public:
ApiTexture();
- int unit() const;
- void setUnit(int un);
-
- int level() const;
- void setLevel(int l);
-
- QString target() const;
- void setTarget(const QString &str);
+ QString label() const;
+ void setLabel(const QString &str);
private:
- int m_unit;
- int m_level;
- QString m_target;
+ QString m_label;
};
class ApiFramebuffer : public ApiSurface