]> git.cworth.org Git - apitrace/blobdiff - helpers/glsize.hpp
Gix MSVC build.
[apitrace] / helpers / glsize.hpp
index b4ec2512e8fca0b5d72cde652055b61d422bf104..2358370bbc935caa2db74cc51e8a99b088f5da93 100644 (file)
@@ -329,11 +329,19 @@ _glArrayPointer_size(GLint size, GLenum type, GLsizei stride, GLsizei count)
 #define _glVertexAttribPointerARB_size(size, type, normalized, stride, count) _glArrayPointer_size(size, type, stride, count)
 #define _glVertexAttribPointerNV_size(size, type, stride, count) _glArrayPointer_size(size, type, stride, count)
 
+/**
+ * Same as glGetIntegerv, but passing the result in the return value.
+ */
+static inline GLint
+_glGetInteger(GLenum pname) {
+    GLint param = 0;
+    _glGetIntegerv(pname, &param);
+    return param;
+}
+
 static inline GLint
 _element_array_buffer_binding(void) {
-    GLint element_array_buffer = 0;
-    _glGetIntegerv(GL_ELEMENT_ARRAY_BUFFER_BINDING, &element_array_buffer);
-    return element_array_buffer;
+    return _glGetInteger(GL_ELEMENT_ARRAY_BUFFER_BINDING);
 }
 
 static inline GLuint
@@ -437,18 +445,142 @@ _glDrawElementsBaseVertex_count(GLsizei count, GLenum type, const GLvoid *indice
 #define _glDrawArraysInstancedEXT_count _glDrawArraysInstanced_count
 #define _glDrawElementsInstancedEXT_count _glDrawElementsInstanced_count
 
+typedef struct {
+    GLuint count;
+    GLuint primCount;
+    GLuint first;
+    GLuint baseInstance;
+} DrawArraysIndirectCommand;
+
+static inline GLuint
+_glMultiDrawArraysIndirect_count(const GLvoid *indirect, GLsizei drawcount, GLsizei stride) {
+    const DrawArraysIndirectCommand *cmd;
+    GLvoid *temp = 0;
+
+    if (drawcount <= 0) {
+        return 0;
+    }
+
+    if (stride == 0) {
+        stride = sizeof *cmd;
+    }
+
+    GLint draw_indirect_buffer = _glGetInteger(GL_DRAW_INDIRECT_BUFFER_BINDING);
+    if (draw_indirect_buffer) {
+        // Read commands from indirect buffer object
+        GLintptr offset = (GLintptr)indirect;
+        GLsizeiptr size = sizeof *cmd + (drawcount - 1) * stride;
+        GLvoid *temp = malloc(size);
+        if (!temp) {
+            return 0;
+        }
+        memset(temp, 0, size);
+        _glGetBufferSubData(GL_DRAW_INDIRECT_BUFFER, offset, size, temp);
+        indirect = temp;
+    } else {
+        if (!indirect) {
+            return 0;
+        }
+    }
+
+    GLuint count = 0;
+    for (GLsizei i = 0; i < drawcount; ++i) {
+        cmd = (const DrawArraysIndirectCommand *)((const GLbyte *)indirect + i * stride);
+
+        GLuint count_i = _glDrawArraysInstancedBaseInstance_count(
+            cmd->first,
+            cmd->count,
+            cmd->primCount,
+            cmd->baseInstance
+        );
+
+        count = std::max(count, count_i);
+    }
+
+    if (draw_indirect_buffer) {
+        free(temp);
+    }
+
+    return count;
+}
+
 static inline GLuint
 _glDrawArraysIndirect_count(const GLvoid *indirect) {
-    os::log("apitrace: warning: %s: unsupported\n", __FUNCTION__);
-    return 0;
+    return _glMultiDrawArraysIndirect_count(indirect, 1, 0);
+}
+
+typedef struct {
+    GLuint count;
+    GLuint primCount;
+    GLuint firstIndex;
+    GLuint baseVertex;
+    GLuint baseInstance;
+} DrawElementsIndirectCommand;
+
+static inline GLuint
+_glMultiDrawElementsIndirect_count(GLenum type, const GLvoid *indirect, GLsizei drawcount, GLsizei stride) {
+    const DrawElementsIndirectCommand *cmd;
+    GLvoid *temp = 0;
+
+    if (drawcount <= 0) {
+        return 0;
+    }
+
+    if (stride == 0) {
+        stride = sizeof *cmd;
+    }
+
+    GLint draw_indirect_buffer = _glGetInteger(GL_DRAW_INDIRECT_BUFFER_BINDING);
+    if (draw_indirect_buffer) {
+        // Read commands from indirect buffer object
+        GLintptr offset = (GLintptr)indirect;
+        GLsizeiptr size = sizeof *cmd + (drawcount - 1) * stride;
+        GLvoid *temp = malloc(size);
+        if (!temp) {
+            return 0;
+        }
+        memset(temp, 0, size);
+        _glGetBufferSubData(GL_DRAW_INDIRECT_BUFFER, offset, size, temp);
+        indirect = temp;
+    } else {
+        if (!indirect) {
+            return 0;
+        }
+    }
+
+    cmd = (const DrawElementsIndirectCommand *)indirect;
+
+    GLuint count = 0;
+    for (GLsizei i = 0; i < drawcount; ++i) {
+        cmd = (const DrawElementsIndirectCommand *)((const GLbyte *)indirect + i * stride);
+
+        GLuint count_i = _glDrawElementsInstancedBaseVertexBaseInstance_count(
+            cmd->count,
+            type,
+            (GLvoid *)(uintptr_t)(cmd->firstIndex * _gl_type_size(type)),
+            cmd->primCount,
+            cmd->baseVertex,
+            cmd->baseInstance
+        );
+
+        count = std::max(count, count_i);
+    }
+
+    if (draw_indirect_buffer) {
+        free(temp);
+    }
+
+    return count;
 }
 
