_CLAMP_T_SGIX:
- case GL_TEXTURE_MAX_CLAMP_R_SGIX:
- case GL_TEXTURE_MAX_ANISOTROPY_EXT:
- case GL_TEXTURE_LOD_BIAS:
-/* case GL_TEXTURE_LOD_BIAS_EXT:*/
- case GL_TEXTURE_STORAGE_HINT_APPLE:
- case GL_STORAGE_PRIVATE_APPLE:
- case GL_STORAGE_CACHED_APPLE:
- case GL_STORAGE_SHARED_APPLE:
- case GL_DEPTH_TEXTURE_MODE:
-/* case GL_DEPTH_TEXTURE_MODE_ARB:*/
- case GL_TEXTURE_COMPARE_MODE:
-/* case GL_TEXTURE_COMPARE_MODE_ARB:*/
- case GL_TEXTURE_COMPARE_FUNC:
-/* case GL_TEXTURE_COMPARE_FUNC_ARB:*/
- case GL_TEXTURE_UNSIGNED_REMAP_MODE_NV:
- return 1;
- case GL_TEXTURE_CLIPMAP_CENTER_SGIX:
- case GL_TEXTURE_CLIPMAP_OFFSET_SGIX:
- return 2;
- case GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX:
- return 3;
- case GL_TEXTURE_BORDER_COLOR:
- case GL_POST_TEXTURE_FILTER_BIAS_SGIX:
- case GL_POST_TEXTURE_FILTER_SCALE_SGIX:
- return 4;
- default:
- OS::DebugMessage("warning: %s: unknown GLenum 0x%04X\n", __FUNCTION__, pname);
- return 1;
+static inline GLuint
+__glMultiDrawElementsBaseVertex_maxindex(const GLsizei *count, GLenum type, const GLvoid* *indices, GLsizei primcount, const GLint * basevertex) {
+ GLuint maxindex = 0;
+ for (GLsizei prim = 0; prim < primcount; ++prim) {
+ GLuint maxindex_prim = __glDrawElementsBaseVertex_maxindex(count[prim], type, indices[prim], basevertex[prim]);
+ maxindex = std::max(maxindex, maxindex_prim);
}
+ return maxindex;
}
-#define __glTexParameteriv_size __glTexParameterfv_size
+#define __glMultiDrawArraysEXT_maxindex __glMultiDrawArrays_maxindex
+#define __glMultiDrawElementsEXT_maxindex __glMultiDrawElements_maxindex
-static inline size_t
-__glTexEnvfv_size(GLenum pname)
-{
- switch (pname) {
- case GL_ALPHA_SCALE:
- case GL_TEXTURE_ENV_MODE:
- case GL_TEXTURE_LOD_BIAS:
- case GL_COMBINE_RGB:
- case GL_COMBINE_ALPHA:
- case GL_RGB_SCALE:
- case GL_SOURCE0_RGB:
- case GL_SOURCE1_RGB:
- case GL_SOURCE2_RGB:
- case GL_SOURCE3_RGB_NV:
- case GL_SOURCE0_ALPHA:
- case GL_SOURCE1_ALPHA:
- case GL_SOURCE2_ALPHA:
- case GL_SOURCE3_ALPHA_NV:
- case GL_OPERAND0_RGB:
- case GL_OPERAND1_RGB:
- case GL_OPERAND2_RGB:
- case GL_OPERAND3_RGB_NV:
- case GL_OPERAND0_ALPHA:
- case GL_OPERAND1_ALPHA:
- case GL_OPERAND2_ALPHA:
- case GL_OPERAND3_ALPHA_NV:
- case GL_BUMP_TARGET_ATI:
- case GL_COORD_REPLACE_ARB:
-/* case GL_COORD_REPLACE_NV:*/
- return 1;
- case GL_TEXTURE_ENV_COLOR:
- return 4;
- default:
- OS::DebugMessage("warning: %s: unknown GLenum 0x%04X\n", __FUNCTION__, pname);
- return 1;
- }
-}
+#define __glMultiModeDrawArraysIBM_maxindex(first, count, primcount, modestride) __glMultiDrawArrays_maxindex(first, count, primcount)
+#define __glMultiModeDrawElementsIBM_maxindex(count, type, indices, primcount, modestride) __glMultiDrawElements_maxindex(count, type, (const GLvoid **)indices, primcount)
-#define __glTexEnviv_size __glTexEnvfv_size
static inline size_t
-__glTexGendv_size(GLenum pname)
+__glCallLists_size(GLsizei n, GLenum type)
{
- switch (pname) {
- case GL_TEXTURE_GEN_MODE:
- return 1;
- case GL_OBJECT_PLANE:
- case GL_EYE_PLANE:
- return 4;
- default:
- OS::DebugMessage("warning: %s: unknown GLenum 0x%04X\n", __FUNCTION__, pname);
- return 1;
- }
+ return n*__gl_type_size(type);
}
-#define __glTexGenfv_size __glTexGendv_size
-
-#define __glTexGeniv_size __glTexGendv_size
-
static inline size_t
-__glMap1d_size(GLenum pname)
+__glMap1d_size(GLenum target, GLint stride, GLint order)
{
- switch (pname) {
+ if (order < 1) {
+ return 0;
+ }
+
+ GLint channels;
+ switch (target) {
case GL_MAP1_INDEX:
case GL_MAP1_TEXTURE_COORD_1:
- return 1;
+ channels = 1;
+ break;
case GL_MAP1_TEXTURE_COORD_2:
- return 2;
+ channels = 2;
+ break;
case GL_MAP1_NORMAL:
case GL_MAP1_TEXTURE_COORD_3:
case GL_MAP1_VERTEX_3:
- return 3;
+ channels = 3;
+ break;
case GL_MAP1_COLOR_4:
case GL_MAP1_TEXTURE_COORD_4:
case GL_MAP1_VERTEX_4:
- return 4;
+ channels = 4;
+ break;
default:
- OS::DebugMessage("warning: %s: unknown GLenum 0x%04X\n", __FUNCTION__, pname);
- return 1;
+ os::log("apitrace: warning: %s: unknown GLenum 0x%04X\n", __FUNCTION__, target);
+ return 0;
+ }
+
+ if (stride < channels) {
+ return 0;
}
+
+ return channels + stride * (order - 1);
}
#define __glMap1f_size __glMap1d_size
static inline size_t
-__glMap2d_size(GLenum pname)
+__glMap2d_size(GLenum target, GLint ustride, GLint uorder, GLint vstride, GLint vorder)
{
- switch (pname) {
+ if (uorder < 1 || vorder < 1) {
+ return 0;
+ }
+
+ GLint channels;
+ switch (target) {
case GL_MAP2_INDEX:
case GL_MAP2_TEXTURE_COORD_1:
- return 1;
+ channels = 1;
+ break;
case GL_MAP2_TEXTURE_COORD_2:
- return 2;
+ channels = 2;
+ break;
case GL_MAP2_NORMAL:
case GL_MAP2_TEXTURE_COORD_3:
case GL_MAP2_VERTEX_3:
- return 3;
- case GL_MAP2_COLOR_4:
- case GL_MAP2_TEXTURE_COORD_4:
- case GL_MAP2_VERTEX_4:
- return 4;
- default:
- OS::DebugMessage("warning: %s: unknown GLenum 0x%04X\n", __FUNCTION__, pname);
- return 1;
- }
-}
-
-#define __glMap2f_size __glMap2d_size
-
-static inline size_t
-__glGetBooleanv_size(GLenum pname)
-{
- switch (pname) {
- case GL_CURRENT_INDEX:
- case GL_CURRENT_RASTER_INDEX:
- case GL_CURRENT_RASTER_POSITION_VALID:
- case GL_CURRENT_RASTER_DISTANCE:
- case GL_POINT_SMOOTH:
- case GL_POINT_SIZE:
- case GL_SMOOTH_POINT_SIZE_GRANULARITY:
- case GL_LINE_SMOOTH:
- case GL_LINE_WIDTH:
- case GL_LINE_WIDTH_GRANULARITY:
- case GL_LINE_STIPPLE:
- case GL_LINE_STIPPLE_PATTERN:
