]> git.cworth.org Git - apitrace/blobdiff - glsize.hpp
Always write snappy chunk lengths in little endian.
[apitrace] / glsize.hpp
index cff66d24b25c89c7861ad44bedacff143394f023..a58b41e9a22f8703a585c5c118c844d48fdd660e 100644 (file)
@@ -34,6 +34,8 @@
 #define _GL_SIZE_HPP_
 
 
+#include <string.h>
+
 #include "os.hpp"
 #include "glimports.hpp"
 
@@ -61,11 +63,217 @@ __gl_type_size(GLenum type)
     case GL_DOUBLE:
         return 8;
     default:
-        OS::DebugMessage("warning: %s: unknown GLenum 0x%04X\n", __FUNCTION__, type);
+        OS::DebugMessage("apitrace: warning: %s: unknown GLenum 0x%04X\n", __FUNCTION__, type);
         return 0;
     }
 }
 
+static inline void
+__gl_uniform_size(GLenum type, GLenum &elemType, GLint &numElems) {
+    switch (type) {
+    case GL_FLOAT:
+        elemType = GL_FLOAT;
+        numElems = 1;
+        break;
+    case GL_FLOAT_VEC2:
+        elemType = GL_FLOAT;
+        numElems = 2;
+        break;
+    case GL_FLOAT_VEC3:
+        elemType = GL_FLOAT;
+        numElems = 3;
+        break;
+    case GL_FLOAT_VEC4:
+        elemType = GL_FLOAT;
+        numElems = 4;
+        break;
+    case GL_DOUBLE:
+        elemType = GL_DOUBLE;
+        numElems = 1;
+        break;
+    case GL_DOUBLE_VEC2:
+        elemType = GL_DOUBLE;
+        numElems = 2;
+        break;
+    case GL_DOUBLE_VEC3:
+        elemType = GL_DOUBLE;
+        numElems = 3;
+        break;
+    case GL_DOUBLE_VEC4:
+        elemType = GL_DOUBLE;
+        numElems = 4;
+        break;
+    case GL_INT:
+        elemType = GL_INT;
+        numElems = 1;
+        break;
+    case GL_INT_VEC2:
+        elemType = GL_INT;
+        numElems = 2;
+        break;
+    case GL_INT_VEC3:
+        elemType = GL_INT;
+        numElems = 3;
+        break;
+    case GL_INT_VEC4:
+        elemType = GL_INT;
+        numElems = 4;
+        break;
+    case GL_UNSIGNED_INT:
+        elemType = GL_UNSIGNED_INT;
+        numElems = 1;
+        break;
+    case GL_UNSIGNED_INT_VEC2:
+        elemType = GL_UNSIGNED_INT;
+        numElems = 2;
+        break;
+    case GL_UNSIGNED_INT_VEC3:
+        elemType = GL_UNSIGNED_INT;
+        numElems = 3;
+        break;
+    case GL_UNSIGNED_INT_VEC4:
+        elemType = GL_UNSIGNED_INT;
+        numElems = 4;
+        break;
+    case GL_BOOL:
+        elemType = GL_BOOL;
+        numElems = 1;
+        break;
+    case GL_BOOL_VEC2:
+        elemType = GL_BOOL;
+        numElems = 2;
+        break;
+    case GL_BOOL_VEC3:
+        elemType = GL_BOOL;
+        numElems = 3;
+        break;
+    case GL_BOOL_VEC4:
+        elemType = GL_BOOL;
+        numElems = 4;
+        break;
+    case GL_FLOAT_MAT2:
+        elemType = GL_FLOAT;
+        numElems = 2*2;
+        break;
+    case GL_FLOAT_MAT3:
+        elemType = GL_FLOAT;
+        numElems = 3*3;
+        break;
+    case GL_FLOAT_MAT4:
+        elemType = GL_FLOAT;
+        numElems = 4*4;
+        break;
+    case GL_FLOAT_MAT2x3:
+        elemType = GL_FLOAT;
+        numElems = 2*3;
+        break;
+    case GL_FLOAT_MAT2x4:
+        elemType = GL_FLOAT;
+        numElems = 2*4;
+        break;
+    case GL_FLOAT_MAT3x2:
+        elemType = GL_FLOAT;
+        numElems = 3*2;
+        break;
+    case GL_FLOAT_MAT3x4:
+        elemType = GL_FLOAT;
+        numElems = 3*4;
+        break;
+    case GL_FLOAT_MAT4x2:
+        elemType = GL_FLOAT;
+        numElems = 4*2;
+        break;
+    case GL_FLOAT_MAT4x3:
+        elemType = GL_FLOAT;
+        numElems = 4*3;
+        break;
