)
add_library (retrace_common
+ retrace.cpp
+ retrace_main.cpp
+ retrace_stdc.cpp
+)
+
+target_link_libraries (retrace_common
+ common
+ ${PNG_LIBRARIES}
+ ${ZLIB_LIBRARIES}
+ ${SNAPPY_LIBRARIES}
+)
+
+add_library (glretrace_common
glretrace_gl.cpp
glretrace_cgl.cpp
glretrace_glx.cpp
glstate_images.cpp
glstate_params.cpp
glstate_shaders.cpp
- retrace.cpp
- retrace_stdc.cpp
glws.cpp
)
-add_dependencies (retrace_common glproc)
+add_dependencies (glretrace_common glproc)
+
if (WIN32 OR APPLE OR X11_FOUND)
add_executable (glretrace
target_link_libraries (glretrace
retrace_common
+ glretrace_common
glproc_gl
- common
- ${PNG_LIBRARIES}
- ${ZLIB_LIBRARIES}
- ${SNAPPY_LIBRARIES}
)
if (WIN32)
target_link_libraries (eglretrace
retrace_common
+ glretrace_common
glproc_egl
- common
- ${PNG_LIBRARIES}
- ${ZLIB_LIBRARIES}
- ${SNAPPY_LIBRARIES}
${X11_X11_LIB}
${CMAKE_THREAD_LIBS_INIT}
dl
d3dretrace_d3d9.cpp
)
target_link_libraries (d3dretrace
- common
- ${ZLIB_LIBRARIES}
- ${SNAPPY_LIBRARIES}
+ retrace_common
)
install (TARGETS d3dretrace RUNTIME DESTINATION bin)