]> git.cworth.org Git - apitrace/blobdiff - glws_glx.cpp
Add os::Path.trimFilename function.
[apitrace] / glws_glx.cpp
index 64f8ce129a41089a75f702c39b6f0359533171d8..3c49de81309dd25983da7a3eca51efee5d14f3a1 100644 (file)
  *
  **************************************************************************/
 
+#include <assert.h>
 #include <stdlib.h>
+
 #include <iostream>
 
-#include "glimports.hpp"
 #include "glws.hpp"
 
+#include "glproc.hpp"
+
 
 namespace glws {
 
 
+static Display *display = NULL;
+static int screen = 0;
+
+static unsigned glxVersion = 0;
+static const char *extensions = 0;
+static bool has_GLX_ARB_create_context = false;
+
+
 class GlxVisual : public Visual
 {
 public:
+    GLXFBConfig fbconfig;
     XVisualInfo *visinfo;
 
-    GlxVisual(XVisualInfo *vi) :
-        visinfo(vi)
+    GlxVisual() :
+        fbconfig(0),
+        visinfo(0)
     {}
 
     ~GlxVisual() {
         XFree(visinfo);
+        XFree(fbconfig);
     }
 };
 
 
+static void describeEvent(const XEvent &event) {
+    if (0) {
+        switch (event.type) {
+        case ConfigureNotify:
+            std::cerr << "ConfigureNotify";
+            break;
+        case Expose:
+            std::cerr << "Expose";
+            break;
+        case KeyPress:
+            std::cerr << "KeyPress";
+            break;
+        case MapNotify:
+            std::cerr << "MapNotify";
+            break;
+        case ReparentNotify:
+            std::cerr << "ReparentNotify";
+            break;
+        default:
+            std::cerr << "Event " << event.type;
+        }
+        std::cerr << " " << event.xany.window << "\n";
+    }
+}
+
 class GlxDrawable : public Drawable
 {
 public:
-    Display *display;
     Window window;
 
-    GlxDrawable(const Visual *vis, Display *dpy, Window win) :
-        Drawable(vis),
-        display(dpy), 
-        window(win)
-    {}
+    GlxDrawable(const Visual *vis, int w, int h) :
+        Drawable(vis, w, h)
+    {
+        XVisualInfo *visinfo = dynamic_cast<const GlxVisual *>(visual)->visinfo;
+
+        Window root = RootWindow(display, screen);
+
+        /* window attributes */
+        XSetWindowAttributes attr;
+        attr.background_pixel = 0;
+        attr.border_pixel = 0;
+        attr.colormap = XCreateColormap(display, root, visinfo->visual, AllocNone);
+        attr.event_mask = StructureNotifyMask;
+
+        unsigned long mask;
+        mask = CWBackPixel | CWBorderPixel | CWColormap | CWEventMask;
+
+        int x = 0, y = 0;
+
+        window = XCreateWindow(
+            display, root,
+            x, y, width, height,
+            0,
+            visinfo->depth,
+            InputOutput,
+            visinfo->visual,
+            mask,
+            &attr);
+
+        XSizeHints sizehints;
+        sizehints.x = x;
+        sizehints.y = y;
+        sizehints.width  = width;
+        sizehints.height = height;
+        sizehints.flags = USSize | USPosition;
+        XSetNormalHints(display, window, &sizehints);
+
+        const char *name = "glretrace";
+        XSetStandardProperties(
+            display, window, name, name,
+            None, (char **)NULL, 0, &sizehints);
+
+        glXWaitX();
+    }
+
+    void waitForEvent(int type) {
+        XEvent event;
+        do {
+            XWindowEvent(display, window, StructureNotifyMask, &event);
+            describeEvent(event);
+        } while (event.type != type);
+    }
 
     ~GlxDrawable() {
         XDestroyWindow(display, window);
     }
-    
+
     void
-    resize(unsigned w, unsigned h) {
+    resize(int w, int h) {
+        if (w == width && h == height) {
+            return;
+        }
+
         glXWaitGL();
+
+        // We need to ensure that pending events are processed here, and XSync
+        // with discard = True guarantees that, but it appears the limited
+        // event processing we do so far is sufficient
+        //XSync(display, True);
+
         Drawable::resize(w, h);
+
         XResizeWindow(display, window, w, h);
+
+        // Tell the window manager to respect the requested size
+        XSizeHints size_hints;
+        size_hints.max_width  = size_hints.min_width  = w;
+        size_hints.max_height = size_hints.min_height = h;
+        size_hints.flags = PMinSize | PMaxSize;
+        XSetWMNormalHints(display, window, &size_hints);
+
+        waitForEvent(ConfigureNotify);
+
         glXWaitX();
     }
 