- case GL_LINE_STIPPLE_REPEAT:
- case GL_LIST_MODE:
- case GL_MAX_LIST_NESTING:
- case GL_LIST_BASE:
- case GL_LIST_INDEX:
- case GL_POLYGON_SMOOTH:
- case GL_POLYGON_STIPPLE:
- case GL_EDGE_FLAG:
- case GL_CULL_FACE:
- case GL_CULL_FACE_MODE:
- case GL_FRONT_FACE:
- case GL_LIGHTING:
- case GL_LIGHT_MODEL_LOCAL_VIEWER:
- case GL_LIGHT_MODEL_TWO_SIDE:
- case GL_SHADE_MODEL:
- case GL_COLOR_MATERIAL_FACE:
- case GL_COLOR_MATERIAL_PARAMETER:
- case GL_COLOR_MATERIAL:
- case GL_FOG:
- case GL_FOG_INDEX:
- case GL_FOG_DENSITY:
- case GL_FOG_START:
- case GL_FOG_END:
- case GL_FOG_MODE:
- case GL_DEPTH_TEST:
- case GL_DEPTH_WRITEMASK:
- case GL_DEPTH_CLEAR_VALUE:
- case GL_DEPTH_FUNC:
- case GL_STENCIL_TEST:
- case GL_STENCIL_CLEAR_VALUE:
- case GL_STENCIL_FUNC:
- case GL_STENCIL_VALUE_MASK:
- case GL_STENCIL_FAIL:
- case GL_STENCIL_PASS_DEPTH_FAIL:
- case GL_STENCIL_PASS_DEPTH_PASS:
- case GL_STENCIL_REF:
- case GL_STENCIL_WRITEMASK:
- case GL_MATRIX_MODE:
- case GL_NORMALIZE:
- case GL_MODELVIEW_STACK_DEPTH:
- case GL_PROJECTION_STACK_DEPTH:
- case GL_TEXTURE_STACK_DEPTH:
- case GL_ATTRIB_STACK_DEPTH:
- case GL_CLIENT_ATTRIB_STACK_DEPTH:
- case GL_ALPHA_TEST:
- case GL_ALPHA_TEST_FUNC:
- case GL_ALPHA_TEST_REF:
- case GL_DITHER:
- case GL_BLEND_DST:
- case GL_BLEND_SRC:
- case GL_BLEND:
- case GL_LOGIC_OP_MODE:
- case GL_LOGIC_OP:
- case GL_AUX_BUFFERS:
- case GL_DRAW_BUFFER:
- case GL_READ_BUFFER:
- case GL_SCISSOR_TEST:
- case GL_INDEX_CLEAR_VALUE:
- case GL_INDEX_WRITEMASK:
- case GL_INDEX_MODE:
- case GL_RGBA_MODE:
- case GL_DOUBLEBUFFER:
- case GL_STEREO:
- case GL_RENDER_MODE:
- case GL_PERSPECTIVE_CORRECTION_HINT:
- case GL_POINT_SMOOTH_HINT:
- case GL_LINE_SMOOTH_HINT:
- case GL_POLYGON_SMOOTH_HINT:
- case GL_FOG_HINT:
- case GL_TEXTURE_GEN_S:
- case GL_TEXTURE_GEN_T:
- case GL_TEXTURE_GEN_R:
- case GL_TEXTURE_GEN_Q:
- case GL_PIXEL_MAP_I_TO_I:
- case GL_PIXEL_MAP_I_TO_I_SIZE:
- case GL_PIXEL_MAP_S_TO_S_SIZE:
- case GL_PIXEL_MAP_I_TO_R_SIZE:
- case GL_PIXEL_MAP_I_TO_G_SIZE:
- case GL_PIXEL_MAP_I_TO_B_SIZE:
- case GL_PIXEL_MAP_I_TO_A_SIZE:
- case GL_PIXEL_MAP_R_TO_R_SIZE:
- case GL_PIXEL_MAP_G_TO_G_SIZE:
- case GL_PIXEL_MAP_B_TO_B_SIZE:
- case GL_PIXEL_MAP_A_TO_A_SIZE:
- case GL_UNPACK_SWAP_BYTES:
- case GL_UNPACK_LSB_FIRST:
- case GL_UNPACK_ROW_LENGTH:
- case GL_UNPACK_SKIP_ROWS:
- case GL_UNPACK_SKIP_PIXELS:
- case GL_UNPACK_ALIGNMENT:
- case GL_PACK_SWAP_BYTES:
- case GL_PACK_LSB_FIRST:
- case GL_PACK_ROW_LENGTH:
- case GL_PACK_SKIP_ROWS:
- case GL_PACK_SKIP_PIXELS:
- case GL_PACK_ALIGNMENT:
- case GL_MAP_COLOR:
- case GL_MAP_STENCIL:
- case GL_INDEX_SHIFT:
- case GL_INDEX_OFFSET:
- case GL_RED_SCALE:
- case GL_RED_BIAS:
- case GL_ZOOM_X:
- case GL_ZOOM_Y:
- case GL_GREEN_SCALE:
- case GL_GREEN_BIAS:
- case GL_BLUE_SCALE:
- case GL_BLUE_BIAS:
- case GL_ALPHA_SCALE:
- case GL_ALPHA_BIAS:
- case GL_DEPTH_SCALE:
- case GL_DEPTH_BIAS:
- case GL_MAX_EVAL_ORDER:
- case GL_MAX_LIGHTS:
- case GL_MAX_CLIP_PLANES:
- case GL_MAX_TEXTURE_SIZE:
- case GL_MAX_PIXEL_MAP_TABLE:
- case GL_MAX_ATTRIB_STACK_DEPTH:
- case GL_MAX_MODELVIEW_STACK_DEPTH:
- case GL_MAX_NAME_STACK_DEPTH:
- case GL_MAX_PROJECTION_STACK_DEPTH:
- case GL_MAX_TEXTURE_STACK_DEPTH:
- case GL_MAX_CLIENT_ATTRIB_STACK_DEPTH:
- case GL_SUBPIXEL_BITS:
- case GL_INDEX_BITS:
- case GL_RED_BITS:
- case GL_GREEN_BITS:
- case GL_BLUE_BITS:
- case GL_ALPHA_BITS:
- case GL_DEPTH_BITS:
- case GL_STENCIL_BITS:
- case GL_ACCUM_RED_BITS:
- case GL_ACCUM_GREEN_BITS:
- case GL_ACCUM_BLUE_BITS:
- case GL_ACCUM_ALPHA_BITS:
- case GL_NAME_STACK_DEPTH:
- case GL_AUTO_NORMAL:
- case GL_MAP1_COLOR_4:
- case GL_MAP1_INDEX:
- case GL_MAP1_NORMAL:
- case GL_MAP1_TEXTURE_COORD_1:
- case GL_MAP1_TEXTURE_COORD_2:
- case GL_MAP1_TEXTURE_COORD_3:
- case GL_MAP1_TEXTURE_COORD_4:
- case GL_MAP1_VERTEX_3:
- case GL_MAP1_VERTEX_4:
+ channels = 3;
+ break;
case GL_MAP2_COLOR_4:
- case GL_MAP2_INDEX:
- case GL_MAP2_NORMAL:
- case GL_MAP2_TEXTURE_COORD_1:
- case GL_MAP2_TEXTURE_COORD_2:
- case GL_MAP2_TEXTURE_COORD_3:
case GL_MAP2_TEXTURE_COORD_4:
- case GL_MAP2_VERTEX_3:
case GL_MAP2_VERTEX_4:
- case GL_MAP1_GRID_SEGMENTS:
- case GL_TEXTURE_1D:
- case GL_TEXTURE_2D:
- case GL_POLYGON_OFFSET_UNITS:
- case GL_CLIP_PLANE0:
- case GL_CLIP_PLANE1:
- case GL_CLIP_PLANE2:
- case GL_CLIP_PLANE3:
- case GL_CLIP_PLANE4:
- case GL_CLIP_PLANE5:
- case GL_LIGHT0:
- case GL_LIGHT1:
- case GL_LIGHT2:
- case GL_LIGHT3:
- case GL_LIGHT4:
- case GL_LIGHT5:
- case GL_LIGHT6:
- case GL_LIGHT7:
- case GL_BLEND_EQUATION:
-/* case GL_BLEND_EQUATION_EXT:*/
- case GL_CONVOLUTION_1D:
- case GL_CONVOLUTION_2D:
- case GL_SEPARABLE_2D:
- case GL_MAX_CONVOLUTION_WIDTH:
-/* case GL_MAX_CONVOLUTION_WIDTH_EXT:*/
- case GL_MAX_CONVOLUTION_HEIGHT:
-/* case GL_MAX_CONVOLUTION_HEIGHT_EXT:*/
- case GL_POST_CONVOLUTION_RED_SCALE:
-/* case GL_POST_CONVOLUTION_RED_SCALE_EXT:*/
- case GL_POST_CONVOLUTION_GREEN_SCALE:
-/* case GL_POST_CONVOLUTION_GREEN_SCALE_EXT:*/
- case GL_POST_CONVOLUTION_BLUE_SCALE:
-/* case GL_POST_CONVOLUTION_BLUE_SCALE_EXT:*/
- case GL_POST_CONVOLUTION_ALPHA_SCALE:
-/* case GL_POST_CONVOLUTION_ALPHA_SCALE_EXT:*/
- case GL_POST_CONVOLUTION_RED_BIAS:
-/* case GL_POST_CONVOLUTION_RED_BIAS_EXT:*/
- case GL_POST_CONVOLUTION_GREEN_BIAS:
-/* case GL_POST_CONVOLUTION_GREEN_BIAS_EXT:*/
- case GL_POST_CONVOLUTION_BLUE_BIAS:
-/* case GL_POST_CONVOLUTION_BLUE_BIAS_EXT:*/