+    case GL_DOUBLE_MAT2:
+        elemType = GL_DOUBLE;
+        numElems = 2*2;
+        break;
+    case GL_DOUBLE_MAT3:
+        elemType = GL_DOUBLE;
+        numElems = 3*3;
+        break;
+    case GL_DOUBLE_MAT4:
+        elemType = GL_DOUBLE;
+        numElems = 4*4;
+        break;
+    case GL_DOUBLE_MAT2x3:
+        elemType = GL_DOUBLE;
+        numElems = 2*3;
+        break;
+    case GL_DOUBLE_MAT2x4:
+        elemType = GL_DOUBLE;
+        numElems = 2*4;
+        break;
+    case GL_DOUBLE_MAT3x2:
+        elemType = GL_DOUBLE;
+        numElems = 3*2;
+        break;
+    case GL_DOUBLE_MAT3x4:
+        elemType = GL_DOUBLE;
+        numElems = 3*4;
+        break;
+    case GL_DOUBLE_MAT4x2:
+        elemType = GL_DOUBLE;
+        numElems = 4*2;
+        break;
+    case GL_DOUBLE_MAT4x3:
+        elemType = GL_DOUBLE;
+        numElems = 4*3;
+        break;
+    case GL_SAMPLER_1D:
+    case GL_SAMPLER_2D:
+    case GL_SAMPLER_3D:
+    case GL_SAMPLER_CUBE:
+    case GL_SAMPLER_1D_SHADOW:
+    case GL_SAMPLER_2D_SHADOW:
+    case GL_SAMPLER_1D_ARRAY:
+    case GL_SAMPLER_2D_ARRAY:
+    case GL_SAMPLER_CUBE_MAP_ARRAY:
+    case GL_SAMPLER_1D_ARRAY_SHADOW:
+    case GL_SAMPLER_2D_ARRAY_SHADOW:
+    case GL_SAMPLER_2D_MULTISAMPLE:
+    case GL_SAMPLER_2D_MULTISAMPLE_ARRAY:
+    case GL_SAMPLER_CUBE_SHADOW:
+    case GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW:
+    case GL_SAMPLER_BUFFER:
+    case GL_SAMPLER_2D_RECT:
+    case GL_SAMPLER_2D_RECT_SHADOW:
+    case GL_INT_SAMPLER_1D:
+    case GL_INT_SAMPLER_2D:
+    case GL_INT_SAMPLER_3D:
+    case GL_INT_SAMPLER_CUBE:
+    case GL_INT_SAMPLER_1D_ARRAY:
+    case GL_INT_SAMPLER_2D_ARRAY:
+    case GL_INT_SAMPLER_CUBE_MAP_ARRAY:
+    case GL_INT_SAMPLER_2D_MULTISAMPLE:
+    case GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY:
+    case GL_INT_SAMPLER_BUFFER:
+    case GL_INT_SAMPLER_2D_RECT:
+    case GL_UNSIGNED_INT_SAMPLER_1D:
+    case GL_UNSIGNED_INT_SAMPLER_2D:
+    case GL_UNSIGNED_INT_SAMPLER_3D:
+    case GL_UNSIGNED_INT_SAMPLER_CUBE:
+    case GL_UNSIGNED_INT_SAMPLER_1D_ARRAY:
+    case GL_UNSIGNED_INT_SAMPLER_2D_ARRAY:
+    case GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY:
+    case GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE:
+    case GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY:
+    case GL_UNSIGNED_INT_SAMPLER_BUFFER:
+    case GL_UNSIGNED_INT_SAMPLER_2D_RECT:
+        elemType = GL_INT;
+        numElems = 1;
+        break;
+    default:
+        OS::DebugMessage("apitrace: warning: %s: unknown GLenum 0x%04X\n", __FUNCTION__, type);
+        elemType = GL_NONE;
+        numElems = 0;
+        return;
+    }
+}
+    
 static inline size_t
 __glArrayPointer_size(GLint size, GLenum type, GLsizei stride, GLsizei maxIndex)
 {
@@ -85,6 +293,8 @@ __glArrayPointer_size(GLint size, GLenum type, GLsizei stride, GLsizei maxIndex)
 #define __glFogCoordPointer_size(type, stride, maxIndex) __glArrayPointer_size(1, type, stride, maxIndex)
 #define __glSecondaryColorPointer_size(size, type, stride, maxIndex) __glArrayPointer_size(size, type, stride, maxIndex)
 #define __glVertexAttribPointer_size(size, type, normalized, stride, maxIndex) __glArrayPointer_size(size, type, stride, maxIndex)
+#define __glVertexAttribPointerARB_size(size, type, normalized, stride, maxIndex) __glArrayPointer_size(size, type, stride, maxIndex)
+#define __glVertexAttribPointerNV_size(size, type, stride, maxIndex) __glArrayPointer_size(size, type, stride, maxIndex)
 
