const lmno = new LMNO();
+/* Pre-allocate an empires game with ID QRST.
+ * This is for convenience in the development of the flempires
+ * client which would like to have stable API endpoints across
+ * server restarts.
+ */
+lmno.create_game_with_id("empires", "QRST");
+
/* Force a game ID into a canonical form as described above. */
function lmno_canonize(id) {
/* Capitalize */