- case GL_POST_CONVOLUTION_ALPHA_BIAS:
-/* case GL_POST_CONVOLUTION_ALPHA_BIAS_EXT:*/
- case GL_HISTOGRAM:
- case GL_MINMAX:
- case GL_POLYGON_OFFSET_FACTOR:
- case GL_RESCALE_NORMAL:
-/* case GL_RESCALE_NORMAL_EXT:*/
- case GL_TEXTURE_BINDING_1D:
- case GL_TEXTURE_BINDING_2D:
- case GL_TEXTURE_BINDING_3D:
- case GL_PACK_SKIP_IMAGES:
- case GL_PACK_IMAGE_HEIGHT:
- case GL_UNPACK_SKIP_IMAGES:
- case GL_UNPACK_IMAGE_HEIGHT:
- case GL_TEXTURE_3D:
- case GL_MAX_3D_TEXTURE_SIZE:
- case GL_VERTEX_ARRAY:
- case GL_NORMAL_ARRAY:
- case GL_COLOR_ARRAY:
- case GL_INDEX_ARRAY:
- case GL_TEXTURE_COORD_ARRAY:
- case GL_EDGE_FLAG_ARRAY:
- case GL_VERTEX_ARRAY_SIZE:
- case GL_VERTEX_ARRAY_TYPE:
- case GL_VERTEX_ARRAY_STRIDE:
- case GL_NORMAL_ARRAY_TYPE:
- case GL_NORMAL_ARRAY_STRIDE:
- case GL_COLOR_ARRAY_SIZE:
- case GL_COLOR_ARRAY_TYPE:
- case GL_COLOR_ARRAY_STRIDE:
- case GL_INDEX_ARRAY_TYPE:
- case GL_INDEX_ARRAY_STRIDE:
- case GL_TEXTURE_COORD_ARRAY_SIZE:
- case GL_TEXTURE_COORD_ARRAY_TYPE:
- case GL_TEXTURE_COORD_ARRAY_STRIDE:
- case GL_EDGE_FLAG_ARRAY_STRIDE:
- case GL_MULTISAMPLE:
-/* case GL_MULTISAMPLE_ARB:*/
- case GL_SAMPLE_ALPHA_TO_COVERAGE:
-/* case GL_SAMPLE_ALPHA_TO_COVERAGE_ARB:*/
- case GL_SAMPLE_ALPHA_TO_ONE:
-/* case GL_SAMPLE_ALPHA_TO_ONE_ARB:*/
- case GL_SAMPLE_COVERAGE:
-/* case GL_SAMPLE_COVERAGE_ARB:*/
- case GL_SAMPLE_BUFFERS:
-/* case GL_SAMPLE_BUFFERS_ARB:*/
- case GL_SAMPLES:
-/* case GL_SAMPLES_ARB:*/
- case GL_SAMPLE_COVERAGE_VALUE:
-/* case GL_SAMPLE_COVERAGE_VALUE_ARB:*/
- case GL_SAMPLE_COVERAGE_INVERT:
-/* case GL_SAMPLE_COVERAGE_INVERT_ARB:*/
- case GL_COLOR_MATRIX_STACK_DEPTH:
- case GL_MAX_COLOR_MATRIX_STACK_DEPTH:
- case GL_POST_COLOR_MATRIX_RED_SCALE:
- case GL_POST_COLOR_MATRIX_GREEN_SCALE:
- case GL_POST_COLOR_MATRIX_BLUE_SCALE:
- case GL_POST_COLOR_MATRIX_ALPHA_SCALE:
- case GL_POST_COLOR_MATRIX_RED_BIAS:
- case GL_POST_COLOR_MATRIX_GREEN_BIAS:
- case GL_POST_COLOR_MATRIX_BLUE_BIAS:
- case GL_POST_COLOR_MATRIX_ALPHA_BIAS:
- case GL_BLEND_DST_RGB:
- case GL_BLEND_SRC_RGB:
- case GL_BLEND_DST_ALPHA:
- case GL_BLEND_SRC_ALPHA:
- case GL_COLOR_TABLE:
- case GL_POST_CONVOLUTION_COLOR_TABLE:
- case GL_POST_COLOR_MATRIX_COLOR_TABLE:
- case GL_MAX_ELEMENTS_VERTICES:
- case GL_MAX_ELEMENTS_INDICES:
- case GL_CLIP_VOLUME_CLIPPING_HINT_EXT:
- case GL_POINT_SIZE_MIN:
- case GL_POINT_SIZE_MAX:
- case GL_POINT_FADE_THRESHOLD_SIZE:
- case GL_OCCLUSION_TEST_HP:
- case GL_OCCLUSION_TEST_RESULT_HP:
- case GL_LIGHT_MODEL_COLOR_CONTROL:
- case GL_CURRENT_FOG_COORD:
- case GL_FOG_COORDINATE_ARRAY_TYPE:
- case GL_FOG_COORDINATE_ARRAY_STRIDE:
- case GL_FOG_COORD_ARRAY:
- case GL_COLOR_SUM_ARB:
- case GL_SECONDARY_COLOR_ARRAY_SIZE:
- case GL_SECONDARY_COLOR_ARRAY_TYPE:
- case GL_SECONDARY_COLOR_ARRAY_STRIDE:
- case GL_SECONDARY_COLOR_ARRAY:
- case GL_ACTIVE_TEXTURE:
-/* case GL_ACTIVE_TEXTURE_ARB:*/
- case GL_CLIENT_ACTIVE_TEXTURE:
-/* case GL_CLIENT_ACTIVE_TEXTURE_ARB:*/
- case GL_MAX_TEXTURE_UNITS:
-/* case GL_MAX_TEXTURE_UNITS_ARB:*/
- case GL_MAX_RENDERBUFFER_SIZE:
-/* case GL_MAX_RENDERBUFFER_SIZE_EXT:*/
- case GL_TEXTURE_COMPRESSION_HINT:
-/* case GL_TEXTURE_COMPRESSION_HINT_ARB:*/
- case GL_TEXTURE_RECTANGLE_ARB:
-/* case GL_TEXTURE_RECTANGLE_NV:*/
- case GL_TEXTURE_BINDING_RECTANGLE_ARB:
-/* case GL_TEXTURE_BINDING_RECTANGLE_NV:*/
- case GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB:
-/* case GL_MAX_RECTANGLE_TEXTURE_SIZE_NV:*/
- case GL_MAX_TEXTURE_LOD_BIAS:
- case GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT:
- case GL_MAX_SHININESS_NV:
- case GL_MAX_SPOT_EXPONENT_NV:
- case GL_TEXTURE_CUBE_MAP:
-/* case GL_TEXTURE_CUBE_MAP_ARB:*/
- case GL_TEXTURE_BINDING_CUBE_MAP:
-/* case GL_TEXTURE_BINDING_CUBE_MAP_ARB:*/
- case GL_MAX_CUBE_MAP_TEXTURE_SIZE:
-/* case GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB:*/
- case GL_MULTISAMPLE_FILTER_HINT_NV:
- case GL_FOG_DISTANCE_MODE_NV:
- case GL_VERTEX_PROGRAM_ARB:
- case GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB:
- case GL_MAX_PROGRAM_MATRICES_ARB:
- case GL_CURRENT_MATRIX_STACK_DEPTH_ARB:
- case GL_VERTEX_PROGRAM_POINT_SIZE_ARB:
- case GL_VERTEX_PROGRAM_TWO_SIDE_ARB:
- case GL_PROGRAM_ERROR_POSITION_ARB:
- case GL_DEPTH_CLAMP:
-/* case GL_DEPTH_CLAMP_NV:*/
- case GL_NUM_COMPRESSED_TEXTURE_FORMATS:
-/* case GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB:*/
- case GL_MAX_VERTEX_UNITS_ARB:
- case GL_ACTIVE_VERTEX_UNITS_ARB:
- case GL_WEIGHT_SUM_UNITY_ARB:
- case GL_VERTEX_BLEND_ARB:
- case GL_CURRENT_WEIGHT_ARB:
- case GL_WEIGHT_ARRAY_TYPE_ARB:
- case GL_WEIGHT_ARRAY_STRIDE_ARB:
- case GL_WEIGHT_ARRAY_SIZE_ARB:
- case GL_WEIGHT_ARRAY_ARB:
- case GL_PACK_INVERT_MESA:
- case GL_STENCIL_BACK_FUNC_ATI:
- case GL_STENCIL_BACK_FAIL_ATI:
- case GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI:
- case GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI:
- case GL_FRAGMENT_PROGRAM_ARB:
- case GL_MAX_DRAW_BUFFERS_ARB:
-/* case GL_MAX_DRAW_BUFFERS_ATI:*/
- case GL_DRAW_BUFFER0_ARB:
-/* case GL_DRAW_BUFFER0_ATI:*/
- case GL_DRAW_BUFFER1_ARB:
-/* case GL_DRAW_BUFFER1_ATI:*/
- case GL_DRAW_BUFFER2_ARB:
-/* case GL_DRAW_BUFFER2_ATI:*/
- case GL_DRAW_BUFFER3_ARB:
-/* case GL_DRAW_BUFFER3_ATI:*/
- case GL_DRAW_BUFFER4_ARB:
-/* case GL_DRAW_BUFFER4_ATI:*/
- case GL_DRAW_BUFFER5_ARB:
-/* case GL_DRAW_BUFFER5_ATI:*/
- case GL_DRAW_BUFFER6_ARB:
-/* case GL_DRAW_BUFFER6_ATI:*/
- case GL_DRAW_BUFFER7_ARB:
