print
print 'static inline struct buffer_mapping *'
print 'get_buffer_mapping(GLenum target) {'
- print ' switch(target) {'
+ print ' switch (target) {'
for target in self.buffer_targets:
print ' case GL_%s:' % target
print ' return & __%s_mapping;' % target.lower()
# refers to a symbolic value or not
print 'static bool'
print 'is_symbolic_pname(GLenum pname) {'
- print ' switch(pname) {'
+ print ' switch (pname) {'
for function, type, count, name in glparams.parameters:
if type is glapi.GLenum:
print ' case %s:' % name
# Generate a helper function to know how many elements a parameter has
print 'static size_t'
print '__gl_param_size(GLenum pname) {'
- print ' switch(pname) {'
+ print ' switch (pname) {'
for function, type, count, name in glparams.parameters:
if type is not None:
print ' case %s: return %u;' % (name, count)
binding_name = 'GL_%s_ARRAY_BUFFER_BINDING' % uppercase_name
function = api.get_function_by_name(function_name)
- print ' // %s' % function.name
+ print ' // %s' % function.prototype()
self.array_trace_prolog(api, uppercase_name)
self.array_prolog(api, uppercase_name)
print ' if (__glIsEnabled(%s)) {' % enable_name
else:
SUFFIX = suffix
function_name = 'glVertexAttribPointer' + suffix
- print ' // %s' % function_name
+ function = api.get_function_by_name(function_name)
+
+ print ' // %s' % function.prototype()
print ' if (__vertex_attrib == VERTEX_ATTRIB%s) {' % SUFFIX
if suffix == 'NV':
print ' GLint __max_vertex_attribs = 16;'
print ' __glGetVertexAttribiv%s(index, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING%s, &__binding);' % (suffix, SUFFIX)
print ' if (!__binding) {'
- function = api.get_function_by_name(function_name)
-
# Get the arguments via glGet*
for arg in function.args[1:]:
if suffix == 'NV':