 static inline GLuint
 __glDrawArrays_maxindex(GLint first, GLsizei count)
@@ -148,7 +358,7 @@ __glDrawElementsBaseVertex_maxindex(GLsizei count, GLenum type, const GLvoid *in
             }
         }
     } else {
-        OS::DebugMessage("warning: %s: unknown GLenum 0x%04X\n", __FUNCTION__, type);
+        OS::DebugMessage("apitrace: warning: %s: unknown GLenum 0x%04X\n", __FUNCTION__, type);
     }
 
     if (__element_array_buffer) {
@@ -179,32 +389,44 @@ __glDrawElementsBaseVertex_maxindex(GLsizei count, GLenum type, const GLvoid *in
 
 static inline GLuint
 __glDrawArraysIndirect_maxindex(const GLvoid *indirect) {
-    OS::DebugMessage("warning: %s: unsupported\n", __FUNCTION__);
+    OS::DebugMessage("apitrace: warning: %s: unsupported\n", __FUNCTION__);
     return 0;
 }
 
 static inline GLuint
 __glDrawElementsIndirect_maxindex(GLenum type, const GLvoid *indirect) {
-    OS::DebugMessage("warning: %s: unsupported\n", __FUNCTION__);
+    OS::DebugMessage("apitrace: warning: %s: unsupported\n", __FUNCTION__);
     return 0;
 }
 
 static inline GLuint
 __glMultiDrawArrays_maxindex(const GLint *first, const GLsizei *count, GLsizei primcount) {
-    OS::DebugMessage("warning: %s: unsupported\n", __FUNCTION__);
-    return 0;
+    GLuint maxindex = 0;
+    for (GLsizei prim = 0; prim < primcount; ++prim) {
+        GLuint maxindex_prim = __glDrawArrays_maxindex(first[prim], count[prim]);
+        maxindex = std::max(maxindex, maxindex_prim);
+    }
+    return maxindex;
 }
 
 static inline GLuint
 __glMultiDrawElements_maxindex(const GLsizei *count, GLenum type, const GLvoid* *indices, GLsizei primcount) {
-    OS::DebugMessage("warning: %s: unsupported\n", __FUNCTION__);
-    return 0;
+    GLuint maxindex = 0;
+    for (GLsizei prim = 0; prim < primcount; ++prim) {
+        GLuint maxindex_prim = __glDrawElements_maxindex(count[prim], type, indices[prim]);
+        maxindex = std::max(maxindex, maxindex_prim);
+    }
+    return maxindex;
 }
 
 static inline GLuint
 __glMultiDrawElementsBaseVertex_maxindex(const GLsizei *count, GLenum type, const GLvoid* *indices, GLsizei primcount, const GLint * basevertex) {
-    OS::DebugMessage("warning: %s: unsupported\n", __FUNCTION__);
-    return 0;
+    GLuint maxindex = 0;
+    for (GLsizei prim = 0; prim < primcount; ++prim) {
+        GLuint maxindex_prim = __glDrawElementsBaseVertex_maxindex(count[prim], type, indices[prim], basevertex[prim]);
+        maxindex = std::max(maxindex, maxindex_prim);
+    }
+    return maxindex;
 }
 