-/* case GL_DRAW_BUFFER7_ATI:*/
- case GL_DRAW_BUFFER8_ARB:
-/* case GL_DRAW_BUFFER8_ATI:*/
- case GL_DRAW_BUFFER9_ARB:
-/* case GL_DRAW_BUFFER9_ATI:*/
- case GL_DRAW_BUFFER10_ARB:
-/* case GL_DRAW_BUFFER10_ATI:*/
- case GL_DRAW_BUFFER11_ARB:
-/* case GL_DRAW_BUFFER11_ATI:*/
- case GL_DRAW_BUFFER12_ARB:
-/* case GL_DRAW_BUFFER12_ATI:*/
- case GL_DRAW_BUFFER13_ARB:
-/* case GL_DRAW_BUFFER13_ATI:*/
- case GL_DRAW_BUFFER14_ARB:
-/* case GL_DRAW_BUFFER14_ATI:*/
- case GL_DRAW_BUFFER15_ARB:
-/* case GL_DRAW_BUFFER15_ATI:*/
- case GL_BLEND_EQUATION_ALPHA_EXT:
- case GL_MATRIX_PALETTE_ARB:
- case GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB:
- case GL_MAX_PALETTE_MATRICES_ARB:
- case GL_CURRENT_PALETTE_MATRIX_ARB:
- case GL_MATRIX_INDEX_ARRAY_ARB:
- case GL_CURRENT_MATRIX_INDEX_ARB:
- case GL_MATRIX_INDEX_ARRAY_SIZE_ARB:
- case GL_MATRIX_INDEX_ARRAY_TYPE_ARB:
- case GL_MATRIX_INDEX_ARRAY_STRIDE_ARB:
- case GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT:
- case GL_POINT_SPRITE_ARB:
-/* case GL_POINT_SPRITE_NV:*/
- case GL_POINT_SPRITE_R_MODE_NV:
- case GL_MAX_VERTEX_ATTRIBS_ARB:
- case GL_MAX_TEXTURE_COORDS_ARB:
- case GL_MAX_TEXTURE_IMAGE_UNITS_ARB:
- case GL_DEPTH_BOUNDS_TEST_EXT:
- case GL_ARRAY_BUFFER_BINDING_ARB:
- case GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB:
- case GL_PIXEL_PACK_BUFFER_BINDING:
- case GL_PIXEL_UNPACK_BUFFER_BINDING:
- case GL_VERTEX_ARRAY_BUFFER_BINDING_ARB:
- case GL_NORMAL_ARRAY_BUFFER_BINDING_ARB:
- case GL_COLOR_ARRAY_BUFFER_BINDING_ARB:
- case GL_INDEX_ARRAY_BUFFER_BINDING_ARB:
- case GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB:
- case GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB:
- case GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB:
- case GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB:
- case GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB:
- case GL_TEXTURE_CUBE_MAP_SEAMLESS:
- case GL_MAX_ARRAY_TEXTURE_LAYERS_EXT:
- case GL_STENCIL_TEST_TWO_SIDE_EXT:
- case GL_ACTIVE_STENCIL_FACE_EXT:
- case GL_TEXTURE_BINDING_1D_ARRAY_EXT:
- case GL_TEXTURE_BINDING_2D_ARRAY_EXT:
- case GL_FRAMEBUFFER_BINDING:
-/* case GL_DRAW_FRAMEBUFFER_BINDING_EXT:*/
- case GL_RENDERBUFFER_BINDING:
-/* case GL_RENDERBUFFER_BINDING_EXT:*/
- case GL_READ_FRAMEBUFFER_BINDING:
-/* case GL_READ_FRAMEBUFFER_BINDING_EXT:*/
- case GL_MAX_COLOR_ATTACHMENTS:
-/* case GL_MAX_COLOR_ATTACHMENTS_EXT:*/
- case GL_MAX_SAMPLES:
-/* case GL_MAX_SAMPLES_EXT:*/
- case GL_MAX_SERVER_WAIT_TIMEOUT:
- case GL_RASTER_POSITION_UNCLIPPED_IBM:
- return 1;
- case GL_SMOOTH_POINT_SIZE_RANGE:
- case GL_LINE_WIDTH_RANGE:
- case GL_POLYGON_MODE:
- case GL_DEPTH_RANGE:
- case GL_MAX_VIEWPORT_DIMS:
- case GL_MAP1_GRID_DOMAIN:
- case GL_MAP2_GRID_SEGMENTS:
- case GL_ALIASED_POINT_SIZE_RANGE:
- case GL_ALIASED_LINE_WIDTH_RANGE:
- case GL_DEPTH_BOUNDS_EXT:
- return 2;
- case GL_CURRENT_NORMAL:
- case GL_POINT_DISTANCE_ATTENUATION:
- return 3;
- case GL_CURRENT_COLOR:
- case GL_CURRENT_TEXTURE_COORDS:
- case GL_CURRENT_RASTER_COLOR:
- case GL_CURRENT_RASTER_TEXTURE_COORDS:
- case GL_CURRENT_RASTER_POSITION:
- case GL_LIGHT_MODEL_AMBIENT:
- case GL_FOG_COLOR:
- case GL_ACCUM_CLEAR_VALUE:
- case GL_VIEWPORT:
- case GL_SCISSOR_BOX:
- case GL_COLOR_CLEAR_VALUE:
- case GL_COLOR_WRITEMASK:
- case GL_MAP2_GRID_DOMAIN:
- case GL_BLEND_COLOR:
-/* case GL_BLEND_COLOR_EXT:*/
- case GL_CURRENT_SECONDARY_COLOR:
- return 4;
- case GL_MODELVIEW_MATRIX:
- case GL_PROJECTION_MATRIX:
- case GL_TEXTURE_MATRIX:
- case GL_MODELVIEW0_ARB:
- case GL_COLOR_MATRIX:
- case GL_MODELVIEW1_ARB:
- case GL_CURRENT_MATRIX_ARB:
- case GL_MODELVIEW2_ARB:
- case GL_MODELVIEW3_ARB:
- case GL_MODELVIEW4_ARB:
- case GL_MODELVIEW5_ARB:
- case GL_MODELVIEW6_ARB:
- case GL_MODELVIEW7_ARB:
- case GL_MODELVIEW8_ARB:
- case GL_MODELVIEW9_ARB:
- case GL_MODELVIEW10_ARB:
- case GL_MODELVIEW11_ARB:
- case GL_MODELVIEW12_ARB:
- case GL_MODELVIEW13_ARB:
- case GL_MODELVIEW14_ARB:
- case GL_MODELVIEW15_ARB:
- case GL_MODELVIEW16_ARB:
- case GL_MODELVIEW17_ARB:
- case GL_MODELVIEW18_ARB:
- case GL_MODELVIEW19_ARB:
- case GL_MODELVIEW20_ARB:
- case GL_MODELVIEW21_ARB:
- case GL_MODELVIEW22_ARB:
- case GL_MODELVIEW23_ARB:
- case GL_MODELVIEW24_ARB:
- case GL_MODELVIEW25_ARB:
- case GL_MODELVIEW26_ARB:
- case GL_MODELVIEW27_ARB:
- case GL_MODELVIEW28_ARB:
- case GL_MODELVIEW29_ARB:
- case GL_MODELVIEW30_ARB:
- case GL_MODELVIEW31_ARB:
- case GL_TRANSPOSE_CURRENT_MATRIX_ARB:
- return 16;
-#if 0
- case GL_FOG_COORDINATE_SOURCE:
- case GL_COMPRESSED_TEXTURE_FORMATS:
- case GL_MIN_PROGRAM_TEXEL_OFFSET_EXT:
- case GL_MAX_PROGRAM_TEXEL_OFFSET_EXT:
- case GL_RGBA_INTEGER_MODE_EXT:
- return __glGetBooleanv_variable_size(pname);
-#endif
- case GL_MAX_FRAGMENT_UNIFORM_COMPONENTS:
- case GL_MAX_VERTEX_UNIFORM_COMPONENTS:
- case GL_MAX_VARYING_FLOATS:
- case GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS:
- case GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS:
- case GL_MAX_GEOMETRY_UNIFORM_COMPONENTS:
- case GL_MAX_GEOMETRY_OUTPUT_VERTICES:
- case GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
- return 1;
- default:
- OS::DebugMessage("warning: %s: unknown GLenum 0x%04X\n", __FUNCTION__, pname);
- return 1;
- }
-}
-
-#define __glGetDoublev_size __glGetBooleanv_size
-
-#define __glGetFloatv_size __glGetBooleanv_size
-
-#define __glGetIntegerv_size __glGetBooleanv_size
