glsledit.cpp
imageviewer.cpp
jumpwidget.cpp
- loaderthread.cpp
mainwindow.cpp
main.cpp
retracer.cpp
settingsdialog.cpp
shaderssourcewidget.cpp
tracedialog.cpp
+ traceloader.cpp
traceprocess.cpp
vertexdatainterpreter.cpp
)
#add_app_icon(qapitrace_SRCS ../icons/hi*-qapitrace.png)
link_directories(${LINK_DIRECTORIES} ${QJSON_LIBRARY_DIRS})
-include_directories(${QT_INCLUDES} ${QJSON_INCLUDE_DIRS} ${CMAKE_CURRENT_BINARY_DIR} ${CMAKE_CURRENT_SOURCE_DIR} ${CMAKE_CURRENT_SOURCE_DIR}/..)
-
-add_definitions(-DBUILD_DIR="${CMAKE_CURRENT_BINARY_DIR}/..")
+include_directories(${QT_INCLUDES} ${QJSON_INCLUDE_DIR} ${CMAKE_CURRENT_BINARY_DIR} ${CMAKE_CURRENT_SOURCE_DIR} ${CMAKE_CURRENT_SOURCE_DIR}/..)
add_executable(qapitrace ${qapitrace_SRCS} ${qapitrace_UIS_H})
-target_link_libraries(qapitrace trace ${QJSON_LIBRARIES} ${QT_LIBRARIES} )
+target_link_libraries(qapitrace common ${QJSON_LIBRARIES} ${QT_LIBRARIES} )
########### install files ###############
-#install(TARGETS qapitrace ${INSTALL_TARGETS_DEFAULT_ARGS} )
-#install( FILES qapitrace.desktop DESTINATION ${XDG_APPS_INSTALL_DIR} )
+install (TARGETS qapitrace RUNTIME DESTINATION bin)
+#install (FILES qapitrace.desktop DESTINATION ${XDG_APPS_INSTALL_DIR})