class TextMode < ScrollMode
attr_reader :text
+ register_keymap do |k|
+ k.add :save_to_disk, "Save to disk", 's'
+ k.add :pipe, "Pipe to process", '|'
+ end
- def initialize text=""
- @text = text.normalize_whitespace
+ def initialize text="", filename=nil
+ @text = text
+ @filename = filename
update_lines
buffer.mark_dirty if buffer
super()
end
+ def save_to_disk
+ fn = BufferManager.ask_for_filename :filename, "Save to file: ", @filename
+ save_to_file(fn) { |f| f.puts text } if fn
+ end
+
+ def pipe
+ command = BufferManager.ask(:shell, "pipe command: ")
+ return if command.nil? || command.empty?
+
+ output = pipe_to_process(command) do |stream|
+ @text.each { |l| stream.puts l }
+ end
+
+ if output
+ BufferManager.spawn "Output of '#{command}'", TextMode.new(output)
+ else
+ BufferManager.flash "'#{command}' done!"
+ end
+ end
+
def text= t
@text = t
update_lines
@lines << @text.length
if buffer
ensure_mode_validity
- buffer.mark_dirty
+ buffer.mark_dirty
end
end
def [] i
return nil unless i < @lines.length
- @text[@lines[i] ... (i + 1 < @lines.length ? @lines[i + 1] - 1 : @text.length)]
+ @text[@lines[i] ... (i + 1 < @lines.length ? @lines[i + 1] - 1 : @text.length)].normalize_whitespace
# (@lines[i] ... (i + 1 < @lines.length ? @lines[i + 1] - 1 : @text.length)).inspect
end