-
-#define __glGetInteger64v_size __glGetBooleanv_size
-
-#define __glGetLightfv_size __glLightfv_size
-
-#define __glGetLightiv_size __glLightfv_size
-
-#define __glGetMaterialfv_size __glMaterialfv_size
-
-#define __glGetMaterialiv_size __glMaterialfv_size
-
-#define __glGetTexEnvfv_size __glTexEnvfv_size
-
-#define __glGetTexEnviv_size __glTexEnvfv_size
-
-#define __glGetTexGendv_size __glTexGendv_size
-
-#define __glGetTexGenfv_size __glTexGendv_size
-
-#define __glGetTexGeniv_size __glTexGendv_size
-
-static inline size_t
-__glGetTexParameterfv_size(GLenum pname)
-{
- switch (pname) {
- case GL_TEXTURE_MAG_FILTER:
- case GL_TEXTURE_MIN_FILTER:
- case GL_TEXTURE_WRAP_S:
- case GL_TEXTURE_WRAP_T:
- case GL_TEXTURE_PRIORITY:
- case GL_TEXTURE_RESIDENT:
- case GL_TEXTURE_WRAP_R:
- case GL_TEXTURE_COMPARE_FAIL_VALUE_ARB:
-/* case GL_SHADOW_AMBIENT_SGIX:*/
- case GL_TEXTURE_MIN_LOD:
- case GL_TEXTURE_MAX_LOD:
- case GL_TEXTURE_BASE_LEVEL:
- case GL_TEXTURE_MAX_LEVEL:
- case GL_TEXTURE_CLIPMAP_FRAME_SGIX:
- case GL_TEXTURE_LOD_BIAS_S_SGIX:
- case GL_TEXTURE_LOD_BIAS_T_SGIX:
- case GL_TEXTURE_LOD_BIAS_R_SGIX:
- case GL_GENERATE_MIPMAP:
-/* case GL_GENERATE_MIPMAP_SGIS:*/
- case GL_TEXTURE_COMPARE_SGIX:
- case GL_TEXTURE_COMPARE_OPERATOR_SGIX:
- case GL_TEXTURE_MAX_CLAMP_S_SGIX:
- case GL_TEXTURE_MAX_CLAMP_T_SGIX:
- case GL_TEXTURE_MAX_CLAMP_R_SGIX:
- case GL_TEXTURE_MAX_ANISOTROPY_EXT:
- case GL_TEXTURE_LOD_BIAS:
-/* case GL_TEXTURE_LOD_BIAS_EXT:*/
- case GL_TEXTURE_RANGE_LENGTH_APPLE:
- case GL_TEXTURE_STORAGE_HINT_APPLE:
- case GL_DEPTH_TEXTURE_MODE:
-/* case GL_DEPTH_TEXTURE_MODE_ARB:*/
- case GL_TEXTURE_COMPARE_MODE:
-/* case GL_TEXTURE_COMPARE_MODE_ARB:*/
- case GL_TEXTURE_COMPARE_FUNC:
-/* case GL_TEXTURE_COMPARE_FUNC_ARB:*/
- case GL_TEXTURE_UNSIGNED_REMAP_MODE_NV:
- return 1;
- case GL_TEXTURE_CLIPMAP_CENTER_SGIX:
- case GL_TEXTURE_CLIPMAP_OFFSET_SGIX:
- return 2;
- case GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX:
- return 3;
- case GL_TEXTURE_BORDER_COLOR:
- case GL_POST_TEXTURE_FILTER_BIAS_SGIX:
- case GL_POST_TEXTURE_FILTER_SCALE_SGIX:
- return 4;
- default:
- OS::DebugMessage("warning: %s: unknown GLenum 0x%04X\n", __FUNCTION__, pname);
- return 1;
- }
-}
-
-#define __glGetTexParameteriv_size __glGetTexParameterfv_size
-
-static inline size_t
-__glGetTexLevelParameterfv_size(GLenum pname)
-{
- switch (pname) {
- case GL_TEXTURE_WIDTH:
- case GL_TEXTURE_HEIGHT:
- case GL_TEXTURE_COMPONENTS:
- case GL_TEXTURE_BORDER:
- case GL_TEXTURE_RED_SIZE:
-/* case GL_TEXTURE_RED_SIZE_EXT:*/
- case GL_TEXTURE_GREEN_SIZE:
-/* case GL_TEXTURE_GREEN_SIZE_EXT:*/
- case GL_TEXTURE_BLUE_SIZE:
-/* case GL_TEXTURE_BLUE_SIZE_EXT:*/
- case GL_TEXTURE_ALPHA_SIZE:
-/* case GL_TEXTURE_ALPHA_SIZE_EXT:*/
- case GL_TEXTURE_LUMINANCE_SIZE:
-/* case GL_TEXTURE_LUMINANCE_SIZE_EXT:*/
- case GL_TEXTURE_INTENSITY_SIZE:
-/* case GL_TEXTURE_INTENSITY_SIZE_EXT:*/
- case GL_TEXTURE_DEPTH:
- case GL_TEXTURE_INDEX_SIZE_EXT:
- case GL_TEXTURE_COMPRESSED_IMAGE_SIZE:
-/* case GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB:*/
- case GL_TEXTURE_COMPRESSED:
-/* case GL_TEXTURE_COMPRESSED_ARB:*/
- case GL_TEXTURE_DEPTH_SIZE:
-/* case GL_TEXTURE_DEPTH_SIZE_ARB:*/
- case GL_TEXTURE_STENCIL_SIZE:
-/* case GL_TEXTURE_STENCIL_SIZE_EXT:*/
- return 1;
- default:
- OS::DebugMessage("warning: %s: unknown GLenum 0x%04X\n", __FUNCTION__, pname);
- return 1;
- }
-}
-
-#define __glGetTexLevelParameteriv_size __glGetTexLevelParameterfv_size
-
-static inline size_t
-__glColorTableParameterfv_size(GLenum pname)
-{
- switch (pname) {
- case GL_COLOR_TABLE_SCALE:
- case GL_COLOR_TABLE_BIAS:
- return 4;
- default:
- OS::DebugMessage("warning: %s: unknown GLenum 0x%04X\n", __FUNCTION__, pname);
- return 1;
- }
-}
-
-#define __glColorTableParameteriv_size __glColorTableParameterfv_size
-
-static inline size_t
-__glGetColorTableParameterfv_size(GLenum pname)
-{
- switch (pname) {
- case GL_COLOR_TABLE_FORMAT:
-/* case GL_COLOR_TABLE_FORMAT_EXT:*/
- case GL_COLOR_TABLE_WIDTH:
-/* case GL_COLOR_TABLE_WIDTH_EXT:*/
- case GL_COLOR_TABLE_RED_SIZE:
-/* case GL_COLOR_TABLE_RED_SIZE_EXT:*/
- case GL_COLOR_TABLE_GREEN_SIZE:
-/* case GL_COLOR_TABLE_GREEN_SIZE_EXT:*/
- case GL_COLOR_TABLE_BLUE_SIZE:
-/* case GL_COLOR_TABLE_BLUE_SIZE_EXT:*/
- case GL_COLOR_TABLE_ALPHA_SIZE:
-/* case GL_COLOR_TABLE_ALPHA_SIZE_EXT:*/
- case GL_COLOR_TABLE_LUMINANCE_SIZE:
-/* case GL_COLOR_TABLE_LUMINANCE_SIZE_EXT:*/
- case GL_COLOR_TABLE_INTENSITY_SIZE:
-/* case GL_COLOR_TABLE_INTENSITY_SIZE_EXT:*/
- return 1;
- case GL_COLOR_TABLE_SCALE:
- case GL_COLOR_TABLE_BIAS:
- return 4;
- default:
- OS::DebugMessage("warning: %s: unknown GLenum 0x%04X\n", __FUNCTION__, pname);
- return 1;
- }
-}
-
-#define __glGetColorTableParameteriv_size __glGetColorTableParameterfv_size
-
-static inline size_t
-__glConvolutionParameterfv_size(GLenum pname)
-{
- switch (pname) {
- case GL_CONVOLUTION_BORDER_MODE:
-/* case GL_CONVOLUTION_BORDER_MODE_EXT:*/
- return 1;
- case GL_CONVOLUTION_FILTER_SCALE:
-/* case GL_CONVOLUTION_FILTER_SCALE_EXT:*/
- case GL_CONVOLUTION_FILTER_BIAS:
-/* case GL_CONVOLUTION_FILTER_BIAS_EXT:*/
- case GL_CONVOLUTION_BORDER_COLOR:
-/* case GL_CONVOLUTION_BORDER_COLOR_HP:*/
- return 4;
- default:
- OS::DebugMessage("warning: %s: unknown GLenum 0x%04X\n", __FUNCTION__, pname);
- return 1;
- }
-}
-
