('GL_TEXTURE_CUBE_MAP', 'GL_TEXTURE_BINDING_CUBE_MAP')
]
+framebuffer_targets = [
+ ('GL_DRAW_FRAMEBUFFER', 'GL_DRAW_FRAMEBUFFER_BINDING'),
+ ('GL_READ_FRAMEBUFFER', 'GL_READ_FRAMEBUFFER_BINDING'),
+]
class GetInflector:
'''Objects that describes how to inflect.'''
glGetShader = StateGetter('glGetShaderiv', {I: 'iv'})
glGetProgram = StateGetter('glGetProgram', {I: 'iv'})
glGetProgramARB = StateGetter('glGetProgram', {I: 'iv', F: 'fv', S: 'Stringv'}, 'ARB')
+glGetFramebufferAttachmentParameter = StateGetter('glGetFramebufferAttachmentParameter', {I: 'iv'})
class JsonWriter(Visitor):
print '}'
print
+ print 'static void'
+ print 'dumpFramebufferAttachementParameters(JSONWriter &json, GLenum target, GLenum attachment)'
+ print '{'
+ self.dump_attachment_parameters('target', 'attachment')
+ print '}'
+ print
+
print 'void'
print 'dumpEnum(JSONWriter &json, GLenum pname)'
print '{'
self.dump_texenv_params()
self.dump_program_params()
self.dump_texture_parameters()
+ self.dump_framebuffer_parameters()
print ' json.endObject();'
print ' json.endMember(); // parameters'
print ' json.beginMember(name);'
print ' glActiveTexture(GL_TEXTURE0 + unit);'
print ' json.beginObject();'
- print ' GLint texture;'
+ print ' GLboolean enabled;'
+ print ' GLint binding;'
print
for target, binding in texture_targets:
print ' // %s' % target
- print ' texture = 0;'
- print ' glGetIntegerv(%s, &texture);' % binding
- print ' if (glIsEnabled(%s) || texture) {' % target
+ print ' enabled = GL_FALSE;'
+ print ' glGetBooleanv(%s, &enabled);' % target
+ print ' json.writeBoolMember("%s", enabled);' % target
+ print ' binding = 0;'
+ print ' glGetIntegerv(%s, &binding);' % binding
+ print ' json.writeNumberMember("%s", binding);' % binding
+ print ' if (enabled || binding) {'
print ' json.beginMember("%s");' % target
print ' json.beginObject();'
self.dump_atoms(glGetTexParameter, target)
print ' }'
print
+ def dump_framebuffer_parameters(self):
+ print ' {'
+ print ' GLint max_color_attachments = 0;'
+ print ' glGetIntegerv(GL_MAX_COLOR_ATTACHMENTS, &max_color_attachments);'
+ print ' GLint framebuffer;'
+ for target, binding in framebuffer_targets:
+ print ' // %s' % target
+ print ' framebuffer = 0;'
+ print ' glGetIntegerv(%s, &framebuffer);' % binding
+ print ' if (framebuffer) {'
+ print ' json.beginMember("%s");' % target
+ print ' json.beginObject();'
+ print ' for (GLint i = 0; i < max_color_attachments; ++i) {'
+ print ' GLint color_attachment = GL_COLOR_ATTACHMENT0 + i;'
+ print ' dumpFramebufferAttachementParameters(json, %s, color_attachment);' % target
+ print ' }'
+ print ' dumpFramebufferAttachementParameters(json, %s, GL_DEPTH_ATTACHMENT);' % target
+ print ' dumpFramebufferAttachementParameters(json, %s, GL_STENCIL_ATTACHMENT);' % target
+ print ' json.endObject();'
+ print ' json.endMember(); // %s' % target
+ print ' }'
+ print
+ print ' }'
+ print
+
+ def dump_attachment_parameters(self, target, attachment):
+ print ' {'
+ print ' GLint object_type = GL_NONE;'
+ print ' glGetFramebufferAttachmentParameteriv(%s, %s, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, &object_type);' % (target, attachment)
+ print ' if (object_type != GL_NONE) {'
+ print ' json.beginMember(enumToString(%s));' % attachment
+ print ' json.beginObject();'
+ self.dump_atoms(glGetFramebufferAttachmentParameter, target, attachment)
+ print ' json.endObject();'
+ print ' json.endMember(); // GL_x_ATTACHMENT'
+ print ' }'
+ print ' }'
+
def dump_atoms(self, getter, *args):
for function, type, count, name in parameters:
inflection = getter.inflector.radical + getter.suffix