break;
case D3D11_SRV_DIMENSION_TEXTURE2D:
MipSlice = Desc.Texture2D.MostDetailedMip;
- MipSlice = 0;
break;
case D3D11_SRV_DIMENSION_TEXTURE2DARRAY:
MipSlice = Desc.Texture2DArray.MostDetailedMip;
break;
case D3D11_DSV_DIMENSION_TEXTURE2D:
MipSlice = Desc.Texture2D.MipSlice;
- MipSlice = 0;
break;
case D3D11_DSV_DIMENSION_TEXTURE2DARRAY:
MipSlice = Desc.Texture2DArray.MipSlice;