 #define __glMultiDrawArraysEXT_maxindex __glMultiDrawArrays_maxindex
@@ -234,51 +456,83 @@ __glCallLists_size(GLsizei n, GLenum type)
 
 
 static inline size_t
-__glMap1d_size(GLenum pname)
+__glMap1d_size(GLenum target, GLint stride, GLint order)
 {
-    switch (pname) {
+    if (order < 1) {
+        return 0;
+    }
+
+    GLint channels;
+    switch (target) {
     case GL_MAP1_INDEX:
     case GL_MAP1_TEXTURE_COORD_1:
-        return 1;
+        channels = 1;
+        break;
     case GL_MAP1_TEXTURE_COORD_2:
-        return 2;
+        channels = 2;
+        break;
     case GL_MAP1_NORMAL:
     case GL_MAP1_TEXTURE_COORD_3:
     case GL_MAP1_VERTEX_3:
-        return 3;
+        channels = 3;
+        break;
     case GL_MAP1_COLOR_4:
     case GL_MAP1_TEXTURE_COORD_4:
     case GL_MAP1_VERTEX_4:
-        return 4;
+        channels = 4;
+        break;
     default:
-        OS::DebugMessage("warning: %s: unknown GLenum 0x%04X\n", __FUNCTION__, pname);
-        return 1;
+        OS::DebugMessage("apitrace: warning: %s: unknown GLenum 0x%04X\n", __FUNCTION__, target);
+        return 0;
+    }
+
+    if (stride < channels) {
+        return 0;
     }
+
+    return channels + stride * (order - 1);
 }
 
 #define __glMap1f_size __glMap1d_size
 
 static inline size_t
-__glMap2d_size(GLenum pname)
+__glMap2d_size(GLenum target, GLint ustride, GLint uorder, GLint vstride, GLint vorder)
 {
-    switch (pname) {
+    if (uorder < 1 || vorder < 1) {
+        return 0;
+    }
+
+    GLint channels;
+    switch (target) {
     case GL_MAP2_INDEX:
     case GL_MAP2_TEXTURE_COORD_1:
-        return 1;
+        channels = 1;
+        break;
     case GL_MAP2_TEXTURE_COORD_2:
-        return 2;
+        channels = 2;
+        break;
     case GL_MAP2_NORMAL:
     case GL_MAP2_TEXTURE_COORD_3:
     case GL_MAP2_VERTEX_3:
-        return 3;
+        channels = 3;
+        break;
     case GL_MAP2_COLOR_4:
     case GL_MAP2_TEXTURE_COORD_4:
     case GL_MAP2_VERTEX_4:
-        return 4;
+        channels = 4;
+        break;
     default:
-        OS::DebugMessage("warning: %s: unknown GLenum 0x%04X\n", __FUNCTION__, pname);
-        return 1;
+        OS::DebugMessage("apitrace: warning: %s: unknown GLenum 0x%04X\n", __FUNCTION__, target);
+        return 0;
     }
+
+    if (ustride < channels || vstride < channels) {
+        return 0;
+    }
+
+    return channels + 
+           ustride * (uorder - 1) +
+           vstride * (vorder - 1);
 }
 
 #define __glMap2f_size __glMap2d_size
@@ -288,6 +542,11 @@ __glMap2d_size(GLenum pname)
 #define __glGetFloatv_size __glGetBooleanv_size
 #define __glGetIntegerv_size __glGetBooleanv_size
 #define __glGetInteger64v_size __glGetBooleanv_size
+#define __glGetBooleani_v_size __gl_param_size
+#define __glGetDoublei_v_size __glGetBooleanv_size
+#define __glGetFloati_v_size __glGetBooleanv_size
+#define __glGetIntegeri_v_size __glGetBooleani_v_size
+#define __glGetInteger64i_v_size __glGetBooleani_v_size
 
