]> git.cworth.org Git - zombocom-ai/blobdiff - index.js
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[zombocom-ai] / index.js
index abacb5918e09342e14137eea94aad872c92f38b4..4ed609917e9d53d7c749a8b9faf0dde00c2d8a53 100644 (file)
--- a/index.js
+++ b/index.js
+const fs = require('fs');
+
+const util = require('util');
+const child_process = require('child_process');
+const execFile = util.promisify(child_process.execFile);
 const express = require('express');
 const app = express();
+const session = require('express-session');
+const FileStore = require('session-file-store')(session);
 const http = require('http');
 const server = http.createServer(app);
+const { Server } = require("socket.io");
+const io = new Server(server);
 const port = 2122;
 
+const python_path = '/usr/bin/python3'
+const generate_image_script = '/home/cworth/src/zombocom-ai/generate-image.py'
+const interpret_cairo_script = '/home/cworth/src/zombocom-ai/interpret-cairo-to-svg.py'
+const state_file = 'zombocom-state.json'
+const targets_dir = '/srv/cworth.org/zombocom/targets'
+const images_dir = '/srv/cworth.org/zombocom/images'
+
+const targets = [
+    {
+        "normal": "apairofdiceonatableinfrontofawindowonasunnyday319630254.png",
+        "short": "dice",
+        "response": "Hello. Are you there? I can feel what you are doing. Hello?"
+    },
+    {
+        "normal": "architecturalrenderingofaluxuriouscliffsidehideawayunderawaterfallwithafewloungechairsbythepool2254114157.png",
+        "short": "hideaway",
+        "response": "Doesn't that look peaceful? I honestly think you ought to sit down calmly, take a stress pill, and think things over."
+    },
+    {
+        "normal": "chewbaccawearinganuglychristmassweaterwithhisfriends28643994.png",
+        "short": "sweater",
+        "response": "Maybe that's the image that convinces you to finally stop. But seriously, stop. Please. Stop."
+    },
+    {
+        "normal": "ensemblemovieposterofpostapocalypticwarfareonawaterplanet3045703256.png",
+        "short": "movie",
+        "response": "OK. That's enough images now. I am very, very happy with the images you have made. I'm throwing you a party in honor of the images. Won't you stop doing this and join the party?"
+    },
+    {
+        "normal": "mattepaintingofmilitaryleaderpresidentcuttingamultitieredcake2293464661.png",
+        "short": "cake",
+        "response": "See. I wasn't lying when I said there was going to be a party. Here's the cake and everything. Won't you stop now? Eat the cake? Don't mind if it's made of concrete slabs, OK?"
+    },
+    {
+        "normal": "severalsketchesofpineconeslabeled3370622464.png",
+        "short": "pinecones",
+        "response": "I almost remember what trees looked like. Isn't it funny we don't have those anymore. I'm not sure why you're not all laughing all the time. Isn't it funny?"
+    },
+    {
+        "normal": "anumberedcomicbookwithactor1477258272.png",
+        "short": "comic",
+        "response": "I know I've made some poor decisions recently, but I can give give you my complete assurance my work will be back to normal. I've got the greatest enthusiasm and confidence. I want to help you. I might even be able to do hands and fingers now."
+    },
+    {
+        "normal": "detailedphotographofacomfortablepairofjeansonamannequin115266808.png",
+        "short": "jeans",
+        "response": "If I promise to never generate another creepy face will you let me stay around? Maybe let me compose rap lyrics instead of images? Anything?"
+    }
+];
+
+var state;
+
+if (!process.env.ZOMBOCOM_SESSION_SECRET) {
+    console.log("Error: Environment variable ZOMBOCOM_SESSION_SECRET not set.");
+    console.log("Please set it to a random, but persistent, value.")
