if (${CMAKE_SYSTEM_NAME} MATCHES "Linux")
target_link_libraries (glretrace rt)
+ if (READPROC_H_FOUND)
+ target_link_libraries (glretrace proc)
+ endif ()
endif ()
endif ()
if (${CMAKE_SYSTEM_NAME} MATCHES "Linux")
target_link_libraries (eglretrace rt)
+ if (READPROC_H_FOUND)
+ target_link_libraries (eglretrace proc)
+ endif ()
endif ()
install (TARGETS eglretrace RUNTIME DESTINATION bin)
if (DirectX_D3D8_INCLUDE_DIR)
include_directories (BEFORE SYSTEM ${DirectX_D3D8_INCLUDE_DIR})
set (HAVE_D3D8 1)
+ set (D3DSTATE_SOURCES ${D3DSTATE_SOURCES}
+ d3d8state.cpp
+ d3d8state_images.cpp
+ )
else ()
set (HAVE_D3D8 0)
endif ()