version[6] == ' ' &&
version[7] == 'E' &&
version[8] == 'S' &&
- version[9] == ' ') {
+ (version[9] == ' ' || version[9] == '-')) {
ES = true;
}
}
Context context;
dumpParameters(json, context);
- dumpShadersUniforms(json);
+ dumpShadersUniforms(json, context);
dumpTextures(json, context);
dumpFramebuffer(json, context);