"""GL tracing generator."""
-import stdapi
-import glapi
-import glparams
-from glxapi import glxapi
+import specs.stdapi as stdapi
+import specs.glapi as glapi
+import specs.glparams as glparams
+from specs.glxapi import glxapi
from trace import Tracer, dump_instance
print '}'
print
- # Generate memcpy's signature
- self.trace_function_decl(glapi.memcpy)
-
# Generate a helper function to determine whether a parameter name
# refers to a symbolic value or not
print 'static bool'
'glMultiDrawArrays',
'glMultiDrawElements',
'glDrawArraysInstanced',
+ "glDrawArraysInstancedBaseInstance",
'glDrawElementsInstanced',
'glDrawArraysInstancedARB',
'glDrawElementsInstancedARB',
'glDrawElementsBaseVertex',
'glDrawRangeElementsBaseVertex',
'glDrawElementsInstancedBaseVertex',
+ "glDrawElementsInstancedBaseInstance",
+ "glDrawElementsInstancedBaseVertexBaseInstance",
'glMultiDrawElementsBaseVertex',
'glDrawArraysIndirect',
'glDrawElementsIndirect',
self.emit_memcpy('mapping->map', 'mapping->map', 'mapping->length')
print ' }'
if function.name in ('glFlushMappedBufferRange', 'glFlushMappedBufferRangeAPPLE'):
- # TODO: avoid copying [0, offset] bytes
print ' struct buffer_mapping *mapping = get_buffer_mapping(target);'
print ' if (mapping) {'
if function.name.endswith('APPLE'):
print ' GLsizeiptr length = size;'
print ' mapping->explicit_flush = true;'
print ' //assert(offset + length <= mapping->length);'
- self.emit_memcpy('mapping->map', 'mapping->map', 'offset + length')
+ self.emit_memcpy('(char *)mapping->map + offset', '(const char *)mapping->map + offset', 'length')
print ' }'
# FIXME: glFlushMappedNamedBufferRangeEXT
Tracer.dispatch_function(self, function)
print ' GLint active_attributes = 0;'
print ' __glGetProgramiv(program, GL_ACTIVE_ATTRIBUTES, &active_attributes);'
- print ' for (GLuint attrib = 0; attrib < active_attributes; ++attrib) {'
+ print ' for (GLint attrib = 0; attrib < active_attributes; ++attrib) {'
print ' GLint size = 0;'
print ' GLenum type = 0;'
print ' GLchar name[256];'
Tracer.dispatch_function(self, function)
print ' GLint active_attributes = 0;'
print ' __glGetObjectParameterivARB(programObj, GL_OBJECT_ACTIVE_ATTRIBUTES_ARB, &active_attributes);'
- print ' for (GLuint attrib = 0; attrib < active_attributes; ++attrib) {'
+ print ' for (GLint attrib = 0; attrib < active_attributes; ++attrib) {'
print ' GLint size = 0;'
print ' GLenum type = 0;'
print ' GLcharARB name[256];'
print ' }'
return
+ # Override GL extensions
+ if function.name in ('glGetString', 'glGetIntegerv', 'glGetStringi'):
+ Tracer.dispatch_function(self, function, prefix = 'gltrace::__', suffix = '_override')
+ return
+
Tracer.dispatch_function(self, function)
def emit_memcpy(self, dest, src, length):
- print ' unsigned __call = Trace::localWriter.beginEnter(&__memcpy_sig);'
+ print ' unsigned __call = Trace::localWriter.beginEnter(&Trace::memcpy_sig);'
print ' Trace::localWriter.beginArg(0);'
print ' Trace::localWriter.writeOpaque(%s);' % dest
print ' Trace::localWriter.endArg();'
def wrap_ret(self, function, instance):
Tracer.wrap_ret(self, function, instance)
- if function.name == 'glGetString':
- print ' if (__result) {'
- print ' switch (name) {'
- print ' case GL_EXTENSIONS:'
- print ' __result = gltrace::translateExtensionsString(__result);'
- print ' break;'
- print ' default:'
- print ' break;'
- print ' }'
- print ' }'
if function.name in ('glMapBuffer', 'glMapBufferARB'):
print ' struct buffer_mapping *mapping = get_buffer_mapping(target);'
# Several GL state functions take GLenum symbolic names as
# integer/floats; so dump the symbolic name whenever possible
if function.name.startswith('gl') \
- and arg.type in (glapi.GLint, glapi.GLfloat) \
+ and arg.type in (glapi.GLint, glapi.GLfloat, glapi.GLdouble) \
and arg.name == 'param':
assert arg.index > 0
assert function.args[arg.index - 1].name == 'pname'
print ' GLint max_texture_coords = 0;'
print ' __glGetIntegerv(GL_MAX_TEXTURE_COORDS, &max_texture_coords);'
print ' for (GLint unit = 0; unit < max_texture_coords; ++unit) {'
- print ' GLenum texture = GL_TEXTURE0 + unit;'
+ print ' GLint texture = GL_TEXTURE0 + unit;'
print ' __glClientActiveTexture(texture);'
def array_trace_prolog(self, api, uppercase_name):