 #define __glGetLightfv_size __glLightfv_size
 #define __glGetLightiv_size __glLightfv_size
@@ -357,9 +616,13 @@ __gl_format_channels(GLenum format) {
         return 3;
     case GL_RGBA:
     case GL_BGRA:
+    case GL_ABGR_EXT:
+    case GL_CMYK_EXT:
         return 4;
+    case GL_CMYKA_EXT:
+        return 5;
     default:
-        OS::DebugMessage("warning: %s: unexpected format GLenum 0x%04X\n", __FUNCTION__, format);
+        OS::DebugMessage("apitrace: warning: %s: unexpected format GLenum 0x%04X\n", __FUNCTION__, format);
         return 0;
     }
 }
@@ -373,7 +636,7 @@ _is_pot(X x) {
 template<class X, class Y>
 static inline X
 _align(X x, Y y) {
-    return (x + (y - 1)) & (y - 1);
+    return (x + (y - 1)) & ~(y - 1);
 }
 
 static inline size_t
@@ -428,7 +691,7 @@ __gl_image_size(GLenum format, GLenum type, GLsizei width, GLsizei height, GLsiz
         bits_per_pixel = 64;
         break;
     default:
-        OS::DebugMessage("warning: %s: unexpected type GLenum 0x%04X\n", __FUNCTION__, type);
+        OS::DebugMessage("apitrace: warning: %s: unexpected type GLenum 0x%04X\n", __FUNCTION__, type);
         bits_per_pixel = 0;
         break;
     }
@@ -483,6 +746,10 @@ __gl_image_size(GLenum format, GLenum type, GLsizei width, GLsizei height, GLsiz
 #define __glGetTexParameteriv_size __gl_param_size
 #define __glGetTexLevelParameterfv_size __gl_param_size
 #define __glGetTexLevelParameteriv_size __gl_param_size
+#define __glTexParameterIiv_size __gl_param_size
+#define __glTexParameterIuiv_size __gl_param_size
+#define __glGetTexParameterIiv_size __gl_param_size
+#define __glGetTexParameterIuiv_size __gl_param_size
 
 #define __glTexEnvfv_size __gl_param_size
 #define __glTexEnviv_size __gl_param_size
@@ -526,10 +793,33 @@ __gl_image_size(GLenum format, GLenum type, GLsizei width, GLsizei height, GLsiz
 #define __glMultiTexSubImage1DEXT_size __glTexSubImage1D_size
 
 #define __glDrawPixels_size(format, type, width, height) __glTexImage2D_size(format, type, width, height)
+#define __glConvolutionFilter1D_size(format, type, width) __glTexImage1D_size(format, type, width)
+#define __glConvolutionFilter2D_size(format, type, width, height) __glTexImage2D_size(format, type, width, height)
+#define __glColorTable_size(format, type, width) __glTexImage1D_size(format, type, width)
+#define __glColorSubTable_size(format, type, count) __glColorTable_size(format, type, count)
 
 #define __glBitmap_size(width, height) __glTexImage2D_size(GL_COLOR_INDEX, GL_BITMAP, width, height)
 #define __glPolygonStipple_size() __glBitmap_size(32, 32)
 
+static inline size_t
+__glClearBuffer_size(GLenum buffer)
+{
+    switch (buffer) {
+    case GL_COLOR:
+    case GL_FRONT:
+    case GL_BACK:
+    case GL_LEFT:
+    case GL_RIGHT:
+    case GL_FRONT_AND_BACK:
+        return 4;
+    case GL_DEPTH:
+    case GL_STENCIL:
+        return 1;
+    default:
+        OS::DebugMessage("apitrace: warning: %s: unexpected buffer GLenum 0x%04X\n", __FUNCTION__, buffer);
+        return 0;
+    }
+}
 
 /* 
  * 0 terminated integer/float attribute list.