saveUninitialized: false
}));
-nunjucks.configure("templates", {
+const njx = nunjucks.configure("templates", {
autoescape: true,
express: app
});
+njx.addFilter('active', function(list) {
+ if (list)
+ return list.filter(e => e.active === true);
+ else
+ return [];
+});
+
+njx.addFilter('idle', function(list) {
+ if (list)
+ return list.filter(e => e.active === false);
+ else
+ return [];
+});
+
+njx.addFilter('map_prop', function(list, prop) {
+ if (list)
+ return list.map(e => e[prop]);
+ else
+ return [];
+});
+
/* Load each of our game mini-apps.
*
* Each "engine" we load here must have a property .Game on the
return [...Array(4)].map(() => LMNO.letters.charAt(Math.floor(Math.random() * LMNO.letters.length))).join('');
}
- create_game(engine_name) {
- do {
- var id = this.generate_id();
- } while (id in this.games);
+ create_game_with_id(engine_name, id) {
+ if (this.games[id])
+ return null;
const engine = engines[engine_name];
return game;
}
+
+ create_game(engine_name) {
+ do {
+ var id = this.generate_id();
+ } while (id in this.games);
+
+ return this.create_game_with_id(engine_name, id);
+ }
}
/* Some letters we don't use in our IDs:
const lmno = new LMNO();
+/* Pre-allocate an empires game with ID QRST.
+ * This is for convenience in the development of the flempires
+ * client which would like to have stable API endpoints across
+ * server restarts.
+ */
+lmno.create_game_with_id("empires", "QRST");
+
/* Force a game ID into a canonical form as described above. */
function lmno_canonize(id) {
/* Capitalize */
return;
});
-/* API to set uer profile information */
+/* API to set user profile information */
app.put('/profile', (request, response) => {
const nickname = request.body.nickname;
if (nickname) {
let idle = [];
for (let id in lmno.games) {
- if (lmno.games[id].players.length)
+ if (lmno.games[id].players.filter(p => p.active).length > 0)
active.push(lmno.games[id]);
else
idle.push(lmno.games[id]);
}
- response.render('admin.html', { test: "foobar", games: { active: active, idle: idle}});
+ response.render('admin.html', { games: { active: active, idle: idle}});
});