+    void show(void) {
+        if (visible) {
+            return;
+        }
+
+        glXWaitGL();
+
+        XMapWindow(display, window);
+
+        waitForEvent(MapNotify);
+
+        glXWaitX();
+
+        Drawable::show();
+    }
+
     void swapBuffers(void) {
         glXSwapBuffers(display, window);
     }
@@ -81,12 +203,10 @@ public:
 class GlxContext : public Context
 {
 public:
-    Display *display;
     GLXContext context;
-    
-    GlxContext(const Visual *vis, Display *dpy, GLXContext ctx) :
+
+    GlxContext(const Visual *vis, GLXContext ctx) :
         Context(vis),
-        display(dpy), 
         context(ctx)
     {}
 
@@ -95,140 +215,135 @@ public:
     }
 };
 
+void
+init(void) {
+    display = XOpenDisplay(NULL);
+    if (!display) {
+        std::cerr << "error: unable to open display " << XDisplayName(NULL) << "\n";
+        exit(1);
+    }
 
-class GlxWindowSystem : public WindowSystem
-{
-private:
-    Display *display;
-    int screen;
+    screen = DefaultScreen(display);
 
-public:
-    GlxWindowSystem() {
-        display = XOpenDisplay(NULL);
-       if (!display) {
-            std::cerr << "error: unable to open display " << XDisplayName(NULL) << "\n";
-            exit(1);
-        }
-        screen = DefaultScreen(display);
-    }
+    int major = 0, minor = 0;
+    glXQueryVersion(display, &major, &minor);
+    glxVersion = (major << 8) | minor;
 
-    ~GlxWindowSystem() {
+    extensions = glXQueryExtensionsString(display, screen);
+    has_GLX_ARB_create_context = checkExtension("GLX_ARB_create_context", extensions);
+}
+
+void
+cleanup(void) {
+    if (display) {
         XCloseDisplay(display);
+        display = NULL;
     }
+}
 
-    Visual *
-    createVisual(bool doubleBuffer) {
-        int single_attribs[] = {
-            GLX_RGBA,
-            GLX_RED_SIZE, 1,
-            GLX_GREEN_SIZE, 1,
-            GLX_BLUE_SIZE, 1,
-            GLX_DEPTH_SIZE, 1,
-            GLX_STENCIL_SIZE, 1,
-            None
-        };
-
-        int double_attribs[] = {
-            GLX_RGBA,
-            GLX_RED_SIZE, 1,
-            GLX_GREEN_SIZE, 1,
-            GLX_BLUE_SIZE, 1,
-            GLX_DOUBLEBUFFER,
-            GLX_DEPTH_SIZE, 1,
-            GLX_STENCIL_SIZE, 1,
-            None
-        };
-
-        XVisualInfo *visinfo;
-        
-        visinfo = glXChooseVisual(display, screen, doubleBuffer ? double_attribs : single_attribs);
-
-        return new GlxVisual(visinfo);
-    }
-    
-    Drawable *
-    createDrawable(const Visual *visual)
-    {
-        XVisualInfo *visinfo = dynamic_cast<const GlxVisual *>(visual)->visinfo;
-
-        Window root = RootWindow(display, screen);
+Visual *
+createVisual(bool doubleBuffer) {
+    GlxVisual *visual = new GlxVisual;
+
+    if (glxVersion >= 0x0103) {
+        Attributes<int> attribs;
+        attribs.add(GLX_DRAWABLE_TYPE, GLX_WINDOW_BIT);
+        attribs.add(GLX_RENDER_TYPE, GLX_RGBA_BIT);
+        attribs.add(GLX_RED_SIZE, 1);
+        attribs.add(GLX_GREEN_SIZE, 1);
+        attribs.add(GLX_BLUE_SIZE, 1);
+        attribs.add(GLX_ALPHA_SIZE, 1);
+        attribs.add(GLX_DOUBLEBUFFER, doubleBuffer ? GL_TRUE : GL_FALSE);
+        attribs.add(GLX_DEPTH_SIZE, 1);
+        attribs.add(GLX_STENCIL_SIZE, 1);
+        attribs.end();
+
+        int num_configs = 0;
+        GLXFBConfig * fbconfigs;
+        fbconfigs = glXChooseFBConfig(display, screen, attribs, &num_configs);
+        assert(num_configs && fbconfigs);
+        visual->fbconfig = fbconfigs[0];
+        assert(visual->fbconfig);
+        visual->visinfo = glXGetVisualFromFBConfig(display, visual->fbconfig);
+        assert(visual->visinfo);
+    } else {
+        Attributes<int> attribs;
+        attribs.add(GLX_RGBA);
+        attribs.add(GLX_RED_SIZE, 1);
+        attribs.add(GLX_GREEN_SIZE, 1);
+        attribs.add(GLX_BLUE_SIZE, 1);
+        attribs.add(GLX_ALPHA_SIZE, 1);
+        if (doubleBuffer) {
+            attribs.add(GLX_DOUBLEBUFFER);
+        }
+        attribs.add(GLX_DEPTH_SIZE, 1);
+        attribs.add(GLX_STENCIL_SIZE, 1);
+        attribs.end();
 