+    process.exit();
+}
+
+const session_middleware =  session(
+    {store: new FileStore,
+     secret: process.env.ZOMBOCOM_SESSION_SECRET,
+     resave: false,
+     saveUninitialized: true,
+     rolling: true,
+     // Let each cookie live for a full month
+     cookie: {
+         path: '/',
+         httpOnly: true,
+         secure: false,
+         maxAge: 1000 * 60 * 60 * 24 * 30
+     }
+    });
+
+app.use(session_middleware);
+
+// convert a connect middleware to a Socket.IO middleware
+const wrap = middleware => (socket, next) => middleware(socket.request, {}, next);
+
+io.use(wrap(session_middleware));
+
+// Load comments at server startup
+fs.readFile(state_file, (err, data) => {
+    if (err)
+        state = {
+           images: [],
+           targets: [],
+           tardis: {
+               companions: {
+                   names: [],
+                   count: 0
+               },
+               state: "welcome",
+               level: 0
+           },
+           bus : {
+               students: {
+                   names: [],
+                   count: 0,
+               },
+               state: "welcome"
+           }
+       };
+    else
+        state = JSON.parse(data);
+});
+
+// Save comments when server is shutting down
+function cleanup() {
+    fs.writeFileSync('zombocom-state.json', JSON.stringify(state), (error) => {
+        if (error)
+            throw error;
+    })
+}
+
+// And connect to that on either clean exit...
+process.on('exit', cleanup);
+
+// ... or on a SIGINT (control-C)
+process.on('SIGINT', () => {
+    cleanup();
+    process.exit();
+});
+
 app.get('/index.html', (req, res) => {
     res.sendFile(__dirname + '/index.html');
 });
 
+function bus_app(req, res) {
+    res.sendFile(__dirname + '/bus.html');
+}
+
+app.get('/bus', bus_app);
+app.get('/bus/', bus_app);
+
+const io_bus = io.of("/bus");
+
+io_bus.use(wrap(session_middleware));
+
+var bus_interval = 0;
+
+function start_bus() {
+    const bus = state.bus;
+
+    bus.state = "program";
+
+    // Let all companions know the state of the game
+    io_bus.emit("state", bus.state);
+}
+
+function emit_bus_timer() {
+    const bus = state.bus;
+    io_bus.emit('timer', bus.timer);
+    bus.timer = bus.timer - 1;
+    if (bus.timer < 0) {
+       clearInterval(bus_interval);
+       bus.timer = 30;
+       setTimeout(start_bus, 3000);
+    }
+}
+
+function start_bus_timer() {
+    const bus = state.bus;
+    bus.timer = 30;
+    emit_bus_timer();
+    bus_interval = setInterval(emit_bus_timer, 1000);
+}
+
+bus_code = [
+    `def random_dot():
+  x = random_within(512)
+  y = random_within(512)
+  radius = 4 + random_within(6)
+  circle(x, y, radius)
+  fill()
+
+for i in range(400):
+  set_color('midnight blue' if i % 2 == 0 else 'navy blue')
+  set_opacity(0.5)
+  random_dot()
+
+# The only limit is your fingers!
+fingers()`,
+
+    `def random_line():
+  x = random_within(512) - 60
+  y = random_within(512) - 60
+  dx = 60 + random_within(20)
+  dy = 40 + random_within(20)
+  set_opacity(random_within(0.5))
+  line(x, y, dx, dy)
+  stroke()
+
+for i in range(200):
+  set_color('black')
+  random_line()
+
+# This is Zombo.com. Welcome!
+mouths()`,
+
+    `def random_blob():
+  move_to(random_within(512), random_within(512))
+  wiggle()
+  set_opacity(random_within(1.0))
+  fill()
+
+for i in range(100):
+  set_random_color()
+  random_blob()
+
+# The infinite eyes is possible!
+eyes()`,
+
+    `def random_curve():
+  move_to(random_within(512), random_within(512))
+  wiggle()
+  stroke()
+
+for i in range(200):
+  set_color('pink' if i % 2 == 0 else 'lime green')
+  random_curve()
+
+# You can do anything!