 static inline GLuint
 _glDrawElementsIndirect_count(GLenum type, const GLvoid *indirect) {
-    os::log("apitrace: warning: %s: unsupported\n", __FUNCTION__);
-    return 0;
+    return _glMultiDrawElementsIndirect_count(type, indirect, 1, 0);
 }
 
+#define _glMultiDrawArraysIndirectAMD_count _glMultiDrawArraysIndirect_count
+#define _glMultiDrawElementsIndirectAMD_count _glMultiDrawElementsIndirect_count
+
 static inline GLuint
 _glMultiDrawArrays_count(const GLint *first, const GLsizei *count, GLsizei drawcount) {
     GLuint _count = 0;
@@ -807,6 +939,47 @@ _glClearBuffer_size(GLenum buffer)
     }
 }
 
+
+/**
+ * Helper function for determining the string lengths for glShaderSource and
+ * glShaderSourceARB, which is a tad too complex to inline in the specs.
+ */
+template<class Char>
+static inline size_t
+_glShaderSource_length(const Char * const * string, const GLint *length, GLsizei index)
+{
+    if (length != NULL && length[index] >= 0) {
+        return (size_t)length[index];
+    } else {
+        return strlen(string[index]);
+    }
+}
+
+/**
+ * Helper function for determining the string lengths for glGetDebugMessageLog*.
+ */
+template<class Char>
+static inline size_t
+_glGetDebugMessageLog_length(const Char * string, const GLsizei *lengths, GLuint count)
+{
+    size_t size = 0;
+    GLuint index;
+    if (lengths) {
+        for (index = 0; index < count; ++index) {
+            size += lengths[index];
+        }
+    } else {
+        for (index = 0; index < count; ++index) {
+            size += strlen(&string[size]) + 1;
+        }
+    }
+    if (size) {
+        // Remove the last null terminator
+        --size;
+    }
+    return size;
+}
+
 /* 
  * attribute list, terminated by the given terminator.
  */