-        /* window attributes */
-        XSetWindowAttributes attr;
-        attr.background_pixel = 0;
-        attr.border_pixel = 0;
-        attr.colormap = XCreateColormap(display, root, visinfo->visual, AllocNone);
-        attr.event_mask = StructureNotifyMask | ExposureMask | KeyPressMask;
-        
-        unsigned long mask;
-        mask = CWBackPixel | CWBorderPixel | CWColormap | CWEventMask;
+        visual->visinfo = glXChooseVisual(display, screen, attribs);
+    }
 
-        int x = 0, y = 0, width = 256, height = 256;
+    return visual;
+}
 
-        Window window = XCreateWindow(
-            display, root, 
-            x, y, width, height,
-            0, 
-            visinfo->depth, 
-            InputOutput,
-            visinfo->visual, 
-            mask, 
-            &attr);
+Drawable *
+createDrawable(const Visual *visual, int width, int height)
+{
+    return new GlxDrawable(visual, width, height);
+}
 
-        XSizeHints sizehints;
-        sizehints.x = x;
-        sizehints.y = y;
-        sizehints.width  = width;
-        sizehints.height = height;
-        sizehints.flags = USSize | USPosition;
-        XSetNormalHints(display, window, &sizehints);
-        
-        const char *name = "glretrace";
-        XSetStandardProperties(
-            display, window, name, name,
-            None, (char **)NULL, 0, &sizehints);
+Context *
+createContext(const Visual *_visual, Context *shareContext)
+{
+    const GlxVisual *visual = dynamic_cast<const GlxVisual *>(_visual);
+    GLXContext share_context = NULL;
+    GLXContext context;
 
-        XMapWindow(display, window);
-        
-        return new GlxDrawable(visual, display, window);
+    if (shareContext) {
+        share_context = dynamic_cast<GlxContext*>(shareContext)->context;
     }
 
-    Context *
-    createContext(const Visual *visual)
-    {
-        XVisualInfo *visinfo = dynamic_cast<const GlxVisual *>(visual)->visinfo;
-        GLXContext context = glXCreateContext(display, visinfo, NULL, True);
-        return new GlxContext(visual, display, context);
+    if (glxVersion >= 0x0104 && has_GLX_ARB_create_context) {
+        Attributes<int> attribs;
+        attribs.add(GLX_RENDER_TYPE, GLX_RGBA_TYPE);
+        if (debug) {
+            attribs.add(GLX_CONTEXT_FLAGS_ARB, GLX_CONTEXT_DEBUG_BIT_ARB);
+        }
+        attribs.end();
+
+        context = glXCreateContextAttribsARB(display, visual->fbconfig, share_context, True, attribs);
+    } else 
+           if (glxVersion >= 0x103) {
+        context = glXCreateNewContext(display, visual->fbconfig, GLX_RGBA_TYPE, share_context, True);
+    } else {
+        context = glXCreateContext(display, visual->visinfo, share_context, True);
     }
 
-    bool
-    makeCurrent(Drawable *drawable, Context *context)
-    {
-        if (!drawable || !context) {
-            return glXMakeCurrent(display, None, NULL);
-        } else {
-            GlxDrawable *glxDrawable = dynamic_cast<GlxDrawable *>(drawable);
-            GlxContext *glxContext = dynamic_cast<GlxContext *>(context);
+    return new GlxContext(visual, context);
+}
 
-            return glXMakeCurrent(display, glxDrawable->window, glxContext->context);
-        }
-    }
+bool
+makeCurrent(Drawable *drawable, Context *context)
+{
+    if (!drawable || !context) {
+        return glXMakeCurrent(display, None, NULL);
+    } else {
+        GlxDrawable *glxDrawable = dynamic_cast<GlxDrawable *>(drawable);
+        GlxContext *glxContext = dynamic_cast<GlxContext *>(context);
 
-    bool
-    processEvents(void) {
-        while (XPending(display) > 0) {
-            XEvent event;
-            XNextEvent(display, &event);
-            // TODO
-        }
-        return true;
+        return glXMakeCurrent(display, glxDrawable->window, glxContext->context);
     }
-};
-
+}
 
-WindowSystem *createNativeWindowSystem(void) {
-    return new GlxWindowSystem();
+bool
+processEvents(void) {
+    while (XPending(display) > 0) {
+        XEvent event;
+        XNextEvent(display, &event);
+        describeEvent(event);
+    }
+    return true;
 }
 
 
-} /* namespace glretrace */
+} /* namespace glws */