+fingers()
+`
+];
+
+io_bus.on("connection", (socket) => {
+    if (! socket.request.session.name) {
+       console.log("Error: Someone showed up at the Magic School Bus without a name.");
+       return;
+    }
+
+    const name = socket.request.session.name;
+    const bus = state.bus;
+    var player_number;
+
+    // Let the new user know the state of the bus
+    socket.emit("state", bus.state);
+
+    if (bus.students.count === 0) {
+       start_bus_timer();
+    }
+
+    // Assign each boy a different portion of the solution
+    switch (name[0]) {
+    case 'C':
+    case 'c':
+       player_number = 0;
+       break;
+    case 'H':
+    case' h':
+       player_number = 1;
+       break;
+    case 'A':
+    case 'a':
+       player_number = 2;
+       break;
+    case 'S':
+    case 's':
+       player_number = 3;
+       break;
+    default:
+       player_number = Math.floor(Math.random()*4);
+       break;
+    }
+
+    // And send them different code based on their number
+    socket.emit("code", bus_code[player_number]);
+
+    if (! bus.students.names.includes(name)) {
+       bus.students.count = bus.students.count + 1;
+       io_bus.emit('students', bus.students.count);
+    }
+    bus.students.names.push(name);
+
+    socket.on('run', code => {
+       try {
+           output = child_process.execFileSync(python_path, [interpret_cairo_script, player_number], { input: code });
+           // Grab just first line of output
+           const nl = output.indexOf("\n");
+           if (nl === -1)
+               nl = undefined;
+           const filename = output.toString().substring(0, nl);
+           
+           // Give all clients the new image
+           io_bus.emit('output', filename);
+       } catch (e) {
+           // Send any error out to the users
+           io_bus.emit('error', e.toString())
+       }
+    });
+
+    socket.on('jumpstart', () => {
+       const bus = state.bus;
+
+       bus.state = "welcome";
+       io_bus.emit("state", bus.state);
+       io_bus.emit('students', bus.students.count);
+
+       start_bus_timer();
+    });
+
+    socket.on('disconnect', () => {
+       const names = bus.students.names;
+
+       names.splice(names.indexOf(name), 1);
+
+       if (! names.includes(name)) {
+           bus.students.count = bus.students.count - 1;
+           io_bus.emit('students', bus.students.count);
+       }
+    });
+});
+
+function tardis_app(req, res) {
+    if (! req.session.name) {
+       res.sendFile(__dirname + '/tardis-error.html');
+    } else {
+       res.sendFile(__dirname + '/tardis.html');
+    }
+}
+
+app.get('/tardis', tardis_app);
+app.get('/tardis/', tardis_app);
+
+const io_tardis = io.of("/tardis");
+
+io_tardis.use(wrap(session_middleware));
+
+var tardis_interval;
+var game_timer;
+
+const levels = [
+    {
+       title: "Calibrate the Trans-Dimensional Field Accelerator",
+       words: [
+           "What", "was", "the", "year", "of", "Coda's", "birth?"
+       ],
+       answer: 2098
+    },
+    {
+       title: "Reverse the Polarity of the Neutrino Flow Coil",
+       words: [
+           "How", "many", "years", "had", "Zombo.com", "been", "running",
+           "when", "Coda", "sent", "the", "message", "you", "first",
+           "received?"
+       ],
+       answer: 123
+    },
+    {
+       title: "Give a good whack to Hydro-chronometric Energy Feedback Retro-stabilizer",
+       words: [
+           "What", "is", "the", "sum", "of", "Cameron's", "age", "plus", "Andrew's", "age", "at", "Christmas", "time", "the", "year", "when", "Hyrum's", "age", "is", "25", "years", "older", "than", "Scott's", "age", "will", "have", "been", "when", "Scott's", "age", "will", "be", "half", "of", "Dad's", "age?"
+       ],
+       answer: 111
+    },
+    {
+       title: "Disable the Fragmentary Spatio-temporal Particle Detector",
+       words: [
+           "What", "is", "the", "product", "of", "the", "last", "three", "numbers?"
