lamer.first
end
+ def mutex; @mutex ||= Mutex.new; end
+ def sync &b; mutex.synchronize(&b); end
+
## aaahhh, user input. who would have though that such a simple
## idea would be SO FUCKING COMPLICATED?! because apparently
## Ncurses.getch (and Curses.getch), even in cbreak mode, BLOCKS
end
end
- module_function :rows, :cols, :nonblocking_getch
+ module_function :rows, :cols, :nonblocking_getch, :mutex, :sync
KEY_CANCEL = "\a"[0] # ctrl-g
end
def content_height; @height - 1; end
def content_width; @width; end
- def resize rows, cols
+ def resize rows, cols
+ return if cols == @width && rows == @height
@width = cols
@height = rows
+ @dirty = true
mode.resize rows, cols
end
draw_status
commit
end
+
def mark_dirty; @dirty = true; end
def commit
@focus_buf = nil
@dirty = true
@minibuf_stack = []
+ @minibuf_mutex = Mutex.new
@textfields = {}
@flash = nil
- @freeze = false
+ @shelled = @asking = false
self.class.i_am_the_instance self
end
def buffers; @name_map.to_a; end
def focus_on buf
- raise ArgumentError, "buffer not on stack: #{buf.inspect}" unless
- @buffers.member? buf
+ raise ArgumentError, "buffer not on stack: #{buf.inspect}" unless @buffers.member? buf
return if buf == @focus_buf
@focus_buf.blur if @focus_buf
@focus_buf = buf
end
def raise_to_front buf
- raise ArgumentError, "buffer not on stack: #{buf.inspect}" unless
- @buffers.member? buf
+ raise ArgumentError, "buffer not on stack: #{buf.inspect}" unless @buffers.member? buf
@buffers.delete buf
@buffers.push buf
focus_on buf
end
def completely_redraw_screen
- return if @freeze
- Ncurses.clear
- @dirty = true
- draw_screen
+ return if @shelled
+
+ Ncurses.sync do
+ @dirty = true
+ Ncurses.clear
+ draw_screen :sync => false
+ end
end
def handle_resize
- return if @freeze
+ return if @shelled
rows, cols = Ncurses.rows, Ncurses.cols
- @buffers.each { |b| b.resize rows - 1, cols }
+ @buffers.each { |b| b.resize rows - minibuf_lines, cols }
completely_redraw_screen
- flash "resized to #{rows}x#{cols}"
+ flash "Resized to #{rows}x#{cols}"
end
- def draw_screen skip_minibuf=false
- return if @freeze
+ def draw_screen opts={}
+ return if @shelled
+
+ Ncurses.mutex.lock unless opts[:sync] == false
## disabling this for the time being, to help with debugging
## (currently we only have one buffer visible at a time).
## TODO: reenable this if we allow multiple buffers
false && @buffers.inject(@dirty) do |dirty, buf|
- dirty ? buf.draw : buf.redraw
- dirty || buf.dirty?
+ buf.resize Ncurses.rows - minibuf_lines, Ncurses.cols
+ @dirty ? buf.draw : buf.redraw
end
+
## quick hack
- true && (@dirty ? @buffers.last.draw : @buffers.last.redraw)
-
- draw_minibuf unless skip_minibuf
+ if true
+ buf = @buffers.last
+ buf.resize Ncurses.rows - minibuf_lines, Ncurses.cols
+ @dirty ? buf.draw : buf.redraw
+ end
+
+ draw_minibuf :sync => false unless opts[:skip_minibuf]
@dirty = false
Ncurses.doupdate
+ Ncurses.refresh if opts[:refresh]
+ Ncurses.mutex.unlock unless opts[:sync] == false
end
## gets the mode from the block, which is only called if the buffer
## the mode is expensive, as it often is.
def spawn_unless_exists title, opts={}
if @name_map.member? title
- Redwood::log "buffer '#{title}' already exists, raising to front"
- raise_to_front @name_map[title]
+ raise_to_front @name_map[title] unless opts[:hidden]
else
mode = yield
spawn title, mode, opts
realtitle = title
num = 2
while @name_map.member? realtitle
- realtitle = "#{title} #{num}"
+ realtitle = "#{title} <#{num}>"
num += 1
end
- Redwood::log "spawning buffer \"#{realtitle}\""
width = opts[:width] || Ncurses.cols
height = opts[:height] || Ncurses.rows - 1
## w = Ncurses::WINDOW.new(height, width, (opts[:top] || 0),
## (opts[:left] || 0))
w = Ncurses.stdscr
- raise "nil window" unless w
-
b = Buffer.new w, mode, width, height, :title => realtitle
mode.buffer = b
@name_map[realtitle] = b
b
end
+ def kill_all_buffers_safely
+ until @buffers.empty?
+ ## inbox mode always claims it's unkillable. we'll ignore it.
+ return false unless @buffers.first.mode.is_a?(InboxMode) || @buffers.first.mode.killable?
+ kill_buffer @buffers.first
+ end
+ true
+ end
+
+ def kill_buffer_safely buf
+ return false unless buf.mode.killable?
