#else
+#if !TRACE_EGL
Display *display;
Drawable drawable;
Window root;
*width = w;
*height = h;
+#else
+ return false;
+#endif
#endif
}
-static GLint
+static GLenum
getTextureLevelFormat(GLint texture, GLint level)
{
GLenum target;
}
+static GLenum
+getRenderbufferFormat(GLint renderbuffer)
+{
+ GLint bound_renderbuffer = 0;
+ glGetIntegerv(GL_RENDERBUFFER_BINDING, &bound_renderbuffer);
+ glBindRenderbuffer(GL_RENDERBUFFER, renderbuffer);
+
+ GLint format = GL_NONE;
+ glGetRenderbufferParameteriv(GL_RENDERBUFFER, GL_RENDERBUFFER_INTERNAL_FORMAT, &format);
+
+ glBindRenderbuffer(GL_RENDERBUFFER, bound_renderbuffer);
+
+ return format;
+}
+
+
static bool
getFramebufferAttachmentSize(GLenum target, GLenum attachment, GLint *width, GLint *height)
{
}
if (object_type == GL_RENDERBUFFER) {
- GLint format = GL_NONE;
- glGetRenderbufferParameteriv(object_name, GL_RENDERBUFFER_INTERNAL_FORMAT,
- &format);
- return format;
+ return getRenderbufferFormat(object_name);
} else if (object_type == GL_TEXTURE) {
GLint texture_level = 0;
glGetFramebufferAttachmentParameteriv(target, attachment,
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL,
&texture_level);
-
- GLint format = getTextureLevelFormat(object_name, texture_level);
- return format;
+ return getTextureLevelFormat(object_name, texture_level);
} else {
std::cerr << "warning: unexpected GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE = " << object_type << "\n";
return GL_NONE;
image::Image *
-getDrawBufferImage(GLenum format) {
+getDrawBufferImage() {
+ GLenum format = GL_RGB;
GLint channels = __gl_format_channels(format);
if (channels > 4) {
return NULL;
glGetIntegerv(GL_READ_BUFFER, &read_buffer);
GLint alpha_bits = 0;
+#if 0
+ // XXX: Ignore alpha until we are able to match the traced visual
glGetIntegerv(GL_ALPHA_BITS, &alpha_bits);
+#endif
GLenum format = alpha_bits ? GL_RGBA : GL_RGB;
json.beginMember(enumToString(draw_buffer));
dumpReadBufferImage(json, width, height, format);
json.endMember();
}
}
+
+
/**
* Dump the specified framebuffer attachment.
*