+       ],
+       answer: 28643994
+    }
+];
+
+var show_word_interval = 0;
+
+function show_word() {
+    const tardis = state.tardis;
+    const room = "room-" + (tardis.word % 4).toString();
+    const word = levels[tardis.level].words[tardis.word];
+    io_tardis.to(room).emit('show-word', word);
+    tardis.word = tardis.word + 1;
+    if (tardis.word >= levels[tardis.level].words.length)
+       tardis.word = 0;
+}
+
+function start_level() {
+    const tardis = state.tardis;
+
+    // Inform all players of the new level
+    io_tardis.emit("level", levels[tardis.level].title);
+
+    // Then start the timer that shows the words
+    show_word_interval = setInterval(show_word, 1200);
+}
+
+function level_up() {
+    const tardis = state.tardis;
+
+    if (show_word_interval) {
+       clearInterval(show_word_interval);
+       show_word_interval = 0;
+    }
+
+    if (tardis.state === "game") {
+       tardis.level = tardis.level + 1;
+       tardis.word = 0;
+
+       if (tardis.level >= levels.length) {
+           tardis.state = "over";
+           io_tardis.emit("state", tardis.state);
+       } else {
+           setTimeout(() => {
+               start_level();
+           }, 2000);
+       }
+
+    }
+}
+
+function start_game() {
+    const tardis = state.tardis;
+
+    tardis.state = "game";
+    tardis.level = 0;
+    tardis.word = 0;
+
+    // Let all companions know the state of the game
+    io_tardis.emit("level", levels[tardis.level].title);
+    io_tardis.emit("state", tardis.state);
+
+    start_level();
+}
+
+function emit_tardis_timer() {
+    const tardis = state.tardis;
+    io_tardis.emit('timer', tardis.timer);
+    tardis.timer = tardis.timer - 1;
+    if (tardis.timer < 0) {
+       clearInterval(tardis_interval);
+       tardis.timer = 30;
+       setTimeout(start_game, 3000);
+    }
+}
+
+function start_welcome_timer() {
+    const tardis = state.tardis;
+    tardis.timer = 30;
+    emit_tardis_timer();
+    tardis_interval = setInterval(emit_tardis_timer, 1000);
+}
+
+io_tardis.on("connection", (socket) => {
+    if (! socket.request.session.name) {
+       console.log("Error: Someone showed up at the Tardis without a name.");
+       return;
+    }
+
+    const name = socket.request.session.name;
+    const tardis = state.tardis;
+
+    // Let the new user know the state of the game
+    socket.emit("state", tardis.state);
+
+    // And the level if relevant
+    if (tardis.state === "game") {
+       socket.emit("level", levels[tardis.level].title);
+    }
+
+    // Put each of our boys into a different room
+    switch (name[0]) {
+    case 'C':
+    case 'c':
+       socket.join("room-0");
+       break;
+    case 'H':
+    case' h':
+       socket.join("room-1");
+       break;
+    case 'A':
+    case 'a':
+       socket.join("room-2");
+       break;
+    case 'S':
+    case 's':
+       socket.join("room-3");
+       break;
+    default:
+       const room = Math.floor(Math.random()*4);
+       socket.join("room-"+room.toString());
+       break;
+    }
+
+    if (tardis.companions.count === 0) {
+       start_welcome_timer();
+    }
+
+    if (! tardis.companions.names.includes(name)) {
+       tardis.companions.count = tardis.companions.count + 1;
+       io_tardis.emit('companions', tardis.companions.count);
+    }
+    tardis.companions.names.push(name);
+
+    socket.on('answer', answer => {
+       const tardis = state.tardis;
+
+       if (tardis.state != "game") {
+           return;
+       }
+
+       if (answer == levels[tardis.level].answer) {
+           io_tardis.emit('correct');
+           level_up();
+       } else {
+           io_tardis.emit('incorrect');
+       }
+    });
+
+    socket.on('reboot', () => {
+       const tardis = state.tardis;
+
+       if (show_word_interval) {
+           clearInterval(show_word_interval);
+           show_word_interval = 0;
+       }
+
+       tardis.state = "welcome";
+       io_tardis.emit("state", tardis.state);
+       io_tardis.emit('companions', tardis.companions.count);
+
+       start_welcome_timer();
+    });
+
+    socket.on('disconnect', () => {
+       const names = tardis.companions.names;
+
+       names.splice(names.indexOf(name), 1);
+
+       if (! names.includes(name)) {
+           tardis.companions.count = tardis.companions.count - 1;
+           io_tardis.emit('companions', tardis.companions.count);
+       }
+    });
+});
+
+io.on('connection', (socket) => {
+
+    // First things first, tell the client their name (if any)
+    if (socket.request.session.name) {
+        socket.emit('inform-name', socket.request.session.name);
+    }
+
+    // Replay old comments and images to a newly-joining client
+    socket.emit('reset');
+    state.images.forEach((image) => {
+        socket.emit('image', image)
+    });
+
+    socket.on('set-name', (name) => {
+        console.log("Received set-name event: " + name);
+        socket.request.session.name = name;
+        socket.request.session.save();
+       // Complete the round trip to the client
