all. The only limit is yourself!
</p>
+ <dialog id="name-dialog">
+ <form method="dialog">
+ <p>
+ <label>Your name:
+ <input id="name" type="text">
+ </label>
+ </p>
+ <div>
+ <button value="cancel">Cancel</button>
+ <button id="confirm" value="default">Confirm</button>
+ </div>
+ </form>
+ </dialog>
+
<p>
<div id="spinner" align="center">
<div class="animate-flicker">
<script>
var socket = io();
+ const name = document.querySelector("#name");
+ const name_dialog = document.querySelector("#name-dialog");
const images = document.querySelector("#images");
-
const comments = document.querySelector("#comments");
const comment_form = document.querySelector("#comment-form");
const comment = document.querySelector("#comment");
-
const zombo_form = document.querySelector("#zombo-form");
const prompt = document.querySelector("#prompt");
const code = document.querySelector("#code");
-
const safety= document.querySelector("#safety");
-
const spinner = document.querySelector("#spinner");
var spinner_timeout;
+ comment.addEventListener('focus', () => {
+ /* Do nothing if name is already set. */
+ if (name.value)
+ return;
+
+ /* Otherwise, bring up the modal dialog to set the name. */
+ name_dialog.showModal();
+ });
+
+ name_dialog.addEventListener('close', () => {
+ socket.emit('set-name', name.value);
+ });
+
comment_form.addEventListener('submit', function(e) {
e.preventDefault();
if (comment.value) {
comments.appendChild(item);
});
+ socket.on('inform-name', (name) => {
+ name.value = name;
+ });
+
+ socket.on('reset', () => {
+ images.replaceChildren();
+ });
+
socket.on('image', (image) => {
const figure = document.createElement('figure');
const img = document.createElement('img');
socket.on('generation-done', () => {
/* Re-display the form and hide spinner now that generation is over. */
- cancelTimeout(spinner_timeout);
+ clearTimeout(spinner_timeout);
hide_spinner();
});
- // TODO: Dynamically generate many different prompts here
+ function random_from(items) {
+ return items[Math.floor(Math.random()*items.length)];
+ }
+
safety.addEventListener("click", () => {
- prompt.value = "Matte painting of a Samurai warrior";
+ const art_type = [
+ "A portrait of",
+ "A hyperrealistic photograph of",
+ "A matte painting of",
+ "Epic fantasy card art of",
+ "Professional oil painting of",
+ "An image of",
+ "A pencil sketch of",
+ "A watercolor of",
+ ];
+ const subject = [
+ " a modern home",
+ " crashing waves",
+ " a Porsche 911 Carrera",
+ " a Halo spartan",
+ " a cute cat",
+ " a mad scientist",
+ " an elfin princess",
+ " sci-fi buildings",
+ " pastel purple clouds",
+ " a Teenage Mutant Ninja Turtle",
+ ];
+ const scenery = [
+ " in tropical surroundings",
+ " in space",
+ " in an ocean storm",
+ " in a snowy forest",
+ " in a cardboard box",
+ " holding an axe",
+ " in an epic landscape",
+ " in a haunted forest",
+ " riding a motorbike",
+ " in a futuristic city at night",
+ " in a dystopian landscape, foggy",
+ " in the land of snow",
+ " that looks like a watermelon",
+ " on the streets of London at night with neon lights flashing",
+ " that is part octopus",
+ " melting into a puddle",
+ ];
+ const artist = [
+ ", unreal engine 5",
+ ", concept art",
+ ", graphic novel",
+ " by Vincent Van Gogh",
+ " by Claude Monet",
+ " by Johannes Vermeer",
+ ", fantasy art, neon fog",
+ ", epic lighting from above",
+ ", trending on artstation",
+ ];
+
+ prompt.value = random_from(art_type) + random_from(subject) +
+ random_from(scenery) + random_from(artist);
return false;
});