return m_thumb;
}
+int ApiSurface::depth() const
+{
+ return m_depth;
+}
+
+void ApiSurface::setDepth(int depth)
+{
+ m_depth = depth;
+}
+
+QString ApiSurface::formatName() const
+{
+ return m_formatName;
+}
+
+void ApiSurface::setFormatName(const QString &str)
+{
+ m_formatName = str;
+}
+
+
ApiTexture::ApiTexture()
: ApiSurface()
{
{
m_type = str;
}
+