const session = require("express-session");
const bcrypt = require("bcrypt");
const path = require("path");
+const nunjucks = require("nunjucks");
try {
var lmno_config = require("./lmno-config.json");
saveUninitialized: false
}));
+nunjucks.configure("templates", {
+ autoescape: true,
+ express: app
+});
+
/* Load each of our game mini-apps. */
var empires = require("./empires");
app.get('/logout', (request, response) => {
request.session.user = undefined;
+ request.session.destroy();
response.send("You are now logged out.");
});
return;
}
- response.sendFile(path.join(__dirname, './login.html'));
+ response.render('login.html');
});
app.post('/login', async (request, response) => {
return;
});
-/* A stats page (only available to admin users) */
-app.get('/stats/', auth_admin, (request, response) => {
- let active = 0;
- let idle = 0;
+/* An admin page (only available to admin users, of course) */
+app.get('/admin/', auth_admin, (request, response) => {
+ let active = [];
+ let idle = [];
for (let id in lmno.ids) {
if (lmno.ids[id].game.clients.length)
- active++;
- else
- idle++;
+ active.push(lmno.ids[id]);
+ else
+ idle.push(lmno.ids[id]);
}
- response.send(`<html><body>Active games: ${active}.<br>
-Idle games: ${idle}</body></html>`);
+ response.render('admin.html', { test: "foobar", games: { active: active, idle: idle}});
});