-#define __glConvolutionParameteriv_size __glConvolutionParameterfv_size
-
-static inline size_t
-__glGetConvolutionParameterfv_size(GLenum pname)
-{
- switch (pname) {
- case GL_CONVOLUTION_BORDER_MODE:
-/* case GL_CONVOLUTION_BORDER_MODE_EXT:*/
- case GL_CONVOLUTION_FORMAT:
-/* case GL_CONVOLUTION_FORMAT_EXT:*/
- case GL_CONVOLUTION_WIDTH:
-/* case GL_CONVOLUTION_WIDTH_EXT:*/
- case GL_CONVOLUTION_HEIGHT:
-/* case GL_CONVOLUTION_HEIGHT_EXT:*/
- case GL_MAX_CONVOLUTION_WIDTH:
-/* case GL_MAX_CONVOLUTION_WIDTH_EXT:*/
- case GL_MAX_CONVOLUTION_HEIGHT:
-/* case GL_MAX_CONVOLUTION_HEIGHT_EXT:*/
- return 1;
- case GL_CONVOLUTION_FILTER_SCALE:
-/* case GL_CONVOLUTION_FILTER_SCALE_EXT:*/
- case GL_CONVOLUTION_FILTER_BIAS:
-/* case GL_CONVOLUTION_FILTER_BIAS_EXT:*/
- case GL_CONVOLUTION_BORDER_COLOR:
-/* case GL_CONVOLUTION_BORDER_COLOR_HP:*/
- return 4;
- default:
- OS::DebugMessage("warning: %s: unknown GLenum 0x%04X\n", __FUNCTION__, pname);
- return 1;
- }
-}
-
-#define __glGetConvolutionParameteriv_size __glGetConvolutionParameterfv_size
-
-static inline size_t
-__glGetHistogramParameterfv_size(GLenum pname)
-{
- switch (pname) {
- case GL_HISTOGRAM_WIDTH:
- case GL_HISTOGRAM_FORMAT:
- case GL_HISTOGRAM_RED_SIZE:
- case GL_HISTOGRAM_GREEN_SIZE:
- case GL_HISTOGRAM_BLUE_SIZE:
- case GL_HISTOGRAM_ALPHA_SIZE:
- case GL_HISTOGRAM_LUMINANCE_SIZE:
- case GL_HISTOGRAM_SINK:
- return 1;
- default:
- OS::DebugMessage("warning: %s: unknown GLenum 0x%04X\n", __FUNCTION__, pname);
- return 1;
- }
-}
-
-#define __glGetHistogramParameteriv_size __glGetHistogramParameterfv_size
-
-static inline size_t
-__glGetMinmaxParameterfv_size(GLenum pname)
-{
- switch (pname) {
- case GL_MINMAX_FORMAT:
- case GL_MINMAX_SINK:
- return 1;
- default:
- OS::DebugMessage("warning: %s: unknown GLenum 0x%04X\n", __FUNCTION__, pname);
- return 1;
- }
-}
-
-#define __glGetMinmaxParameteriv_size __glGetMinmaxParameterfv_size
-
-static inline size_t
-__glGetProgramivARB_size(GLenum pname)
-{
- switch (pname) {
- case GL_PROGRAM_LENGTH_ARB:
- case GL_PROGRAM_BINDING_ARB:
- case GL_PROGRAM_ALU_INSTRUCTIONS_ARB:
- case GL_PROGRAM_TEX_INSTRUCTIONS_ARB:
- case GL_PROGRAM_TEX_INDIRECTIONS_ARB:
- case GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB:
- case GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB:
- case GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB:
- case GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB:
- case GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB:
- case GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB:
- case GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB:
- case GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB:
- case GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB:
- case GL_PROGRAM_FORMAT_ARB:
- case GL_PROGRAM_INSTRUCTIONS_ARB:
- case GL_MAX_PROGRAM_INSTRUCTIONS_ARB:
- case GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB:
- case GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB:
- case GL_PROGRAM_TEMPORARIES_ARB:
- case GL_MAX_PROGRAM_TEMPORARIES_ARB:
- case GL_PROGRAM_NATIVE_TEMPORARIES_ARB:
- case GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB:
- case GL_PROGRAM_PARAMETERS_ARB:
- case GL_MAX_PROGRAM_PARAMETERS_ARB:
- case GL_PROGRAM_NATIVE_PARAMETERS_ARB:
- case GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB:
- case GL_PROGRAM_ATTRIBS_ARB:
- case GL_MAX_PROGRAM_ATTRIBS_ARB:
- case GL_PROGRAM_NATIVE_ATTRIBS_ARB:
- case GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB:
- case GL_PROGRAM_ADDRESS_REGISTERS_ARB:
- case GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB:
- case GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB:
- case GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB:
- case GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB:
- case GL_MAX_PROGRAM_ENV_PARAMETERS_ARB:
- case GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB:
- case GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV:
- case GL_MAX_PROGRAM_CALL_DEPTH_NV:
- case GL_MAX_PROGRAM_IF_DEPTH_NV:
- case GL_MAX_PROGRAM_LOOP_DEPTH_NV:
- case GL_MAX_PROGRAM_LOOP_COUNT_NV:
- return 1;
- default:
- OS::DebugMessage("warning: %s: unknown GLenum 0x%04X\n", __FUNCTION__, pname);
- return 1;
- }
-}
-
-static inline size_t
-__glGetVertexAttribdvARB_size(GLenum pname)
-{
- switch (pname) {
- case GL_VERTEX_PROGRAM_ARB:
- case GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB:
- case GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB:
- case GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB:
- case GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB:
- case GL_CURRENT_VERTEX_ATTRIB_ARB:
- case GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB:
- return 1;
- default:
- OS::DebugMessage("warning: %s: unknown GLenum 0x%04X\n", __FUNCTION__, pname);
- return 1;
- }
-}
-
-#define __glGetVertexAttribfvARB_size __glGetVertexAttribdvARB_size
-
-#define __glGetVertexAttribivARB_size __glGetVertexAttribdvARB_size
-
-static inline size_t
-__glGetQueryObjectivARB_size(GLenum pname)
-{
- switch (pname) {
- case GL_QUERY_RESULT_ARB:
- case GL_QUERY_RESULT_AVAILABLE_ARB:
- return 1;
- default:
- OS::DebugMessage("warning: %s: unknown GLenum 0x%04X\n", __FUNCTION__, pname);
- return 1;
- }
-}
-
-#define __glGetQueryObjectuivARB_size __glGetQueryObjectivARB_size
-
-static inline size_t
