QVariantMap parameters() const;
QStringList shaderSources() const;
QList<ApiTexture> textures() const;
+ QList<ApiFramebuffer> framebuffers() const;
private:
QVariantMap m_parameters;
QStringList m_shaderSources;
QList<ApiTexture> m_textures;
+ QList<ApiFramebuffer> m_framebuffers;
};
Q_DECLARE_METATYPE(ApiTraceState);