glsledit.cpp
imageviewer.cpp
jumpwidget.cpp
- loaderthread.cpp
mainwindow.cpp
main.cpp
retracer.cpp
settingsdialog.cpp
shaderssourcewidget.cpp
tracedialog.cpp
+ traceloader.cpp
traceprocess.cpp
vertexdatainterpreter.cpp
)
link_directories(${LINK_DIRECTORIES} ${QJSON_LIBRARY_DIRS})
include_directories(${QT_INCLUDES} ${QJSON_INCLUDE_DIR} ${CMAKE_CURRENT_BINARY_DIR} ${CMAKE_CURRENT_SOURCE_DIR} ${CMAKE_CURRENT_SOURCE_DIR}/..)
-add_definitions(-DBUILD_DIR="${CMAKE_BINARY_DIR}")
-
add_executable(qapitrace ${qapitrace_SRCS} ${qapitrace_UIS_H})
-target_link_libraries(qapitrace trace ${QJSON_LIBRARIES} ${QT_LIBRARIES} )
+target_link_libraries(qapitrace common ${QJSON_LIBRARIES} ${QT_LIBRARIES} )
########### install files ###############