-__glGetQueryivARB_size(GLenum pname)
-{
- switch (pname) {
- case GL_QUERY_COUNTER_BITS_ARB:
- case GL_CURRENT_QUERY_ARB:
- return 1;
- default:
- OS::DebugMessage("warning: %s: unknown GLenum 0x%04X\n", __FUNCTION__, pname);
- return 1;
- }
-}
-
-static inline size_t
-__glPointParameterfvEXT_size(GLenum pname)
-{
- switch (pname) {
- case GL_POINT_SIZE_MIN:
-/* case GL_POINT_SIZE_MIN_ARB:*/
-/* case GL_POINT_SIZE_MIN_SGIS:*/
- case GL_POINT_SIZE_MAX:
-/* case GL_POINT_SIZE_MAX_ARB:*/
-/* case GL_POINT_SIZE_MAX_SGIS:*/
- case GL_POINT_FADE_THRESHOLD_SIZE:
-/* case GL_POINT_FADE_THRESHOLD_SIZE_ARB:*/
-/* case GL_POINT_FADE_THRESHOLD_SIZE_SGIS:*/
- case GL_POINT_SPRITE_R_MODE_NV:
- case GL_POINT_SPRITE_COORD_ORIGIN:
- return 1;
- case GL_POINT_DISTANCE_ATTENUATION:
-/* case GL_POINT_DISTANCE_ATTENUATION_ARB:*/
-/* case GL_POINT_DISTANCE_ATTENUATION_SGIS:*/
- return 3;
- default:
- OS::DebugMessage("warning: %s: unknown GLenum 0x%04X\n", __FUNCTION__, pname);
- return 1;
- }
-}
-
-#define __glPointParameterfv_size __glPointParameterfvEXT_size
-#define __glPointParameteriv_size __glPointParameterfvEXT_size
-#define __glPointParameterfvARB_size __glPointParameterfvEXT_size
-#define __glPointParameterivNV_size __glPointParameterfvEXT_size
-
-static inline size_t
-__glGetProgramivNV_size(GLenum pname)
-{
- switch (pname) {
- case GL_PROGRAM_LENGTH_NV:
- case GL_PROGRAM_TARGET_NV:
- case GL_PROGRAM_RESIDENT_NV:
- return 1;
+ channels = 4;
+ break;
default:
- OS::DebugMessage("warning: %s: unknown GLenum 0x%04X\n", __FUNCTION__, pname);
- return 1;
+ os::log("apitrace: warning: %s: unknown GLenum 0x%04X\n", __FUNCTION__, target);
+ return 0;
}
-}
-static inline size_t
-__glGetVertexAttribdvNV_size(GLenum pname)
-{
- switch (pname) {
- case GL_ATTRIB_ARRAY_SIZE_NV:
- case GL_ATTRIB_ARRAY_STRIDE_NV:
- case GL_ATTRIB_ARRAY_TYPE_NV:
- case GL_CURRENT_ATTRIB_NV:
- return 1;
- default:
- OS::DebugMessage("warning: %s: unknown GLenum 0x%04X\n", __FUNCTION__, pname);
- return 1;
+ if (ustride < channels || vstride < channels) {
+ return 0;
}
-}
-
-#define __glGetVertexAttribfvNV_size __glGetVertexAttribdvNV_size
-
-#define __glGetVertexAttribivNV_size __glGetVertexAttribdvNV_size
-static inline size_t
-__glGetFramebufferAttachmentParameterivEXT_size(GLenum pname)
-{
- switch (pname) {
- case GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT:
- case GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT:
- case GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT:
- case GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT:
- case GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT:
- return 1;
- default:
- OS::DebugMessage("warning: %s: unknown GLenum 0x%04X\n", __FUNCTION__, pname);
- return 1;
- }
+ return channels +
+ ustride * (uorder - 1) +
+ vstride * (vorder - 1);
}
-#define __glGetFramebufferAttachmentParameteriv_size __glGetFramebufferAttachmentParameterivEXT_size
+#define __glMap2f_size __glMap2d_size
-static inline size_t
+static inline unsigned
__gl_format_channels(GLenum format) {
switch (format) {
case GL_COLOR_INDEX:
case GL_DEPTH_COMPONENT:
case GL_STENCIL_INDEX:
return 1;
- break;
+ case GL_DEPTH_STENCIL:
case GL_LUMINANCE_ALPHA:
+ case GL_RG:
+ case GL_HILO_NV:
+ case GL_DSDT_NV:
return 2;
- break;
case GL_RGB:
case GL_BGR:
+ case GL_DSDT_MAG_NV:
return 3;
- break;
case GL_RGBA:
case GL_BGRA:
+ case GL_ABGR_EXT:
+ case GL_CMYK_EXT:
+ case GL_DSDT_MAG_VIB_NV:
return 4;
- break;
+ case GL_CMYKA_EXT:
+ return 5;
default:
- OS::DebugMessage("warning: %s: unexpected format GLenum 0x%04X\n", __FUNCTION__, format);
+ os::log("apitrace: warning: %s: unexpected format GLenum 0x%04X\n", __FUNCTION__, format);
return 0;
- break;
}
}
+template<class X>
+static inline bool
+_is_pot(X x) {
+ return (x & (x - 1)) == 0;
+}
+
+template<class X, class Y>
+static inline X
+_align(X x, Y y) {
+ return (x + (y - 1)) & ~(y - 1);
+}
+
static inline size_t
-__glTexImage3D_size(GLenum format, GLenum type, GLsizei width, GLsizei height, GLsizei depth, GLint border) {
- size_t num_channels = __gl_format_channels(format);
+__gl_image_size(GLenum format, GLenum type, GLsizei width, GLsizei height, GLsizei depth) {
+ unsigned num_channels = __gl_format_channels(format);
- size_t bits_per_pixel;
+ unsigned bits_per_pixel;
switch (type) {
case GL_BITMAP:
bits_per_pixel = 1;
break;
case GL_SHORT:
case GL_UNSIGNED_SHORT:
+ case GL_HALF_FLOAT:
bits_per_pixel = 16 * num_channels;
break;
case GL_INT:
break;
case GL_UNSIGNED_BYTE_3_3_2:
case GL_UNSIGNED_BYTE_2_3_3_REV:
- case GL_UNSIGNED_SHORT_5_6_5:
- case GL_UNSIGNED_SHORT_5_6_5_REV:
bits_per_pixel = 8;
break;
case GL_UNSIGNED_SHORT_4_4_4_4:
case GL_UNSIGNED_SHORT_4_4_4_4_REV:
case GL_UNSIGNED_SHORT_5_5_5_1:
case GL_UNSIGNED_SHORT_1_5_5_5_REV:
+ case GL_UNSIGNED_SHORT_5_6_5:
+ case GL_UNSIGNED_SHORT_5_6_5_REV:
+ case GL_UNSIGNED_SHORT_8_8_MESA:
+ case GL_UNSIGNED_SHORT_8_8_REV_MESA:
bits_per_pixel = 16;
break;
case GL_UNSIGNED_INT_8_8_8_8:
case GL_UNSIGNED_INT_8_8_8_8_REV:
case GL_UNSIGNED_INT_10_10_10_2:
case GL_UNSIGNED_INT_2_10_10_10_REV:
+ case GL_UNSIGNED_INT_24_8:
+ case GL_UNSIGNED_INT_10F_11F_11F_REV:
+ case GL_UNSIGNED_INT_5_9_9_9_REV:
+ case GL_UNSIGNED_INT_S8_S8_8_8_NV:
+ case GL_UNSIGNED_INT_8_8_S8_S8_REV_NV:
bits_per_pixel = 32;
break;
+ case GL_FLOAT_32_UNSIGNED_INT_24_8_REV:
+ bits_per_pixel = 64;
+ break;
default:
