return pname[3:].lower()
- def visit_const(self, const, args):
+ def visitConst(self, const, args):
return self.visit(const.type, args)
- def visit_scalar(self, type, args):
+ def visitScalar(self, type, args):
temp_name = self.temp_name(args)
elem_type = self.inflector.reduced_type(type)
inflection = self.inflector.inflect(type)
print ' %s %s = %s(%s);' % (elem_type, temp_name, inflection + self.suffix, ', '.join(args))
return temp_name
- def visit_string(self, string, args):
+ def visitString(self, string, args):
temp_name = self.temp_name(args)
inflection = self.inflector.inflect(string)
assert not inflection.endswith('v')
print ' %s %s = (%s)%s(%s);' % (string, temp_name, string, inflection + self.suffix, ', '.join(args))
return temp_name
- def visit_alias(self, alias, args):
- return self.visit_scalar(alias, args)
+ def visitAlias(self, alias, args):
+ return self.visitScalar(alias, args)
- def visit_enum(self, enum, args):
+ def visitEnum(self, enum, args):
return self.visit(GLint, args)
- def visit_bitmask(self, bitmask, args):
+ def visitBitmask(self, bitmask, args):
return self.visit(GLint, args)
- def visit_array(self, array, args):
+ def visitArray(self, array, args):
temp_name = self.temp_name(args)
if array.length == '1':
return self.visit(array.type)
elem_type = self.inflector.reduced_type(array.type)
inflection = self.inflector.inflect(array.type)
assert inflection.endswith('v')
- print ' %s %s[%s];' % (elem_type, temp_name, array.length)
+ print ' %s %s[%s + 1];' % (elem_type, temp_name, array.length)
print ' memset(%s, 0, %s * sizeof *%s);' % (temp_name, array.length, temp_name)
+ print ' %s[%s] = (%s)0xdeadc0de;' % (temp_name, array.length, elem_type)
print ' %s(%s, %s);' % (inflection + self.suffix, ', '.join(args), temp_name)
+ # Simple buffer overflow detection
+ print ' assert(%s[%s] == (%s)0xdeadc0de);' % (temp_name, array.length, elem_type)
return temp_name
- def visit_opaque(self, pointer, args):
+ def visitOpaque(self, pointer, args):
temp_name = self.temp_name(args)
inflection = self.inflector.inflect(pointer)
assert inflection.endswith('v')
It expects a previously declared JSONWriter instance named "json".'''
- def visit_literal(self, literal, instance):
+ def visitLiteral(self, literal, instance):
if literal.kind == 'Bool':
print ' json.writeBool(%s);' % instance
elif literal.kind in ('SInt', 'Uint', 'Float', 'Double'):
else:
raise NotImplementedError
- def visit_string(self, string, instance):
+ def visitString(self, string, instance):
assert string.length is None
print ' json.writeString((const char *)%s);' % instance
- def visit_enum(self, enum, instance):
+ def visitEnum(self, enum, instance):
if enum.expr == 'GLenum':
print ' dumpEnum(json, %s);' % instance
else:
print ' json.writeNumber(%s);' % instance
- def visit_bitmask(self, bitmask, instance):
+ def visitBitmask(self, bitmask, instance):
raise NotImplementedError
- def visit_alias(self, alias, instance):
+ def visitAlias(self, alias, instance):
self.visit(alias.type, instance)
- def visit_opaque(self, opaque, instance):
+ def visitOpaque(self, opaque, instance):
print ' json.writeNumber((size_t)%s);' % instance
__index = 0
- def visit_array(self, array, instance):
+ def visitArray(self, array, instance):
index = '__i%u' % JsonWriter.__index
JsonWriter.__index += 1
print ' json.beginArray();'
print '#include "glproc.hpp"'
print '#include "glsize.hpp"'
print '#include "glstate.hpp"'
+ print '#include "glstate_internal.hpp"'
print
print 'namespace glstate {'
print
print '}'
print
- print 'void dumpParameters(JSONWriter &json)'
+ print 'void dumpParameters(JSONWriter &json, Context &context)'
print '{'
print ' json.beginMember("parameters");'
print ' json.beginObject();'
print '} /*namespace glstate */'
def dump_material_params(self):
+ print ' if (!context.ES) {'
for face in ['GL_FRONT', 'GL_BACK']:
print ' json.beginMember("%s");' % face
print ' json.beginObject();'
self.dump_atoms(glGetMaterial, face)
print ' json.endObject();'
+ print ' }'
print
def dump_light_params(self):
def dump_texenv_params(self):
for target in ['GL_TEXTURE_ENV', 'GL_TEXTURE_FILTER_CONTROL', 'GL_POINT_SPRITE']:
- print ' {'
+ print ' if (!context.ES) {'
print ' json.beginMember("%s");' % target
print ' json.beginObject();'
for _, _, name in glGetTexEnv.iter():
print ' json.beginMember("%s");' % target
print ' json.beginObject();'
self.dump_atoms(glGetTexParameter, target)
+ print ' if (!context.ES) {'
# We only dump the first level parameters
self.dump_atoms(glGetTexLevelParameter, target, "0")
+ print ' }'
print ' json.endObject();'
print ' json.endMember(); // %s' % target
print ' }'
self.dump_atom(getter, *(args + (name,)))
def dump_atom(self, getter, *args):
- name = args[-1]
- print ' // %s' % name
- print ' {'
- #print ' assert(glGetError() == GL_NO_ERROR);'
- type, value = getter(*args)
- print ' if (glGetError() != GL_NO_ERROR) {'
- #print ' std::cerr << "warning: %s(%s) failed\\n";' % (inflection, name)
- print ' while (glGetError() != GL_NO_ERROR) {}'
- print ' } else {'
- print ' json.beginMember("%s");' % name
- JsonWriter().visit(type, value)
- print ' json.endMember();'
- print ' }'
- print ' }'
- print
+ name = args[-1]
+
+ # Avoid crash on MacOSX
+ # XXX: The right fix would be to look at the support extensions..
+ import platform
+ if name == 'GL_SAMPLER_BINDING' and platform.system() == 'Darwin':
+ return
+
+ print ' // %s' % name
+ print ' {'
+ #print ' assert(glGetError() == GL_NO_ERROR);'
+ type, value = getter(*args)
+ print ' if (glGetError() != GL_NO_ERROR) {'
+ #print ' std::cerr << "warning: %s(%s) failed\\n";' % (inflection, name)
+ print ' while (glGetError() != GL_NO_ERROR) {}'
+ print ' } else {'
+ print ' json.beginMember("%s");' % name
+ JsonWriter().visit(type, value)
+ print ' json.endMember();'
+ print ' }'
+ print ' }'
+ print
if __name__ == '__main__':