namespace gltrace {
+enum Profile {
+ PROFILE_COMPAT,
+ PROFILE_ES1,
+ PROFILE_ES2,
+};
+
+struct Context {
+ enum Profile profile;
+ bool user_arrays;
+ bool user_arrays_arb;
+ bool user_arrays_nv;
+};
+
+Context *
+getContext(void);
+
const GLubyte *
__glGetString_override(GLenum name);