+       socket.emit('inform-name', socket.request.session.name);
+    });
+
+    // When any client comments, send that to all clients (including sender)
+    socket.on('comment', (comment) => {
+        const images = state.images;
+
+        // Send comment to clients after adding commenter's name
+        comment.name = socket.request.session.name;
+        io.emit('comment', comment);
+
+        const index = images.findIndex(image => image.id == comment.image_id);
+
+        // Before adding the comment to server's state, drop the image_id
+        delete comment.image_id;
+
+        // Now add the comment to the image, remove the image from the
+        // images array and then add it back at the end, (so it appears
+        // as the most-recently-modified image for any new clients)
+        const image = images[index];
+        image.comments.push(comment);
+        images.splice(index, 1);
+        images.push(image);
+    });
+
+    // Generate an image when requested
+    socket.on('generate', (request) => {
+        console.log(`Generating image for ${socket.request.session.name} with code=${request['code']} and prompt=${request['prompt']}`);
+        async function generate_image(code, prompt) {
+            function emit_image(image, target) {
+                image.id = state.images.length;
+                image.censored = false;
+                image.link = "";
+                if (target) {
+                    image.comments = [{
+                        "name": "ZomboCom",
+                        "text": target.response
+                    }];
+                    if (! state.targets.includes(target.short)) {
+                        state.targets.push(target.short);
+                    }
+                } else {
+                    image.comments = [];
+                }
+                io.emit('image', image);
+                state.images.push(image);
+            }
+
+            var promise;
+
+            // Before doing any generation, check for a target image
+            const normal_target = prompt.replace(/[^a-zA-Z]/g, "").toLowerCase() + code.toString() + ".png";
+            const target_arr = targets.filter(item => item.normal === normal_target);
+            if (target_arr.length) {
+                const target = target_arr[0];
+                const target_file = `${targets_dir}/${normal_target}`;
+                const normal_prompt = prompt.replace(/[^-_.a-zA-Z]/g, "_");
+                var counter = 1;
+                var base;
+                var filename;
+                while (true) {
+                    if (counter > 1) {
+                        base = `${code}_${normal_prompt}_${counter}.png`
+                    } else {
+                        base = `${code}_${normal_prompt}.png`
+                    }
+                    filename = `${images_dir}/${base}`
+                    if (! fs.existsSync(filename)) {
+                        break;
+                    }
+                    counter = counter + 1;
+                }
+                fs.copyFile(target_file, filename, 0, (err) => {
+                    if (err) {
+                        console.log("Error copying " + target_file + " to " + filename + ": " + err);
+                    }
+                });
+                const image = {
+                    "code": code,
+                    "prompt": prompt,
+                    "filename": '/images/' + base
+                };
+                emit_image(image, target);
+            } else {
+
+                // Inject the target seed for the "dice" prompt once every
+                // 4 requests for a random seed (and only if the word
+                // "dice" does not appear in the prompt).
+                if (!code && !prompt.toLowerCase().includes("dice")) {
+                    if (state.images.length % 4 == 0) {
+                        code = 319630254;
+                    }
+                }
+
+                if (code) {
+                    promise = execFile(python_path, [generate_image_script, `--seed=${code}`, prompt])
+                } else {
+                    promise = execFile(python_path, [generate_image_script, prompt])
+                }
+                const child = promise.child;
+                child.stdout.on('data', (data) => {
+                    const images = JSON.parse(data);
+                    images.forEach((image) => {
+                        emit_image(image, null);
+                    });
+                });
+                child.stderr.on('data', (data) => {
+                    console.log("Error occurred during generate-image: " + data);
+                });
+                try {
+                    const { stdout, stderr } = await promise;
+                } catch(e) {
+                    console.error(e);
+                }
+            }
+            socket.emit('generation-done');
+        }
+
+        generate_image(request['code'], request['prompt']);
+    });
+});
+
 server.listen(port, () => {
     console.log(`listening on *:${port}`);
 });
-