+ kill_buffer buf
+ true
+ end
+
def kill_all_buffers
kill_buffer @buffers.first until @buffers.empty?
end
def kill_buffer buf
raise ArgumentError, "buffer not on stack: #{buf.inspect}" unless @buffers.member? buf
- Redwood::log "killing buffer \"#{buf.title}\""
buf.mode.cleanup
@buffers.delete buf
end
end
+ ## not really thread safe.
def ask domain, question, default=nil
- @textfields[domain] ||= TextField.new Ncurses.stdscr, Ncurses.rows - 1, 0,
- Ncurses.cols
+ raise "impossible!" if @asking
+
+ @textfields[domain] ||= TextField.new Ncurses.stdscr, Ncurses.rows - 1, 0, Ncurses.cols
tf = @textfields[domain]
## this goddamn ncurses form shit is a fucking 1970's
## that needs to happen in order to display a form and have the
## entire screen not disappear and have the cursor in the right
## place is TOO FUCKING COMPLICATED.
- tf.activate question, default
- @dirty = true
- draw_screen true
+ Ncurses.sync do
+ tf.activate question, default
+ @dirty = true
+ draw_screen :skip_minibuf => true, :sync => false
+ end
ret = nil
- @freeze = true
tf.position_cursor
- Ncurses.refresh
+ Ncurses.sync { Ncurses.refresh }
+
+ @asking = true
while tf.handle_input(Ncurses.nonblocking_getch); end
- @freeze = false
+ @asking = false
ret = tf.value
- tf.deactivate
+ Ncurses.sync { tf.deactivate }
@dirty = true
ret
accept = accept.split(//).map { |x| x[0] } if accept
flash question
- Ncurses.curs_set 1
- Ncurses.move Ncurses.rows - 1, question.length + 1
- Ncurses.refresh
+ Ncurses.sync do
+ Ncurses.curs_set 1
+ Ncurses.move Ncurses.rows - 1, question.length + 1
+ Ncurses.refresh
+ end
ret = nil
done = false
- @freeze = true
+ @shelled = true
until done
key = Ncurses.nonblocking_getch
if key == Ncurses::KEY_CANCEL
done = true
end
end
- @freeze = false
- Ncurses.curs_set 0
- erase_flash
- draw_screen
- Ncurses.curs_set 0
+
+ @shelled = false
+
+ Ncurses.sync do
+ Ncurses.curs_set 0
+ erase_flash
+ draw_screen :sync => false
+ Ncurses.curs_set 0
+ end
ret
end
+ ## returns true (y), false (n), or nil (ctrl-g / cancel)
def ask_yes_or_no question
- [?y, ?Y].member? ask_getch(question, "ynYN")
+ case(r = ask_getch question, "ynYN")
+ when ?y, ?Y
+ true
+ when nil
+ nil
+ else
+ false
+ end
end
- def draw_minibuf
- s = @flash || @minibuf_stack.reverse.find { |x| x } || ""
+ def minibuf_lines
+ @minibuf_mutex.synchronize do
+ [(@flash ? 1 : 0) +
+ (@asking ? 1 : 0) +
+ @minibuf_stack.compact.size, 1].max
+ end
+ end
+
+ def draw_minibuf opts={}
+ m = nil
+ @minibuf_mutex.synchronize do
+ m = @minibuf_stack.compact
+ m << @flash if @flash
+ m << "" if m.empty?
+ end
+ Ncurses.mutex.lock unless opts[:sync] == false
Ncurses.attrset Colormap.color_for(:none)
- Ncurses.mvaddstr Ncurses.rows - 1, 0, s + (" " * [Ncurses.cols - s.length,
- 0].max)
+ adj = @asking ? 2 : 1
+ m.each_with_index do |s, i|
+ Ncurses.mvaddstr Ncurses.rows - i - adj, 0, s + (" " * [Ncurses.cols - s.length, 0].max)
+ end
+ Ncurses.refresh if opts[:refresh]
+ Ncurses.mutex.unlock unless opts[:sync] == false
end
def say s, id=nil
- id ||= @minibuf_stack.length
- @minibuf_stack[id] = s
- unless @freeze
- draw_screen
- Ncurses.refresh
+ new_id = nil
+
+ @minibuf_mutex.synchronize do
+ new_id = id.nil?
+ id ||= @minibuf_stack.length
+ @minibuf_stack[id] = s
+ end
+
+ if new_id
+ draw_screen :refresh => true
+ else
+ draw_minibuf :refresh => true
+ end
+
+ if block_given?
+ begin
+ yield id
+ ensure
+ clear id
+ end
end
id
end
def flash s
@flash = s
- unless @freeze
- draw_screen
- Ncurses.refresh
- end
+ draw_screen :refresh => true
end
+ ## a little tricky because we can't just delete_at id because ids
+ ## are relative (they're positions into the array).
def clear id
- @minibuf_stack[id] = nil
- if id == @minibuf_stack.length - 1
- id.downto(0) do |i|
- break unless @minibuf_stack[i].nil?
- @minibuf_stack.delete_at i
+ @minibuf_mutex.synchronize do
+ @minibuf_stack[id] = nil
+ if id == @minibuf_stack.length - 1
+ id.downto(0) do |i|
+ break if @minibuf_stack[i]
+ @minibuf_stack.delete_at i
+ end
end
end
- unless @freeze
- draw_screen
- Ncurses.refresh
- end
+
+ draw_screen :refresh => true
end
def shell_out command
- @freeze = true
- Ncurses.endwin
- system command
- Ncurses.refresh
- Ncurses.curs_set 0
- @freeze = false
+ @shelled = true
+ Ncurses.sync do
+ Ncurses.endwin
+ system command
+ Ncurses.refresh
+ Ncurses.curs_set 0
+ end
+ @shelled = false
end
end
end