- OS::DebugMessage("warning: %s: unexpected type GLenum 0x%04X\n", __FUNCTION__, type);
+ os::log("apitrace: warning: %s: unexpected type GLenum 0x%04X\n", __FUNCTION__, type);
bits_per_pixel = 0;
break;
}
- /* FIXME: consider glPixelStore settings */
+ GLint alignment = 4;
+ GLint row_length = 0;
+ GLint image_height = 0;
+ GLint skip_rows = 0;
+ GLint skip_pixels = 0;
+ GLint skip_images = 0;
+
+ __glGetIntegerv(GL_UNPACK_ALIGNMENT, &alignment);
+ __glGetIntegerv(GL_UNPACK_ROW_LENGTH, &row_length);
+ __glGetIntegerv(GL_UNPACK_IMAGE_HEIGHT, &image_height);
+ __glGetIntegerv(GL_UNPACK_SKIP_ROWS, &skip_rows);
+ __glGetIntegerv(GL_UNPACK_SKIP_PIXELS, &skip_pixels);
+ __glGetIntegerv(GL_UNPACK_SKIP_IMAGES, &skip_images);
+
+ if (row_length <= 0) {
+ row_length = width;
+ }
+
+ size_t row_stride = (row_length*bits_per_pixel + 7)/8;
+
+ if ((GLint)bits_per_pixel < alignment*8 &&
+ (bits_per_pixel & 7) == 0 &&
+ _is_pot(bits_per_pixel)) {
+ row_stride = _align(row_stride, alignment);
+ }
+
+ if (image_height <= 0) {
+ image_height = height;
+ }
+
+ /* XXX: GL_UNPACK_IMAGE_HEIGHT and GL_UNPACK_SKIP_IMAGES should probably
+ * not be considered for pixel rectangles. */
- size_t row_stride = (width*bits_per_pixel + 7)/8;
+ size_t image_stride = image_height*row_stride;
- size_t slice_stride = height*row_stride;
+ size_t size = depth*image_stride;
- return depth*slice_stride;
+ size += (skip_pixels*bits_per_pixel + 7)/8;
+ size += skip_rows*row_stride;
+ size += skip_images*image_stride;
+
+ return size;
}
-#define __glTexImage2D_size(format, type, width, height, border) __glTexImage3D_size(format, type, width, height, 1, border)
-#define __glTexImage1D_size(format, type, width, border) __glTexImage3D_size(format, type, width, 1, 1, border)
+#define __glTexImage3D_size(format, type, width, height, depth) __gl_image_size(format, type, width, height, depth)
+#define __glTexImage2D_size(format, type, width, height) __gl_image_size(format, type, width, height, 1)
+#define __glTexImage1D_size(format, type, width) __gl_image_size(format, type, width, 1, 1)
-#define __glTexSubImage3D_size(format, type, width, height, depth) __glTexImage3D_size(format, type, width, height, depth, 0)
-#define __glTexSubImage2D_size(format, type, width, height) __glTexImage2D_size(format, type, width, height, 0)
-#define __glTexSubImage1D_size(format, type, width) __glTexImage1D_size(format, type, width, 0)
+#define __glTexSubImage3D_size(format, type, width, height, depth) __glTexImage3D_size(format, type, width, height, depth)
+#define __glTexSubImage2D_size(format, type, width, height) __glTexImage2D_size(format, type, width, height)
+#define __glTexSubImage1D_size(format, type, width) __glTexImage1D_size(format, type, width)
#define __glTexImage3DEXT_size __glTexImage3D_size
#define __glTexImage2DEXT_size __glTexImage2D_size
#define __glTexSubImage2DEXT_size __glTexSubImage2D_size
#define __glTexSubImage1DEXT_size __glTexSubImage1D_size
-#define __glDrawPixels_size(format, type, width, height) __glTexImage2D_size(format, type, width, height, 0)
-
-#define __glBitmap_size(width, height) __glTexImage2D_size(GL_COLOR_INDEX, GL_BITMAP, width, height, 0)
+#define __glTextureImage3DEXT_size __glTexImage3D_size
+#define __glTextureImage2DEXT_size __glTexImage2D_size
+#define __glTextureImage1DEXT_size __glTexImage1D_size
+#define __glTextureSubImage3DEXT_size __glTexSubImage3D_size
+#define __glTextureSubImage2DEXT_size __glTexSubImage2D_size
+#define __glTextureSubImage1DEXT_size __glTexSubImage1D_size
+
+#define __glMultiTexImage3DEXT_size __glTexImage3D_size
+#define __glMultiTexImage2DEXT_size __glTexImage2D_size
+#define __glMultiTexImage1DEXT_size __glTexImage1D_size
+#define __glMultiTexSubImage3DEXT_size __glTexSubImage3D_size
+#define __glMultiTexSubImage2DEXT_size __glTexSubImage2D_size
+#define __glMultiTexSubImage1DEXT_size __glTexSubImage1D_size
+
+#define __glDrawPixels_size(format, type, width, height) __glTexImage2D_size(format, type, width, height)
+#define __glConvolutionFilter1D_size(format, type, width) __glTexImage1D_size(format, type, width)
+#define __glConvolutionFilter2D_size(format, type, width, height) __glTexImage2D_size(format, type, width, height)
+#define __glColorTable_size(format, type, width) __glTexImage1D_size(format, type, width)
+#define __glColorSubTable_size(format, type, count) __glColorTable_size(format, type, count)
+
+#define __glBitmap_size(width, height) __glTexImage2D_size(GL_COLOR_INDEX, GL_BITMAP, width, height)
#define __glPolygonStipple_size() __glBitmap_size(32, 32)
+static inline size_t
+__glClearBuffer_size(GLenum buffer)
+{
+ switch (buffer) {
+ case GL_COLOR:
+ case GL_FRONT:
+ case GL_BACK:
+ case GL_LEFT:
+ case GL_RIGHT:
+ case GL_FRONT_AND_BACK:
+ return 4;
+ case GL_DEPTH:
+ case GL_STENCIL:
+ return 1;
+ default:
+ os::log("apitrace: warning: %s: unexpected buffer GLenum 0x%04X\n", __FUNCTION__, buffer);
+ return 0;
+ }
+}
/*
* 0 terminated integer/float attribute list.
}
-#endif /* _GL_HELPERS_HPP_ */
+/*
+ * (key, value) attribute list, terminated by the given terminator.
+ */
+template<class T>
+static inline size_t
+__AttribList_size(const T *pAttribList, T terminator)
+{
+ size_t size = 0;
+
+ if (pAttribList) {
+ while (pAttribList[size] != terminator)
+ size += 2;
+ // terminator also counts
+ size++;
+ }
+
+ return size;
+}
+
+
+#endif /* _GL_SIZE_HPP_ */